Please use this identifier to cite or link to this item:
https://ah.lib.nccu.edu.tw/handle/140.119/33328
DC Field | Value | Language |
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dc.contributor.advisor | 王心玲 | zh_TW |
dc.contributor.advisor | Wang, Hsin-ling | en_US |
dc.contributor.author | 吳哲硯 | zh_TW |
dc.contributor.author | Wu, Che-yen | en_US |
dc.creator | 吳哲硯 | zh_TW |
dc.creator | Wu, Che-yen | en_US |
dc.date | 2003 | en_US |
dc.date.accessioned | 2009-09-17T08:16:45Z | - |
dc.date.available | 2009-09-17T08:16:45Z | - |
dc.date.issued | 2009-09-17T08:16:45Z | - |
dc.identifier | G0090551007 | en_US |
dc.identifier.uri | https://nccur.lib.nccu.edu.tw/handle/140.119/33328 | - |
dc.description | 碩士 | zh_TW |
dc.description | 國立政治大學 | zh_TW |
dc.description | 英國語文學研究所 | zh_TW |
dc.description | 90551007 | zh_TW |
dc.description | 92 | zh_TW |
dc.description.abstract | 在《坎特伯里故事集》中,喬叟曾多次直接指出或間接暗示旅程中的故事競賽為一遊戲。然而,對此文本的研究文獻,卻鮮少從遊戲觀點切入分析。即便有,也多是從語言角度,來處理文本中各角色間的口語遊戲,或喬叟本人的文字遊戲,離真正的遊戲本身,似還有一段距離。有鑑於此,我試著以惠欽格及凱洛斯對遊戲的論述,做為理論框架,來分析《坎特伯里故事集》中的遊戲元素。我首先將找出證據,來證明整個朝聖之旅符合遊戲的定義,然後以其中三個故事為例,來分析四種遊戲範疇。本論文將分為五章,在第一章,我先說明遊戲長期以來被人忽視的地位,接著我將引入惠辛格及凱洛斯的論述。惠辛格提出遊戲的概念、定義,及功能;凱洛斯作為惠辛格在遊戲論述領域中的繼承人,則將惠辛格的成就,加以推展及補充,並將遊戲定義為四個範疇:競爭、機會、模仿、暈眩。所有的遊戲都可被歸納為這四類。在第一章的後半部,我將逐一從文本中,找出證據,來證明《坎特伯里故事集》在在都符合遊戲的定義。在第二章,我將討論<騎士的故事>中競爭與機會之運作。在第三章中,我將從模仿的層面來分析<赦罪修士的故事>。在第四章中,我將從暈眩的角度來看<修女院教士的故事>。在第五章中,我將總結前四章的要點,然後探討文學作為遊戲的可能性。最末,從遊戲的往復特性來看,我將主張《坎特伯里》遊戲尚未結束,它是遊戲昇華為藝術的最佳範本。 | zh_TW |
dc.description.abstract | In many places of The Canterbury Tales, Geoffrey Chaucer points out that this story-telling contest would be a game. However, researches on this text have scarcely been done from the perspective of game. In view of this, I try to apply Jonah Huizinga and Roger Caillois’ concepts of game as the main theoretical framework to The Canterbury Tales. In this thesis, I justify the pilgrimage as a big game first and then discuss the elements of play in three tales respectively. The thesis is divided into five chapters. In chapter one, I recount the subordinate position of game first and then introduce Huizinga and Caillois’ discourses. Huizinga comes up with the concept, definition, and function of game; Caillois modifies Huizinga’s notions and then categorizes games into four kinds: agon, alea, mimicry, and ilinx. In the following part of chapter one, I prove that The Canterbury Tales as a whole matches the notion of a game. In chapter two, I discuss the exercises of agon and alea in The Knight’s Tale. In chapter three, I analyze The Pardoner’s Tale from the aspect of mimicry. In chapter four, I see The Nun’s Priest’s Tale from the perspective of ilinx. In chapter five, I summarize the previous chapters first, and then explore the possibility of literature as the game. I argue that the game of The Canterbury Tales is not over and that it is the sublimation form of game into art. | en_US |
dc.description.tableofcontents | Acknowledgment........................iv\n\nChinese Abstract......................ix\n\nEnglish Abstract......................xi\n\nChapter One\nIntroduction...........................1\n\nChapter Two\nAgon/Alea in The Knight’s Tale.......20\n\nChapter Three\nMimicry in The Pardoner’s Tale.......38\n\nChapter Four\nIlinx in The Nun’s Priest’s Tale....56\n\nChapter Five\nConclusion............................72\n\nWorks Cited...........................87 | zh_TW |
