Please use this identifier to cite or link to this item:
https://ah.lib.nccu.edu.tw/handle/140.119/125247
題名: | Using the Technology Acceptance Model to Evaluate Intention to Use Mobile Games—A Case of Pokémon GO | 作者: | Fan, Ya-Fen 鄭霈絨 Cheng, Pei-Jung |
貢獻者: | 廣告學系 | 日期: | Sep-2019 | 上傳時間: | 16-Aug-2019 | 關聯: | Proceedings of IASDR 2019, IASDR | 資料類型: | 會議論文 |
Appears in Collections: | 會議論文 |
Show full item record
Google ScholarTM
Check
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.