2018-07 |
A Collaborative Reading Annotation System with Gamification Mechanisms to Improve Reading Performance |
conference |
web page(952) |
2017-08 |
Effects of Design Factors of Game-based English Vocabulary Learning APP on Learning Performance, Sustained Attention, Emotional State, and Memory Retention |
conference |
pdf(395) |
2017-08 |
Effects of Collaborative Multimedia Annotations on Elementary School Students’ Vocabulary Learning Performance |
conference |
web page(780) |
2017-08 |
A Collaborative Reading Annotation System for Promoting Reading Performance |
conference |
web page(745) |
2017-08 |
Learning Process Analysis Based on Sequential Pattern Mining and Lag Sequential Analysis in a Web-based Inquiry Science Environment |
conference |
web page(704) |
2017-08 |
An English Diagnosis and Review System based on Brainwave Attention Recognition Technology for the Paper-based Learning Context with Digital-Pen Support |
conference |
web page(758) |
2017 |
Developing an Academic Hub with Data Synchronization, Altmetrics Display and Added Value Information for Promoting Scholarly Communication Performance |
conference |
pdf(257) |
2016-10 |
數位人文趨勢與主題分析之研究 |
conference |
pdf(390) |
2016-06 |
Effects of mobile game-based English vocabulary learning app on learners` perceptions and learning performance: A case study of Taiwanese EFL learners |
conference |
web page(948) |
2016-06 |
Assessing effects of information architecture of digital museums on supporting e-learning |
conference |
web page(935) |
2016-06 |
An optimized group formation scheme considering knowledge level, learning roles, and interaction relationship for promoting collaborative problem-based learning performance |
conference |
web page(788) |
2016-06 |
Effects of the design factors of skill training game on learning performance and emotion |
conference |
web page(770) |
2016-06 |
Effects of attention monitoring and alarm mechanism on promoting e-learning performance |
conference |
web page(970) |
2016-01 |
Assessing the Attention Levels of Students by Using a Novel Attention Aware System Based on Brainwave Signals |
conference |
web page(1111) |
2016-01 |
Effects of Different Video Lecture Types on Sustained Attention, Emotion, Cognitive Load, and Learning Performance |
conference |
web page(906) |
2016-01 |
Enhancement of Digital Reading Performance by Using a Novel Web-Based Collaborative Reading Annotation System with Two Quality Annotation Extraction Mechanisms |
conference |
web page(827) |
2016 |
基於ORCID發展Academic Hub機構典藏系統提升數位化論文傳播效益 |
conference |
web page(1021) |
2014-11 |
Path analyses of how students develop conceptual knowledge and inquiry skills in a simulation-based inquiry environment |
conference |
web page(830) |
2013 |
Interactive augmented reality game for enhancing library instruction in elementary schools |
conference |
web page(567) |
2013 |
Forecasting reading anxiety to promote reading performance based on annotation behavior |
conference |
web page(844) |
2012-10 |
Forecasting Reading Anxiety for Promoting English-Language Reading Performance based on Reading Annotation Behavior |
conference |
web page(1297) |
2012-05 |
基於數位閱讀標註行為探勘影響閱讀焦慮因素提升閱讀成效 |
conference |
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2012-05 |
Using Collaborative Reading Annotation System with Self-regulated Learning Mechanisms to Promote Reading Performance in English |
conference |
web page(1617) |
2012-05 |
Identifying the Correlations of Different Multimedia Materials on Learning Emotion and Performance |
conference |
web page(1674) |
2012-04 |
發展具促進互動討論與想法分享之Web 2.0工具提升網路合作學習成效 |
conference |
pdf(1368) |