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A virtual 3D metaverse learning mode based on WebQuest to facilitate primary school students’ media literacy |
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An associative text analyzer to facilitate effectiveness of exploring historical texts for digital humanities |
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A gamified collaborative reading annotation system to facilitate reading comprehension, annotation behaviours, immersion experience and reading motivation |
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A knowledge graph analysis tool of people and organizations to facilitate digital humanities research |
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| 2024-08 |
A Mixed Reality-based Chemistry Experiment Learning System to Facilitate Chemical Laboratory Safety Education |
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Effects of Solving Mathematical Application Problems with the Support of a Collaborative Digital Reading Annotation System on Learning Performance and Motivation |
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| 2023-11 |
A game-based learning system based on octalysis gamification framework to promote employees’ Japanese learning |
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A game-based augmented reality navigation system to support makerspace user education in a university library |
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Developing a Collaborative Writing System with Visualization Interaction Network Analysis to Facilitate Online Learning Performance |
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| 2023-06 |
A Character Social Network Relationship Map Tool to Facilitate Digital Humanities Research |
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| 2023-05 |
A Gamified Instant Perspective Comparison System to Facilitate Online Discussion Effectiveness |
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Developing an Instant Semantic Analysis and Feedback System to Facilitate Learning Performance of Online Discussion |
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| 2023-04 |
Using the instant semantic analysis and feedback system for mining effective behavioural patterns to facilitate learning effectiveness of online discussion |
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A Hierarchical Topic Analysis Tool to Facilitate Digital Humanities Research |
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Inquiry-based Learning with a Digital Humanities Research Platform’s Support to Facilitate Students’ Historical Investigation Performance |
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| 2022-08 |
An Effective Method for Incentivizing Groups Implemented in a Collaborative Problem-based Learning System to Enhance Positive Peer Interaction and Learning Performance |
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| 2022-08 |
Development and Application of a Digital Humanities Research Platform for Biographies of Malaysian Personalities |
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