dc.creator (作者) | 鄭邦彥 | zh_TW |
dc.date (日期) | 2006 | |
dc.date.accessioned | 12-十月-2017 10:16:44 (UTC+8) | - |
dc.date.available | 12-十月-2017 10:16:44 (UTC+8) | - |
dc.date.issued (上傳時間) | 12-十月-2017 10:16:44 (UTC+8) | - |
dc.identifier.uri (URI) | http://nccur.lib.nccu.edu.tw/handle/140.119/113560 | - |
dc.description.abstract (摘要) | 本研究根據數位典藏國家型科技計畫提供的「中小學九年一貫 - 人文藝術相關網站」,分析與探究博物館網站之類型差異與國小學童學習風格之間的關係。研究發現,與人文藝術有關的博物館網站主要有:課本再現型、說故事型、玩Game型、3D環物型等四類型。就學習意願而言,以玩Game型的網站,最能吸引國小學童的注意力,次為說故事型。就學習成效而言,玩Game型並無助於學童的學習成效提昇;說故事型將教學內容帶入,若與學童的學習風格搭配,將有助益;課本再現型直接與教學內容呼應,其學習成效最高,但部分學童呈現較低的學習意願。就數位內容而言,3D環物型所例舉的網站過於簡略,多數學童並不青睞,部分學童表示動手操作很新鮮、有趣,呈現學習風格上的差異。 | |
dc.description.abstract (摘要) | This article intends to introduce the relationship between museum digital contexts and Learning Theory. Those study cases are based on National Digital Archives Project (NDAP). As a result, there are four typical museum websites. They are 1) Book Type, 2) Story Type, 3) Game Type, and 4) 3D-model Type. According to different Learning Styles, Game Type attracts most of school children, but is not good for learning. Based on text books, Book Type is associated with various contexts, but only some children feel interested. 3D-model Type is combined with “Hand-on Experience in Museums” only as partly children’s favorite. If combined on text books, Story Type is fascinated for most children. | |
dc.format.extent | 1481329 bytes | - |
dc.format.mimetype | application/pdf | - |
dc.relation (關聯) | TANET 2006 台灣網際網路研討會論文集 | zh_TW |
dc.relation (關聯) | 中小學網路教學與數位學習 | zh_TW |
dc.subject (關鍵詞) | 數位內容;學習理論;國家型數位典藏計畫;博物館網站; 觀眾研究 | zh_TW |
dc.subject (關鍵詞) | Digital Context;Learning Theory;National Digital Archives Program (NDAP);Museum Website;Visitor Studies | en_US |
dc.title (題名) | 數位典藏「教」與「學」-國小學童學習風格與網站型態之探究 | zh-TW |
dc.type (資料類型) | conference | |