Please use this identifier to cite or link to this item: https://ah.lib.nccu.edu.tw/handle/140.119/104830
DC FieldValueLanguage
dc.creator張郁敏;吳唯農;康耕輔zh_TW
dc.date2006-01
dc.date.accessioned2016-12-14T03:56:35Z-
dc.date.available2016-12-14T03:56:35Z-
dc.date.issued2016-12-14T03:56:35Z-
dc.identifier.urihttp://nccur.lib.nccu.edu.tw/handle/140.119/104830-
dc.description.abstract本研究搜集993份網路問卷,從關係行銷的觀點,檢測「企業形象」及「服務品質」對「關係品質」和「忠誠度」的影響。研究發現一般認定的「企業形象」和「服務品質」構面並不適用於線上遊戲產業。其次,「服務品質」較「企業形象」對「關係品質」的影響力強;影響「忠誠度」的「關係品質」三構面依序為「滿意」、「承諾」和「信任」;而「關係品質」也部份中介「企業形象」和「服務品質」對「忠誠度」的影響。
dc.description.abstractThis study collected 993 Web questionnaires and applied relationship marketing perspective to examine the relationship among corporate image, service quality, relationship quality and loyalty. Finding revealed that the commonly perceived dimensions of corporate image and service quality could not apply to the online game industry. Service quality could better predict relationship quality than could corporate image. The predictivity of the three dimensions of relationship quality for loyalty was in the order of satisfaction, commitment, and trust. Relationship quality partially mediated the influence of corporate image and service quality on loyalty.
dc.format.extent861906 bytes-
dc.format.mimetypeapplication/pdf-
dc.relation廣告學研究, 25, 27-53
dc.subject企業形象;忠誠度;服務品質;線上遊戲;關係品質
dc.subjectCorporate Image;Loyalty;Online Game;Relationship Quality;Service Quality
dc.title線上遊戲關係品質與忠誠度之研究zh_TW
dc.title.alternativeThe Influence of Relationship Quality on Loyalty in Online Gaming Industry
dc.typearticle
item.fulltextWith Fulltext-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.cerifentitytypePublications-
item.grantfulltextopen-
item.openairetypearticle-
Appears in Collections:期刊論文
Files in This Item:
File Description SizeFormat
25-2(p.27-53).pdf841.71 kBAdobe PDF2View/Open
Show simple item record

Google ScholarTM

Check


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.