Publications-Theses

Article View/Open

Publication Export

Google ScholarTM

NCCU Library

Citation Infomation

Related Publications in TAIR

題名 當代媒介浮現之物質基礎:以社交按鈕為例
A Materialist Approach to Media Emergence:The Case of Social Buttons
作者 張惠嵐
Chang, Hui-Lan
貢獻者 鍾蔚文
Chung, Wei-Wen
張惠嵐
Chang, Hui-Lan
關鍵詞 共同演化
物質基礎
前結構
按讚社交按鈕
浮現
發生學途徑
日期 2021
上傳時間 1-Dec-2021 14:27:11 (UTC+8)
摘要 本研究旨在超越傳統媒介以人文為主之取徑,探索按讚社交按鈕浮現之物質結構,並進一步釐清,在此過程中物質和社會結構相生相長之關係。

本研究第一部分首先說明按讚社交按鈕之物質結構,主要分為兩部分。一為其前結構,由社區記憶(CM)、電腦化電子佈告欄(CBBS)、社交新聞網站(Digg)等構成。二為按讚社交按鈕浮現當下的物質條件,主要包括「動態消息」、「邊際排名演算法」、「你可能認識的人」等技術裝置。以上種種物質架構,進一步使當代的特定社交形式成為可能。如CM、CBBS促成了「指令式社交」,Digg促成了「程式性社交」,而Facebook使「技術數學性社交」成為主流。物質結構進入人文世界,成為社會實踐的一環,社交按鈕因此成為物質和社會之間的中介者,彰顯了社會和物質結構互動的過程。

本研究第二部分,進一步以劍橋分析事件為例,闡述物質和社會結構如何相互作用。具體而言,臉書提供Graph API技術介面,以擷取社交按鈕之數據。此一技術創造了特定之文化脈絡,而文化脈絡也反過來改變API。

整體而言,本研究發現,按讚社交按鈕是由交織的網絡中浮現;彰顯了硬體、程式與社會共同演化的關係,而且是一循迴出現的過程。
參考文獻 一、書目

王心遠譯(2014)。《數碼人類學》。北京:人民出版社。
(原書 R. H. A. Horst & D. Miller, D. [Eds.]. [2012]. Digital anthropology. A&C Black.)

多綏婷譯(2016)。《維多利亞時代的互聯網:人類第一次大連結》。江西:人民出版。
(原書 T. Standage [1998]. The Victorian internet: The remarkable story of the telegraph and the nineteenth century’s on-line pioneers. Berkley Pub Group.)


宋瑛堂譯(2013)。《禪與摩托車維修的藝術》。台北:行人。
(原書 R. Pirsig [2006]. Zen and the art of motorcycle maintenance : An inquiry into values.)


林華譯(2016)。《社群媒體前兩千年》。台北:行人。
(原書 T. Standage [2013]. Writing on the wall: Social media the first thousand years.)


黃逸華、劉體中、林麗雪譯(2017)。《成為臉書:馬克‧祖克柏如何思考創新與布局,讓全世界離不開臉書!》。台北:三采。
(原書 M. Hoefflinger [2013]. Becoming facebook: The 10 challenges that defined the company that`s disrupting the world. Baker & Taylor Press.)

張瑞棋(2020)。人口普查、打孔卡片、IBM——第一台插電的計算機《電腦簡史》數位時代(一)。泛科學。取自
https://pansci.asia/archives/189683。上網日期:2021年6月3日。


張惠嵐(2021)。〈校準正典歷史:媒介考古學式的媒介研究〉,《傳播研究與實踐》,11(1): 207-239。


劉建基譯(2003)。《關鍵詞─文化與社會的詞彙》。台北:巨流。
(原書 R. Williams [1976]. Keywords: A vocabulary of culture and society. New York: Oxford University Press.)


魏然(2015)。〈新媒體研究的困境與未來發展方向〉,《傳播與社會學刊》,31: 221-240。



Allen-Robertson, J. (2018). Critically assessing digital documents: Materiality and the interpretative role of software. Information, Communication & Society, 21(11), 1732-1746.

