Please use this identifier to cite or link to this item: https://ah.nccu.edu.tw/handle/140.119/112446


Title: Interactive performance using wearable devices: Technology and innovative applications
Authors: 蔡子傑
Tsai, Tzu Chieh
Su, Gon Jong
Cheng, Chung Yu
Contributors: 資科系
Keywords: Arts computing;Computer games;Interactive computer graphics;Virtual reality;Wearable computers;Wearable technology;Bright spots;Interactive performance;Motion sensors;Video game;Virtual character;Wearable computing;Wearable devices;Wearable sensors
Date: 2016
Issue Date: 2017-08-31 14:03:41 (UTC+8)
Abstract: This paper presents wearable computing in the Art and interactive performance. With AR/VR technology, human can play with virtual characters. However, people might feel bored to type keyboard or joysticks to play with computer and video game characters. We develop our motion sensors to capture user’s motion. In this way, it becomes more interesting and fresh to swing your hands or shake your hips to interact with virtual characters. In the future, the wearable computing will be more and more popular, so we try to merge these sensors to let everyone can wear these tiny and cute sensors to experience. We believe this will be a new bright spot of the world.
Relation: Lecture Notes in Electrical Engineering, 375, 993-1006
Data Type: book/chapter
DOI 連結: http://dx.doi.org/10.1007/978-981-10-0539-8_97
Appears in Collections:[資訊科學系] 專書/專書篇章

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