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dc.format.mimetype | application/pdf | - |
dc.language.iso | en_US | - |
dc.source.uri | http://thesis.lib.nccu.edu.tw/record/#G0090551007 | en_US |
dc.subject | 喬叟 | zh_TW |
dc.subject | 遊戲 | zh_TW |
dc.subject | 玩 | zh_TW |
dc.subject | 惠欽格 | zh_TW |
dc.subject | 凱洛斯 | zh_TW |
dc.subject | 伽達默 | zh_TW |
dc.subject | 巴赫汀 | zh_TW |
dc.subject | 高夫曼 | zh_TW |
dc.subject | 競爭 | zh_TW |
dc.subject | 機會 | zh_TW |
dc.subject | 模仿 | zh_TW |
dc.subject | 暈眩 | zh_TW |
dc.subject | Chaucer | en_US |
dc.subject | game | en_US |
dc.subject | play | en_US |
dc.subject | Huizinga | en_US |
dc.subject | Caillois | en_US |
dc.subject | Gadamer | en_US |
dc.subject | Bakhtin | en_US |
dc.subject | Goffman | en_US |
dc.subject | agon | en_US |
dc.subject | alea | en_US |
dc.subject | mimicry | en_US |
dc.subject | ilinx | en_US |
dc.title | 遊戲尚未結束:喬叟《坎特伯里故事集》中的遊戲元素 | zh_TW |
dc.title | The Game Is Not Over: The Elements of Play in Geoffrey Chaucer`s The Canterbury Tales | en_US |
dc.type | thesis | en |
dc.relation.reference | Bakhtin, Mikhail. Problems of Dostoevsky’s Poetics. Trans. and Ed. Caryl Emerson. Minneapolis: U of Minnesota P, 1984. | zh_TW |
dc.relation.reference | ---. Rabelais and His World. Trans. Helene Iswolsky. Cambridge, MA: MIT P, 1968. | zh_TW |
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dc.relation.reference | Caillois, Roger. Man, Play, and Games. Trans. Meyer Barash. New York: Free P of Glencoe, 1961. | zh_TW |
dc.relation.reference | Chaucer, Geoffrey. The Canterbury Tales. Trans. David Wright. New York: Oxford UP, 1985. | zh_TW |
dc.relation.reference | ---. The Riverside Chaucer. Ed. Larry D. Benson. Boston: Houghton Mifflin, 1987. | zh_TW |
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dc.relation.reference | Farrell, Thomas J. “Introduction: Bakhtin, Liminality, and Medieval Literature.”Farrell. 1-14. | zh_TW |
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dc.relation.reference | Frasca, Gonzalo. “Chapter II: Games and Videogames.” Videogames of the Oppressed: Videogames as a Means for Critical Thinking and Debate. Thesis. Georgia Institute of Technology, 2001. 2 February 2004 <http://www.ludology.org/articles/thesis/>. | zh_TW |
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dc.relation.reference | Huizinga, Johan. Homo Ludens: A Study of the Play-element in Culture. Boston: Beacon, 1955. | zh_TW |
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dc.relation.reference | Olson, Glending. “Chaucer’s Idea of a Canterbury Game.” The Idea of Medieval Literature: New Essays on Chaucer and Medieval Culture in Honor of Donald R. Howard. Ed. James M. Dean and Christian K. Zacher. Newark: U of Delaware P, 1992. | zh_TW |
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dc.relation.reference | Pelen, Marc M. “The Escape of Chaucer’s Chauntecleer: A Brief Revaluation.” The Chaucer Review 36.4 (2002): 329-35. | zh_TW |
dc.relation.reference | Perfetti, Lisa. “Taking Laughter Seriously: The Comic and Didactic Functions of Helmbrecht.” Farrell 38-60. | zh_TW |
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item.openairetype | thesis | - |
item.cerifentitytype | Publications | - |
item.openairecristype | http://purl.org/coar/resource_type/c_46ec | - |
item.fulltext | With Fulltext | - |
item.grantfulltext | open | - |
item.languageiso639-1 | en_US | - |
Appears in Collections: | 學位論文 |
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