Showing 26-50 of 108
Date Title Type Full Text Scopus WOS Altmetric
2020-04 Mining Effective Learning Behaviors in a Web-based Inquiry Science Environment article pdf(181)
2020-03 羅家倫先生文存數位人文研究平台之建置與應用 article pdf(239)
2020-01 An Instant Perspective Comparison System to Facilitate Learners’ Discussion Effectiveness in an Online Discussion Process article pdf(176)
2020-01 Developing a Computer-Mediated Communication Competence Forecasting Model Based on Learning Behavior Features article pdf(249)
2020-01 The Effects of Sharing Selection, Organization, Association, and Regulation (SOAR) Study Note on Learners’ Reading Comprehension and Reading Anxiety article pdf(235)
2019-12 95期序言 article pdf(229)
2019.09 A Web-based Collaborative Reading Annotation System with Gamification Mechanisms to Improve Reading Performance 期刊論文 pdf(156)說明頁(681)
2019-07 Community Detection with Opinion Leaders’ Identification for Promoting Collaborative Problem-based Learning Performance article pdf(487)pdf(204)post-print version
2019-07 A Collaborative Reading Annotation System with Formative Assessment and Feedback Mechanisms to Promote Digital Reading Performance article pdf(266)post-print version
2019-06 94期序言 article pdf(199)
2019-04 A Chinese Ancient Book Digital Humanities Research Platform to Support Digital Humanities Research article pdf(391)post-print version
2019-03 Enhancement of English Learning Performance by Using an Attention-based Diagnosing and Review Mechanism in Paper-based Learning Context with Digital-Pen Support article pdf(513)pdf(216)post-print version
2019-03 An Optimized Group Formation Scheme to Promote Collaborative Problem-based Learning article pdf(156)post-print version說明頁(643)
2019-03 Effectiveness of a Digital Pen-based Learning System with a Reward Mechanism to Improve Learners’ Metacognitive Strategies in Listening article pdf(259)
2019-02 The Effects of Video-Annotated Listening Review Mechanism on Promoting EFL Listening Comprehension article pdf(242)post-print version
2019 A visual interactive reading system based on eye tracking technology to improve digital reading performance article pdf(355)post-print version
2018-12 An English Vocabulary Learning App with Self-regulated Learning Mechanism to Improve Learning Performance and Motivation article pdf(370)post-print version說明頁(513)
2018-12 數位內容策展在大學校史館的協作與應用 article pdf(404)
2018-11 Development and Evaluation of an Automatic Text Annotation System for Supporting Digital Humanities Research article pdf(274)pdf(211)post-print version
2018-09 Effects of Mobile Game-based English Vocabulary Learning APP on Learners’ Perceptions and Learning Performance: A Case Study of Taiwanese EFL Learners article
2018-06 序言 article pdf(273)
2018-06 Effects of the Design Factors of Skill Training Games on Learning Performance and Emotion: English-Language Typing Games article pdf(301)
2018 Improving Effectiveness of Learners’ Review of Video Lectures by Using an Attention-based Video Lecture Review Mechanism based on Brainwave Signals article 說明頁(658)
2017-03 Assessing the Attention Levels of Students by using a Novel Attention Aware System based on Brainwave Signals article pdf(1195)pdf(327)post-print version
2017-03 Applications of Collaborative Annotation System in Digital Curation, Crowdsourcing, and Digital Humanities article pdf(201)post-print version