Allen-Robertson, J. (2017). The materiality of digital media: The hard disk drive, phonograph, magnetic tape and optical media in technical close-up. New Media & Society, 19(3), 455-470.

Altheide, D., & Snow, R.(1979). Media logic. Beverly Hills: Sage.

Andersen, J.(2020). Understanding and interpreting algorithms: Toward a hermeneutics of algorithms. Media, Culture & Society, 42(7-8), 1479-1494.

Andersen, J.(2018). Archiving, ordering, and searching: Search engines, algorithms, databases, and deep mediatization. Media, Culture & Society, 40(8), 1135-1150.

Armitage, J.(2006). From discourse networks to cultural mathematics: An interview with Friedrich A. Kittler. Theory, Culture & Society, 23 (7-8), 17-38.

Asp, K., & Esaiasson, P. (1996). The modernization of Swedish campaigns: Individualization, professionalization, and medialization. In D. L. Swanson & P. Mancini (Eds.), Politics, media, and modern democracy (pp. 73-90). Westport, CT: Praeger.

Bauman, Z. (2000). Liquid modernity. Cambridge, UK: Polity Press.

Berry, D. (2011a). The Philosophy of software: Code and mediation in the digital Age. Basingstoke, UK: Palgrave Macmillan.

Berry, D. (2011b). The computational turn: Thinking about the digital humanities. Culture Machine, 12, 1-22.

Beer, D. (2009). Power through the algorithm? Participatory web cultures and the technological unconscious. New Media & Society, 11(6), 985-1002.

Beniger, J. R.(1986). The control revolution. Cambridge: Harvard University Press.

Bickenbach, M.(2011). Blindness or insight ? Kittler on culture. Thesis Eleven, 107(1), 39-46.

Bollmer, G.(2019). Materialist media theory: An introduction. Bloomsbury Publishing.

Born, E.(2016). Media archaeology, cultural techniques, and the middle ages: An approach to the study of media before the media. Seminar: A Journal of Germanic Studies, 52(2), 107-133.

Brügger, N. (2015). A brief history of Facebook as a media text: The development of an empty structure. First Monday, 20(5). Retrieved from
http://firstmonday.org/ojs/index.php/fm/article/view/5423/4466.

Castells, M. (2000). The rise of the network society (The Information Age: Economy, Society and Culture, Vol. 1), 2nd edn, Oxford: Blackwell Publishers.

Cayley, J. (2018). Time code language: New media poetics and programmed signification. In J. Cayley (Ed.), Grammalepsy: Essays on digital language art (pp. 95-114.). New York: Bloomsbury Academic.

Cayley, J. (2002). The code is not the text (Unless it is the text), Electronic Book Review, Retrieved March 1, 2019, from
http://www.electronicbookreview.com/v3/servlet/ebr?command=view%20essay&essay%20id=cayleyle

Chang, B.G., & Sprenger, F.(2018). Thinking media and beyond: Perspectives from German media theory. Routledge Press.

Cheney-Lippold, J.(2017). We are data: Algorithms and the making of our digital selves. NYU Press.

Christensen, W., & Suess,R.(1978). Hobbyist computerized bulletin board. Byte magazine, 3(11), 150-157.

Chun, H.K. (2011). Programmed visions: Software and memory. Cambridge, MA: The MIT Press.

Claudia, B. (2006). Gods, German scholars, and the gift of greece: Friedrich Kittler`s philhellenic fantasies. Theory Culture & Society, 23(7-8), 111-134.

Coleman, G. (2010). The hacker conference: A ritual condensation and celebration of a lifeworld. Anthropological Quarterly, 83(1), 47-72.

Cox, G., & McLean, A. (2012). Speaking code: Coding as aesthetic and political expression. Cambridge, MA: MIT Press.

