dc.contributor.advisor | 陳正佳 | zh_TW |
dc.contributor.advisor | Chen,Cheng-Chia | en_US |
dc.contributor.author (作者) | 呂宗龍 | zh_TW |
dc.contributor.author (作者) | Lv,Zong-Long | en_US |
dc.creator (作者) | 呂宗龍 | zh_TW |
dc.creator (作者) | Lv,Zong-Long | en_US |
dc.date (日期) | 2006 | en_US |
dc.date.accessioned | 11-九月-2009 16:04:57 (UTC+8) | - |
dc.date.available | 11-九月-2009 16:04:57 (UTC+8) | - |
dc.date.issued (上傳時間) | 11-九月-2009 16:04:57 (UTC+8) | - |
dc.identifier (其他 識別碼) | G0927530232 | en_US |
dc.identifier.uri (URI) | https://nccur.lib.nccu.edu.tw/handle/140.119/29699 | - |
dc.description (描述) | 碩士 | zh_TW |
dc.description (描述) | 國立政治大學 | zh_TW |
dc.description (描述) | 資訊科學學系 | zh_TW |
dc.description (描述) | 92753023 | zh_TW |
dc.description (描述) | 95 | zh_TW |
dc.description.abstract (摘要) | 圖形化模型編輯器是模型編輯器開發長久以來一直努力的方向。Eclipse.org 已提供兩個功能強大的圖形化編輯器設計框架:GEF 圖形化編輯器設計框架,和將 EMF 與 GEF 結合並簡化其設計流程的 GMF 圖形化模型編輯器設計框架,來協助開發者發展圖形化模型編輯器。 使用設計框架時所面臨的高學習門檻是開發者選用設計框架上的一大障礙。為降低開發者在 GMF 使用上的學習門檻,我們希望能提供一個以模型開發為導向的圖形編輯器設計專屬模型語言,讓程式設計師能夠以其慣用的程式設計角度來描述其圖形化模型編輯器的組成架構。 本篇研究主要是在探討 GMF 圖形化模型編輯器開發流程的簡化。在研究中希望藉由提供 GMF 圖形化模型編輯器設計框架的 GM3 專屬模型語言,讓開發者能夠透過 MDA 的角度來開發圖形化模型編輯器的架構,藉以縮短 GMF 的開發流程。實驗中使用 JavaCC 文法剖析器產生工具來開發 GM3專屬模型語言與 GMF 各項模型定義間的模型轉換。 | zh_TW |
dc.description.abstract (摘要) | The availability of a visual graphical editor for a target domain is the prerequisite of visual graphical modeling, which has been adopted by classical software development for decades and is especially emphasized in today`s model-driven engineering. However, compared with traditional textual editors, developing a visual graphical editor from scratch is not an easy work. As a result, there were frameworks developed such as GEF and GMF aimed to simplify the construction of graphical editors. Even so, however, it is still though hard for an average programmer to construct a visual graphical editor by using these frameworks without a long time of learning. Our result is a modeling langauge of graphcial editors called GM3, serving as a bridge betwen developers of graphical editors and the GMF framework. With GM3, the developer can specify the model of his editing domain, how each model element should be presented by which kind of graphical elements in the editor, and how the tool pallete should be filled with various kind of creation and manipulation tools for model elements. After the GM3 specification of an editor is produced, the GM3 transformation engine developed by us using the JavaCC parser generator can be used to generate all files required of the GMF framework and, finally, a subsequent application of the standard GMF code generation procedure can produce a complete graphical editor on Eclipse platform. | en_US |
dc.description.tableofcontents | 第 1 章 序論 1 1.1 研究動機 1 1.2 問題描述 2 1.3 論文貢獻與特色 3 第 2 章 相關技術與研究 5 2.1 Eclipse 平台 5 2.2 MDA 與相關實作 7 2.2.1 MDA 7 2.2.2 EMF 9 2.3 MVC 與相關實作 10 2.3.1 MVC 10 2.3.2 GEF 12 2.4 GMF - 結合 MDA 與 MVC 13 2.4.1 GMF 執行時期 14 2.4.2 GMF 設計階段 15 2.5 DSL與相關實作 20 2.5.1 DSL - 專屬語言 20 2.5.2 JavaCC 21 第 3 章 系統架構與分析 23 3.1 編輯器開發流程 23 3.2 超模型結構分析 25 3.2.1 Ecore 超模型 26 3.2.2 Gmftool 超模型 27 3.2.3 Gmfgraph 超模型 34 3.2.4 Gmfmap 超模型 42 3.3 GM3 系統架構 48 3.4 圖形化建構策略 51 3.5 工具面板模型轉換 57 第 4 章 系統實作 61 4.1 文法規則產生策略 61 4.2 抽象語法樹的產生與巡訪 66 第 5 章 使用範例 73 5.1 使用 GMF 設計精靈 74 5.2 使用 GM3 語言工具 81 第 6 章 總結 83 6.1 結論 83 6.2 未來發展 84 參考資料 85 附錄一 : GM3 文法規則 89 附錄二 : GM3.jjt 91 | zh_TW |
dc.language.iso | en_US | - |
dc.source.uri (資料來源) | http://thesis.lib.nccu.edu.tw/record/#G0927530232 | en_US |
dc.subject (關鍵詞) | 模型驅動架構 | zh_TW |
dc.subject (關鍵詞) | 專屬語言 | zh_TW |
dc.subject (關鍵詞) | 專屬模型語言 | zh_TW |
dc.subject (關鍵詞) | 編輯器 | zh_TW |
dc.subject (關鍵詞) | 圖形化編輯器 | zh_TW |
dc.subject (關鍵詞) | 編譯器 | zh_TW |
dc.subject (關鍵詞) | MDA | en_US |
dc.subject (關鍵詞) | Eclipse | en_US |
dc.subject (關鍵詞) | EMF | en_US |
dc.subject (關鍵詞) | GEF | en_US |
dc.subject (關鍵詞) | GMF | en_US |
dc.subject (關鍵詞) | GM3 | en_US |
dc.subject (關鍵詞) | JavaCC | en_US |
dc.subject (關鍵詞) | MVC | en_US |
dc.subject (關鍵詞) | DSL | en_US |
dc.subject (關鍵詞) | Java | en_US |
dc.subject (關鍵詞) | Editor | en_US |
dc.subject (關鍵詞) | Compiler | en_US |
dc.title (題名) | 用於圖形化編輯器開發之專屬模型語言設計 | zh_TW |
dc.title (題名) | A Modeling Language of Domain Specific Editors Based on Graphical Modeling Framework | en_US |
dc.type (資料類型) | thesis | en |
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