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https://ah.lib.nccu.edu.tw/handle/140.119/71601
題名: | How Stress Influences Creativity in Game-based Situations: Analysis of Stress Hormone, Negative Emotions, and Working Memory | 作者: | 葉玉珠 Yeh, Y;Lai, G. J.;Lin, C. F.;Lin, C. W.;Sun, H. C. |
貢獻者: | 師培中心 | 關鍵詞: | Improving classroom teaching; Interactive learning environments; Interdisciplinary projects; Post-secondary education; Teaching/learning strategies | 日期: | Feb-2015 | 上傳時間: | 20-Nov-2014 | 摘要: | This study aims to integrate neuroscientific techniques into a behavioral experimental design to investigate how stress stimuli may influence stress hormones and negative emotions, subsequently affecting working memory (WM) and creativity in game-based situations. Ninety-six college students participated in this study, in which a game-based experiment lasting 90 min was employed. The main findings were that (1) the employed stress stimuli influence creativity during gaming through two routes: enhancing creativity through cortisol concentration and WM and decreasing creativity by provoking promotion-focused negative emotions (frustration and anger); and (2) the subjective negative emotions and objective cortisol responses do not consistently predict WM and creativity in game-based situations. Accordingly, appropriate challenges or stressors that help increase the cortisol concentration to an attentional level without provoking a strong sense of promotion-focused negative emotions should be considered when designing games aimed at teaching creativity. | 關聯: | Computers & Education, 81, 143-153 | 資料類型: | article | DOI: | http://dx.doi.org/10.1016/j.compedu.2014.09.011 |
Appears in Collections: | 期刊論文 |
Files in This Item:
File | Description | Size | Format | |
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143-153.pdf | 1.67 MB | Adobe PDF2 | View/Open |
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