Cramer, F. (2001). Digital code and literary text. Beehive, 4(3), Retrieved March 25, 2019,
from http://beehive.temporalimage.com/content_apps43/cramer/ooooo.html

Crary, J. (1990). Techniques of the observer: On vision and modernity in the nineteenth century. Cambridge: MIT Press.

Cruz, M.T. (2017). Media theory and cultural technologies: In memoriam of Friedrich Kittler. Cambridge press.

Cubitt, S. (2014). The practice of light: A genealogy of visual technologies from prints to pixels. Cambridge: MIT Press.

Date, C. J. (1983). Database: A Primer. Reading: Addison-Wesley Press.

Dodge, M., & Kitchin, R. (2011). Code/space: Software and everyday life. Cambridge: MIT Press.

Dodge, M., & Kitchin, R. (2005). Codes of life: Identification codes and the machine readable world. Environment and Planning D: Society and Space, 23, 851-881.

Dorman, R. L. (2008). The creation and destruction of the 1890 federal census. The American Archivist, 71(2), 350-383.

Dourish, P. (2017). The stuff of bits: An essay on the materialities of information. Cambridge: The MIT Press.

Dourish, P. (2016). Rematerializing the platform: Emulation and the digital-material.
In S. Pink., E. Ardevol., & D. Lanzeni (Eds.), Digital Materialities (pp. 29-44.). London, UK: Bloomsbury.

Dourish, P., & Mazmanian, M. (2011). Media as material: Information representations as material foundations for organizational practice, Third International Symposium on Process Organization Studies, Corfu, Greece, Retrieved March 15, 2019, from
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.299.6203&rep=rep1&type=pdf

Drucker, J. (2011). Humanities approaches to interface theory. Culture Machine, 12, 1-20.

Elsaesser, T. (2016). Media archaeology as symptom. New Review of Film and Television Studies,14(2),181-215.

Eranti, V., & Lonkila, M. (2015). The social significance of the Facebook like button. First Monday, 20(6). Retrieved June 27, 2018, from
https://firstmonday.org/ojs/index.php/fm/article/view/5505

Ernst, W. (2013). Media archaeography: Method and machine versus the history and narrative of media. In J. Parikka (Eds.), Digital memory and the archive (pp.55-73). London: University of Minnesota Press.

Ernst, W. (2011). Media archaeography: Method and machine versus history and narrative of media. In E. Huhtamo & J . Parikka (Eds.), Media archaeology: Approaches, applications, and implications(pp. 239-255). London: University of California Press.

Ernst, W. (2003). Telling versus counting? A media-archaeological point of view. Intermédialités, 2 (Autumn), 31-44.

Farman, J. (2012). Mobile interface theory: Embodied space and locative media. London: Routledge.

Foucault, M. (1972). The archaeology of knowledge and the discourse on language (A. M. S. Smith, Trans.). New York, NY: Pantheon Books. (Original work published 1969).

Finn, E. (2017). What algorithms want: Imagination in the age of computing. Cambridge: The MIT Press.

Fliethmann, A. (2011). Kittler’s optic: Visual theory between hardware, strategy and style. Thesis Eleven, 107(1), 53-65.

Frier, S. (2016). Chris Cox wants to mess with Facebook’s secret sauce. Bloomberg. Retrieved May 1, 2019, from
https://www.bloomberg.com/features/2016-facebook-reactions-chris-cox/

Fuller, M. (2008). Software studies: A lexicon. Cambridge: MIT Press.

Galloway, A.R. (2004). Protocol: How control exists after decentralization. Cambridge: The MIT Press.

Galloway, A. R. (2012). The interface effect. London: Polity Press.

Gane, N., & Hansen-Magnusson, H. (2006). Book review: Materiality is the message? Theory, Culture & Society, 23(7-8), 315-323.

Gane, N. (2005). Radical post-humanism: Friedrich Kittler and the primacy of technology. Theory, Culture & Society, 22(3), 25-41.

