2021-11 |
5G technologies and OTT innovation: TV augmented reality applications in online video industry |
TSUI-CHUAN LIN、Lin, T, T. C. |
conference |
pdf(265) |
2022-01 |
COVID-19 pandemics and disinformation issues in Taiwan: Analyses on YouTube videos |
TSUI-CHUAN LIN、Lin, T, T. C. |
conference |
web page(444) |
2019-08 |
A Novel Evolution-Based Recommendation System |
SHENG-CHIH CHEN、Chen, Sheng‐Chih、Chne, Yi‐Cheng、Chu, Yen‐Lung、Hui, Lin、Thaipisutikul, Tipajin 、Weng, Kai-Ze |
conference |
pdf(241) |
2017-12 |
Data Mining Techniques v.s. Policy Development: Evaluating advanced Applied Technological Policies and Emerging Communication Technology |
SHENG-CHIH CHEN、Chen , Sheng-Chih、Chen , Yi-Cheng、Chen, Wei-Lin |
conference |
web page(243) |
2018-06 |
Evaluative Framework for Interactive Sensory and Emotional Design: Health Care Reminder on Computer Sedentary Groups |
SHENG-CHIH CHEN、SHENG-CHIH CHEN、Chen, Shin-Tsz |
conference |
pdf(283) |
2019-07 |
Simulation analysis of IoT_based police force effectiveness on hostage rescue |
SHENG-CHIH CHEN、Chen, Sheng‐Chih |
conference |
pdf(208) |
2018-08 |
Smart Orca: Using Interactive Toys as the English Learning Analytics Tool to Evaluate Learner Behavior |
SHENG-CHIH CHEN、Chen, Sheng‐Chih |
conference |
web page(244) |
2019-07 |
The Application of Game with Artificial Intelligence |
SHENG-CHIH CHEN、SHENG-CHIH CHEN、Hui, Lin、Wang, Kuei Min、Shih, Timothy K.、Chen, Jie、Khoo, Teng Hom |
conference |
pdf(278) |
2019-08 |
The Matter of Deep Reinforcement Learning Towards Practical AI Applications |
SHENG-CHIH CHEN、SHENG-CHIH CHEN、Thaipisutikul, Tipajin、Chen, Yi-Cheng、Hui, Lin、Mongkolwat, Pattanasak、Shih, Timothy K. |
conference |
pdf(186) |
2017-12 |
Using English Learning Toys as the Emotional Analysis Tool to Evaluate Children Behavior |
SHENG-CHIH CHEN、SHENG-CHIH CHEN、Chen, Ru-Shan、Meng, Shian-Chi、Ho, Wei-Kuang、Tsui, Chih-Hsuan、Chen, Wei-Fan |
conference |
pdf(258) |
2017-07 |
在STEAM教學架構下的創客教育:以數位內容與科技課程為例 |
SHENG-CHIH CHEN、Chen, Sheng‐Chih |
conference |
web page(240) |
2017-11 |
夜市利害關係人與消費者之科技使用行為探究:參與治理觀點 |
SHENG-CHIH CHEN、Chen, Sheng‐Chih |
conference |
web page(236) |
2020-12 |
設計想像力—仿生設計結合Unity程式語言與擴增實境應用 |
SHENG-CHIH CHEN、Chen, Sheng‐Chih |
conference |
web page(259) |
2019-01 |
智慧觀光數位治理—台中市服務型觀光需求之創新市場調查評鑑 |
SHENG-CHIH CHEN、Chen, Sheng‐Chih |
conference |
web page(218) |
2017-03 |
灌溉水遠端監測產品系統應用於水稻田間永續管理 |
SHENG-CHIH CHEN、Chen, Sheng‐Chih |
conference |
web page(300) |
2021-06 |
年輕人如何聆聽音樂?朝向一個業餘愛好者的中介社會學 |
CHUN MING HUANG、Huang, Chun-Ming |
conference |
web page(211) |
2020-11 |
音樂、文藝機構與身分:中國的《人民音樂》如何論述台灣流行音樂 |
CHUN MING HUANG、Huang, Chun-Ming |
conference |
pdf(224) |
2019-11 |
國族、中介與情感結構:「小清新」中國歌迷如何感受台灣流行音樂 |
CHUN MING HUANG、Huang, Chun-Ming |
conference |
pdf(247) |
2021-06 |
客家數位能見度及其再現之研究:以2020年總統大選為例 |
HUI-WEN LIU、Liu, H.W. |
conference |
pdf(610) |
2021-06 |
英雄所見略同?社群媒體使用者共現行為之研究 |
HUI-WEN LIU、Liu, H.W. |
conference |
web page(791) |
2021-07 |
The Influence of Different Drawing Tools on the Learning Motivation and Color Cognition of the fourth grade students at the Elementary school |
PEI-JUNG CHENG、Cheng, Pei-Jung、Lee, I-Chen |
conference |
pdf(252) |
2021-07 |
資訊呈現形式對閱聽人的影響 |
PEI-JUNG CHENG、Cheng, Pei-Jung、古宗儒 |
conference |
web page(238) |
2021-08 |
Sinogram: Writing of Ancient China with Modern Dance |
CHIEH-TING HSIEH、Hsieh, Chieh-ting |
conference |
web page(222) |
2021-06 |
The Unnotated Beat: On the Emergence of the Rhythm |
CHIEH-TING HSIEH、Hsieh, Chieh-ting |
conference |
web page(221) |
2020-12 |
動—物—慾:在現代舞蹈的情慾之間 |
CHIEH-TING HSIEH、Hsieh, Chieh-ting |
conference |
web page(137) |