Please use this identifier to cite or link to this item: https://ah.nccu.edu.tw/handle/140.119/125247


Title: Using the Technology Acceptance Model to Evaluate Intention to Use Mobile Games—A Case of Pokémon GO
Authors: Fan, Ya-Fen
鄭霈絨
Cheng, Pei-Jung
Contributors: 廣告學系
Date: 2019-09
Issue Date: 2019-08-16 14:40:33 (UTC+8)
Relation: Proceedings of IASDR 2019, IASDR
Data Type: 會議論文
Appears in Collections:[廣告學系] 會議論文

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