Please use this identifier to cite or link to this item: https://ah.lib.nccu.edu.tw/handle/140.119/39732
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dc.contributor國立政治大學資訊科學系en_US
dc.creator林志忠;侯志欽;李蔡彥zh_TW
dc.date2009-05en_US
dc.date.accessioned2010-05-27T08:49:28Z-
dc.date.available2010-05-27T08:49:28Z-
dc.date.issued2010-05-27T08:49:28Z-
dc.identifier.urihttp://nccur.lib.nccu.edu.tw/handle/140.119/39732-
dc.description.abstract我們希望可以透過電腦動畫軟體的輔助,為布袋戲表演藝術的傳承與創新注入\r\n新血。在本論文中,我們根據心理學習技能的學習原理,分析布袋戲操偶的特性,提出\r\n電腦輔助操偶教學的軟體應具備的功能。我們進而提出一套程序式動畫的方式,讓使用\r\n者得以高階的輸入,產生布袋戲的動畫表演。透過此動畫設計輔助軟體,我們希望能降\r\n低布袋戲表演的門檻,並將傳統布袋戲以電腦動畫的方式應用在偶戲展演教學上。-
dc.languageen-USen_US
dc.language.isoen_US-
dc.relationProceedings of the 13th Global Chinese Conference on Computers in Education (GCCCE)en_US
dc.subjectComputer Animation;Puppetry Learning;Hand Puppeten_US
dc.titleAn Initial Investigation of Using Computer Animation to Assist Puppetry Learning – Using Hand Puppet Show as an Exampleen_US
dc.title.alternative以電腦動畫輔助偶戲展演教學之初探 – 以布袋戲為例-
dc.typeconferenceen
item.grantfulltextopen-
item.cerifentitytypePublications-
item.fulltextWith Fulltext-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.openairetypeconference-
item.languageiso639-1en_US-
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