Garber, M. (2013). A brief history of applause, the ‘big data’ of the ancient world. Atlantic. Retrieved January 3, 2020, from https://reurl.cc/0xvA1Y

Geisler, M. (1999). From building blocks to radical construction: West German media theory since 1984. New German Critique, (3), 75-107.

Geoghegan, B. D. (2013). After Kittler: On the cultural techniques of recent German media theory. Theory, Culture & Society, 30(6), 66-82.

Gerlitz, C. & Helmond, A. (2013). The like economy: Social buttons and the data intensive web. New Media & Society,15(8),1348-1365.

Glazier, L. P. (2006). Code as language. Leonardo Electronic Almanac, 14, 5-6.

Goddard, M. (2020). Genealogies of immersive media and virtual reality (VR) as practical aesthetic machines. In B. Herzogenrath (Ed.), Practical aesthetics (pp. 171-181). London, UK: Bloomsbury Academic.

Hayles, N.K. (2006). Unfinished work: From cyborg to the cognisphere. Theory, Culture & Society, 23(7-8), 159-166.

Heilmann, T. A. (2016). Innis and Kittler: The case of the Greek alphabet. In N. Friesen (Ed.), Media transatlantic developments in media and communication studies between north American and German-speaking Europe (pp. 91-110). Switzerland: Springer Press.

Hepp, A. (2013). Cultures of mediatization. Cambridge: Polity.

Hicks, M. (2010). Building the social web together. Retrieved July 20, 2019, from
https://www.facebook.com/notes/facebook/building-thesocial-web-together/383404517130

Hjarvard, S. (2013). The Mediatization of culture and society. London: Routledge.

Hjarvard, S. (2008). The mediatization of society: A theory of the media as agents of social and cultural change. Nordicom Review, 29(2), 105-134.

Hu, T. H. (2015). A prehistory of the cloud. Cambridge: The MIT Press.

Huhtamo, E. (2013a). Illusions in motion: Media archaeology of the moving panorama and related spectacles. Cambridge: The MIT Press.

Huhtamo, E. (2013b). Q&A with Erkki Huhtamo. MIT Press. Retrieved January 11, 2020, from
https://mitpress.mit.edu/blog/qa-erkki-huhtamo

Huhtamo, E., & Parikka, J. (2011a). Media archaeology: Approaches, applications, and implications. Berkeley, CA: University of California Press.

Huhtamo, E., & Parikka, J. (2011b). Introduction: An archaeology of media archaeology. In E. Huhtamo & J. Parikka (Eds). Media archaeology: Approaches, applications and implications(pp.1-21). Berkeley, CA: University of California Press.

Ikoniadou, E., & Wilson, S. (2015). Media after Kittler. London: Rowman & Littlefield.

Jaynes, V. (2020). The social life of screenshots: The power of visibility in teen friendship groups. New Media & Society, 22(8), pp. 1378-1393.

Jeffrey, C., & Antje, P. (2018). The technological introject: Friedrich Kittler between implementation and the incalculable. Fordham University Press.

Johnston, J. (1997) . Friedrich Kittler: Media theory after poststructuralism. In F. Kittler, literature, media, information systems(pp.2-26). Amsterdam: OAP.

Kirschenbaum, M. G. (2008). Mechanisms: New media and the forensic imagination. Cambridge: MIT Press.

Kittler, F. A. (2013). The truth of the technological world: Essays on the genealogy of presence(E. Butler, Trans). Stanford: Stanford University Press.

Kittler, F. A. (2010). Optical media: Berlin lectures 1999. Malden, MA: Polity.

Kittler, F. A. (2008). Code. In Fuller, M.(Eds.), Software studies: A Lexicon (pp. 40-47). Cambridge: MIT Press.

Kittler, F. A. (2009). Towards an ontology of media. Theory, Culture & Society, 26(2-3), 23-31.

Kittler, F. A. (2006a). Thinking colours and/or machines. Theory, Culture & Society, 23(7-8), 39-50.

Kittler, F. A. (2006b). Number and numeral. Theory, Culture & Society, 23(7-8), 51-61.

