Please use this identifier to cite or link to this item: https://ah.lib.nccu.edu.tw/handle/140.119/120351
DC FieldValueLanguage
dc.contributor圖檔所
dc.creatorHsu, Chih-Fan;Chen, Chih-Ming;Cao, Dingen_US
dc.creator陳志銘zh_TW
dc.creatorChen, Chih-Mingen_US
dc.date2017-08
dc.date.accessioned2018-10-04T03:01:46Z-
dc.date.available2018-10-04T03:01:46Z-
dc.date.issued2018-10-04T03:01:46Z-
dc.identifier.urihttp://nccur.lib.nccu.edu.tw/handle/140.119/120351-
dc.format.extent285366 bytes-
dc.format.mimetypeapplication/pdf-
dc.relationThe 6th International Conference on Learning Technologies and Learning Environments, International Institute of Applied Informatics, pp.661-666
dc.relationIIAI AAI 2017 Congress Program, ACIS ACIT/BCD/CSII Conferences Program, LTLE-2 and LTLE-3 , July 9 (Sun), 2017
dc.titleEffects of Design Factors of Game-based English Vocabulary Learning APP on Learning Performance, Sustained Attention, Emotional State, and Memory Retentionen_US
dc.typeconference
item.openairetypeconference-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.fulltextWith Fulltext-
item.grantfulltextrestricted-
item.cerifentitytypePublications-
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