Please use this identifier to cite or link to this item: https://ah.nccu.edu.tw/handle/140.119/79000


Title: An intelligent tutoring system of Chinese chess
Authors: Chen, B.-N.;Chen, Jian Yu
陳建宇
Contributors: 哲學系
Keywords: Chess program;Game records;Human intervention;Human players;Intelligent Tutoring System;Learning achievement;Computer aided instruction;Education computing;Intelligent systems;E-learning
Date: 2009
Issue Date: 2015-10-19 14:54:56 (UTC+8)
Abstract: Computer Chinese chess is an application of artificial intelligence. The playing strength of many Chinese chess programs is at the level of human masters or grandmasters. However, it is not easy for a human player to learn Chinese chess skills from these strong programs because their outputs are no more than moves and score values. It is necessary for a student to understand why he or she loses the game and to receive feedback after practice. In this paper, we propose an intelligent tutoring system for learning Chinese chess. The system interacts with students by playing games with them and gives comments and suggestions to them during a game without any human intervention. After some iterations of practice, our system reports their learning achievements by analyzing their game records. © 2009 Springer Berlin Heidelberg.
Relation: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics),5579 LNAI350-359
Data Type: article
DOI 連結: http://dx.doi.org/10.1007/978-3-642-02568-6_36
Appears in Collections:[哲學系] 期刊論文

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