Please use this identifier to cite or link to this item: https://ah.lib.nccu.edu.tw/handle/140.119/79401
題名: Identification matters: A moderated mediation model of media interactivity, character identification, and video game violence on aggression
作者: 林日璇
Lin, Jih-Hsuan
貢獻者: 傳播學院
日期: 八月-2013
上傳時間: 10-十一月-2015
摘要: This study examined the effects of interactivity in violent video games on aggression and tested identification as the moderated mediating mechanism. A total of 169 male undergraduate students participated in a 2 media interactivity (enactive mediation vs. observational mediation) × 2 violence (violent vs. nonviolent) experiment. Results supported a moderated mediation model in which the effect of media interactivity on aggressive affect through identification was moderated by violence. When violence was present, interactive play resulted in higher short-term aggressive affect through higher character identification than when violence was not present. Additionally, an interaction effect between media interactivity and violence was found for automatic self-concept in which players associated themselves more with the game character`s traits than video viewers.
關聯: Journal of Communication, Vol.64, No.3, pp.682-702
資料類型: article
DOI: http://dx.doi.org/10.1111/jcom.12044
Appears in Collections:期刊論文

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