Kittler, F. A. (2004). Universities: Wet, hard, soft, and harder. Critical Inquiry, 31(1), 244-255.

Kittler, F. (2002) . The perspective of print , Configurations, 10(1), 37-50.

Kittler, F. A. (1999). Gramophone, film, typewriter. Stanford : Stanford University Press.

Kittler, F. A. (1997a). Literature, media, information systems: Essays. Amsterdam: Stanford University Press.

Kittler, F. A. (1997b). The city is a medium. New Literary History, 27(4), 717-729.

Kittler, F. A.(1996). The history of communication media. Ctheory, 30(4) , 25-32.

Kittler, F. A. (1992). There is no software. Stanford Literature Review, 9(1), 81-90.

Kittler, F. A. (1990). Discourse networks 1800/1900. Stanford, Calif.: Stanford University Press.

Kluitenberg, E. (2011). On the archaeology of imaginary media. In E. Huhtamo & J, Parikka(Ed.), Media archaeology: Approaches, applications, and implications (pp. 48-69). Berkeley: University of California Press.

Kluitenberg, E., Zielinski, S., & Sterling, B. (2007). The book of imaginary media: Excavating the dream of the ultimate communication medium. NAi Publishers.

Krajewski, M. (2013). The power of small gestures: On the cultural technique of service. Theory, Culture & Society, 30(6), 94-109.

Krämer, S. (2016). Medium, messenger, transmission: An approach to media philosophy. Amsterdam: Amsterdam University Press.

Krämer, S., & Bredekamp, H. (2013). Culture, technology, cultural techniques—Moving beyond text. Theory, Culture & Society, 30(6), 20-29.

Krämer, S. (2006). The cultural techniques of time axis manipulation: On Friedrich Kittler’s conception of media. Theory, Culture & Society, 23(7-8), 93-109.

Krotz, F. (2009). Mediatization: A concept with which to grasp media and societal change. In K. Lundby (Ed.), Mediatization: Concept, changes, consequences (pp. 21-40). New York: Peter Lang.

Krotz, F. (2008). Media connectivity: Concepts, conditions, and consequences. In A. Hepp, F. Krotz & S. Moores (Eds.), Network, connectivity and flow: Key concepts for media and cultural Studies (pp. 13-31). New York: Hampton Press.

Krotz, F. (2007). The meta-process of “mediatization” as a conceptual frame. Global Media and Communication, 3(3), 256-260.

Krtilova, K. (2015). Media matter: Materiality and performativity in media theory. In B. Herzogenrath (Ed.), Media matter: The materiality of media, matter as medium (pp. 28-43). Bloomsbury Publishing.

Lane, K. (2012). History of APIs. Retrieved August 26, 2019, from
http://history.apievangelist.com/

Levinson, P. (2004). Cellphone: The story of the world’s most mobile medium and how it has transformed everything. New York: Palgrave Macmillan.

Levy, S. (2020). Facebook: The inside story. Blue Rider Press.

Livingstone, S. (2009). On the mediation of everything. Journal of Communication, 59(1), 1-19.

Lomborg, S., & Kapsch, P.H. (2019). Decoding algorithms. Media, Culture & Society, 42(5), 745-761.

Lundby, K. (2009). Mediatization: Concept, changes, consequences. New York: Peter Lang.

Macho, T. (2013). Second-order animals: Cultural techniques of identity and identification. Theory, Culture, and Society, 30(6), 30-47.

MacKenzie, A. (2006). Cutting code: Software and sociality. New York: Peter Lang.

Manovich, L. (2013a). Software takes command. New York: Bloomsbury Academic.

Manovich, L. (2013b). Media after Software. Journal of Visual Culture, 12(1), 30-37.

Manovich, L. (2011). Trending: The promises and the challenges of big social data.

Minneapolis, MN: University of Minnesota Press. Retrieved July 1, 2017, from
http://manovich.net/index.php/projects/trending-the-promises-and-the-challenges-of-big-social-data

Manovich, L. (2001). The language of new media. Cambridge: The MIT Press.

