Please use this identifier to cite or link to this item:

Title: The design and study of a serious game for attention training of the older adults
Authors: 顧竣翔
Ku, Chun Hsiang
Huang, Shwu Lih
Li, Tsai Yen
Contributors: 資科系
Keywords: Computer science;Computers;Engineering;Industrial engineering;Parameterization;Attention;Cognitive ability;Game-based Learning;Network test;Older adults;Serious games;Tablet computer;Visual search;Computer games
Date: 2016
Issue Date: 2017-08-31 14:52:18 (UTC+8)
Abstract: In this research, we have designed a parameterizable serious game on tablet computer to study how such a system can improve the attention of the older adults. In the experiments, we have adopted two types of tests: Visual Search (VS) and Attention Network Test (ANT) as the pretests and posttests. In the game sessions, we have incorporated visual search exercises in the game to provide attention trainings for the older adults. The experimental results show that some cognitive abilities of the participants can be significantly improved, and most of the subjects are willing to continue to play the game after the experiments. The design of our serious game succeeded in achieving the goal of attention training for the older adults.
Relation: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, 161, 50-57
Data Type: conference
DOI 連結:
Appears in Collections:[資訊科學系] 會議論文

Files in This Item:

File SizeFormat
50.pdf9291KbAdobe PDF255View/Open

All items in 學術集成 are protected by copyright, with all rights reserved.

社群 sharing