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題名 Simulating Virtual Crowd with Fuzzy Logics and Motion Planning for Shape Template
作者 李蔡彥
Li, Tsai-Yen
貢獻者 IEEE
國立政治大學資訊科學系
關鍵詞 Shape Template
Virtual Crowd Simulation; Motion Planning; Fuzzy Control for Crowd Motion; Compuer Animation
日期 2008-09
上傳時間 27-五月-2010 16:49:37 (UTC+8)
摘要 Abstract—Simulation of crowd motions has great potential in
     many applications in robotics, games and animations. However, it
     is also a great challenge to be able to control the motion of a virtual
     crowd according to the intents of its designer such as making
     the crowd conform to a specific shape while avoiding collisions
     with other agents in the crowd or with obstacles. In this paper,
     we propose a simulation mechanism that works in two steps:
     global motion planner for a shape template and fuzzy controller
     for shape constraints. The system first uses a motion planer to
     generate a rough path for a desired shape that may be partially
     in collision with the environment. Then a fuzzy controller based
     on several criteria is used to move the agents in a group to conform
     to the desired shape. We will demonstrate the implemented
     system with several simulation examples that show the path of
     the shape template and how the crowd effectively conforms to the
     template.
關聯 Proceedings of IEEE International Conference on Cybernetics and Intelligent Systems
資料類型 conference
DOI http://dx.doi.org/10.1109/ICCIS.2008.4670865
dc.contributor IEEEen_US
dc.contributor 國立政治大學資訊科學系en_US
dc.creator (作者) 李蔡彥zh_TW
dc.creator (作者) Li, Tsai-Yen-
dc.date (日期) 2008-09en_US
dc.date.accessioned 27-五月-2010 16:49:37 (UTC+8)-
dc.date.available 27-五月-2010 16:49:37 (UTC+8)-
dc.date.issued (上傳時間) 27-五月-2010 16:49:37 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/39740-
dc.description.abstract (摘要) Abstract—Simulation of crowd motions has great potential in
     many applications in robotics, games and animations. However, it
     is also a great challenge to be able to control the motion of a virtual
     crowd according to the intents of its designer such as making
     the crowd conform to a specific shape while avoiding collisions
     with other agents in the crowd or with obstacles. In this paper,
     we propose a simulation mechanism that works in two steps:
     global motion planner for a shape template and fuzzy controller
     for shape constraints. The system first uses a motion planer to
     generate a rough path for a desired shape that may be partially
     in collision with the environment. Then a fuzzy controller based
     on several criteria is used to move the agents in a group to conform
     to the desired shape. We will demonstrate the implemented
     system with several simulation examples that show the path of
     the shape template and how the crowd effectively conforms to the
     template.
-
dc.language en-USen_US
dc.language.iso en_US-
dc.relation (關聯) Proceedings of IEEE International Conference on Cybernetics and Intelligent Systemsen_US
dc.subject (關鍵詞) Shape Templateen_US
dc.subject (關鍵詞) Virtual Crowd Simulation; Motion Planning; Fuzzy Control for Crowd Motion; Compuer Animation-
dc.title (題名) Simulating Virtual Crowd with Fuzzy Logics and Motion Planning for Shape Templateen_US
dc.type (資料類型) conferenceen
dc.identifier.doi (DOI) 10.1109/ICCIS.2008.4670865en_US
dc.doi.uri (DOI) http://dx.doi.org/10.1109/ICCIS.2008.4670865en_US