Marino, M. C. (2020). Critical code studies. Cambridge: The MIT Press.

Mattelart, A. (2000). Networking the world, 1794-2000. Minneapolis: University of Minnesota Press.

McLuhan, M. (1964/1994). Understanding media: The extensions of man. London: Routledge & Kegan Paul.

Moran., A. (2004). Television formats in the word/the world of television formats. In A. Moran, & M. Keane (Eds.), Television across Asia : Television industries, programme formats and globalization ( pp.1-8). London: Routledge Curzon.

Myersy, L. (1983). How to create your own computer bulletin board. New York: TAB Books.

Natale, S. (2012). Understanding media archaeology. Canadian Journal of Communication, 37(3), 523-527.

Niekerk, C. (2015). Forum: The legacies of Friedrich Kittler. German Studies Review, 38, 135-150.

Parikka, J. (2019). Inventing pasts and futures: Speculative design and media archaeology. In B.Roberts & M.Goodall (Eds.), New media archaeologies (pp.205-232). Amsterdam: Amsterdam University Press.

Parikka, J. (2013a). Afterward: Cultural techniques and media studies. Theory, Culture, and Society, 30(3),147-159.

Parikka, J. (2013b). Green media times: Friedrich Kittler and ecological media history. Archiv für Mediengeschichte, 69-78

Parikka, J.(2013c). Archival media theory: An introduction to Wolfgang Ernst’s media archaeology. In Parikka (Ed.), Digital memory and the archive (pp.1-22).

Parikka, J. (2012a). What is media archaeology. Malden, MA: Polity Press.

Parikka, J. (2012b). New materialism as media theory: Medianatures and dirty matter, Communication and Critical/ Cultural Studies, 9(1), 95-100.

Parikka, J., & Hertz , G. (2012c). Zombie media: Circuit bending media archaeology into an art method. Leonardo, 45(5), 424-430.

Parikka, J. (2011). Operative media archaeology: Wolfgang Ernst`s materialist media diagrammatics. Theory Culture & Society, 28 (5), 52-74.

Parikka, J. (2010). Insect media: An archaeology of animals and technology. Minneapolis: University of Minnesota Press.

Partington, G. (2006). Friedrich Kittler’s aufschreibsystem, Science Fiction Studies, 33, 53-67.

Peters, J. D. (2015). The marvelous clouds: Toward a philosophy of elemental media. London: University of Chicago Press.

Peters, J. D. (2013). Calendar, clock, tower. In Stolow, J. (Ed.) Deus in machina: Religion and technology in historical perspective (pp.25-42). New York, NY: Fordham University Press.

Peters, J. D. (2010). Introduction: Friedrich Kittler’s light shows. In F. A. Kittler, Optical media (pp. 1-17). Cambridge, UK: Polity Press.

Peters, J. D. (2008). Strange sympathies: Horizons of German and American media theory. In F. Kelleter & D. Stein (Ed.), American studies as media studies (pp.3-23). Heidelberg: Universitätsverlag.

Pias, C. (2016). What’s German about German media theory?. In N. Friesen (Ed.), Media transatlantic: Developments in media and communication studies between north American and German-speaking europe (pp. 15-27). Cham: Springer.

Rossiter, N. (2016). Software, infrastructure, labor: A media theory of logistical nightmares. New York: Routledge Press.

Sale, S., & Salisbury, L. (2015a). Kittler now: Current perspectives in Kittler studies. Cambridge: Polity Press.

Sale, S., & Salisbury, L. (2015b). Editors’ Introduction. In S. Sale & L. Salisbury (Eds.), Kittler now: Current perspectives in Kittler studies (pp. viii-xxxix). Cambridge: Polity Press.

Schulz, W. (2004). Reconstructing mediatization as an analytical concept. European Journal of Communication, 19(1), 87-101.

Scott, P. (2016). Past, present, and future: Trajectories in Kittler studies. The Communication Review, 19, 237-247.

