Please use this identifier to cite or link to this item: https://ah.lib.nccu.edu.tw/handle/140.119/133150
DC FieldValueLanguage
dc.contributor傳播學院
dc.creator林翠絹
dc.creatorLin, T. T. C.
dc.creatorZhou, C. W
dc.date2020-07
dc.date.accessioned2020-12-21T01:30:03Z-
dc.date.available2020-12-21T01:30:03Z-
dc.date.issued2020-12-21T01:30:03Z-
dc.identifier.urihttp://nccur.lib.nccu.edu.tw/handle/140.119/133150-
dc.format.extent82 bytes-
dc.format.mimetypetext/html-
dc.relationInternational Association of Media and Communication Research Conference, International Association of Media and Communication Research
dc.titleWhy people continuously use gamified charitable crowdfunding applications in China: A mixed-method approach
dc.typeconference
item.fulltextWith Fulltext-
item.grantfulltextopen-
item.cerifentitytypePublications-
item.openairetypeconference-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
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