Please use this identifier to cite or link to this item: https://ah.lib.nccu.edu.tw/handle/140.119/68711
DC FieldValueLanguage
dc.contributor經濟系en_US
dc.creator陳樹衡zh_TW
dc.creatorChen,Shu-Hengen_US
dc.date2002en_US
dc.date.accessioned2014-08-14T03:42:37Z-
dc.date.available2014-08-14T03:42:37Z-
dc.date.issued2014-08-14T03:42:37Z-
dc.identifier.urihttp://nccur.lib.nccu.edu.tw/handle/140.119/68711-
dc.description.abstractBeing a start-off of the first volume on evolutionary computation in economics and finance, this chapter proposes an overview of the volume. The 20 contributed chapters of this volume are separated into three parts, namely, games, agent-based modeling and financial engineering. The reader will find himself/herself treading the path of the history of this research area, from the fledgling stage to the burgeoning era.en_US
dc.format.extent3517516 bytes-
dc.format.mimetypeapplication/pdf-
dc.language.isoen_US-
dc.relationEvolutionary Computation in Economics and Finance Studies in Fuzziness and Soft Computing Volume 100, 2002, pp 3-28en_US
dc.titleEvolutionary Computation in Economics and Finance: An Overview of the Booken_US
dc.typebook/chapteren
item.grantfulltextopen-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.openairetypebook/chapter-
item.cerifentitytypePublications-
item.languageiso639-1en_US-
item.fulltextWith Fulltext-
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