Seitter, W. (2015). The meta-physics of media. In B. Herzogenrath (Ed.), Media matter: The materiality of media, matter as medium (pp. 19-27). Bloomsbury Publishing.

Serres, M. (1995). Angels: A modern myth. Paris & New York: Flammarion Press.

Shannon, C., & Weaver, W. (1949). The mathematical theory of communication. Urbana: University of Illinois Press.

Siegert, B. (2015). Cultural techniques: Grids, filters, doors, and other articulations of the real. New York: Fordham University Press.

Siegert, B. (2013). Cultural techniques: On the end of the intellectual postwar era in German media theory. (Trans. Geoffrey Winthrop-Young). Theory, Culture, and Society, 30 (6), 48-65.

Siegert, B. (2012). Doors: On the materiality of the symbolic. (John. D. Peters, Trans). Grey Room,47, 6-23.

Siegert, B. (2011). The map is the territory. Radical Philosophy, 169 (September/October), 13-16.

Siegert, B. (2008). Cacography or communication? Cultural techniques in German studies (G. Winthrop-Young, Trans). Grey Room, 29(fall), 26-47.

Siegert, B. (1999). Relays: Literature as an epoch of the postal system. Stanford: Stanford University Press.

Star, S. L. (2002). Infrastructure and ethnographic practice: Working on the fringes. Scandinavian Journal of Information Systems, 14(14), 107-122.

Starosielski, N, Soderman, B., & Cheek, C (2013). Network archaeology. Amodern, Special Issue. Retrieved January 15, 2019, from
https://amodern.net/article/network-archaeology/

Thimm, C., Anastasiadis, M., & Einspänner-Pflock, J. (2018). Media logic(s) revisited: Modelling the interplay between media institutions, media technology and societal change. Springer International Publishing.

Thrift, N. (2005). Knowing capitalism. London: SAGE.

Turkle,S. (2012). Alone together: Why we expect more from technology and less from each other. Basic Books Press.

Vismann, C. (2008). Files: Law and media-technology. (G. Winthrop-Young, Trans). Stanford: Stanford UP.

Vismann, C. (2013). Cultural techniques and sovereignty. Theory, Culture, and Society, 30(6),83-93.

Vogl, J. (2007). Becoming media: Galileo’s telescope. Grey Roo,29, 14-25.

Wardrip-Fruin, N. ( 2011). Digital media archaeology: Interpreting computational Processes. In E. Huhtama & J. Parikka. (Eds.), Media archaeology: Approaches, applications and implications (pp.302-322). Berkeley, CA: University of California Press.

Wellbery, D. (1990). Foreword. In F. Kittler, Discourse Networks, 1800/1900 (pp. vii-xxxiii). Stanford, CA: Stanford University Press .

Wellman, B. (1999). The network community: An introduction. In B. Wellman (Ed.), Networks in the global village: Life in contemporary communities (pp. 1-47). Boulder, Colo: Westview Press.

Werber, N. (2011). The disappearance of literature: Friedrich Kittler’s path to media theory. Thesis Eleven, 107(1), 47-52.

Wiener, A. (2021). Clubhouse feels like a party but is it a good one? Retrieved April 5, 2021, from
https://www.newyorker.com/news/letter-from-silicon-valley/in-the-clubhouse

Winthrop-Young, G. (2017). The Kittler effect. New German Critique, 44(3), 205-224.

Winthrop-Young, G. (2015). Discourse, media, cultural techniques: The complexity of Kittler. Modern Language Notes, 130 (3), 447-465.

Winthrop-Young, G. (2014). The KULTUR of cultural techniques: Conceptual inertia and the parasitic materialities of ontologization. Cultural Politics, 10(3),376-388.

Winthrop-Young, G. (2013a). Cultural techniques: Preliminary remarks. Theory, Culture & Society, 30(6), 3-19.

Winthrop-Young, G., Iurascu, I., & Parikka, J. (2013b) (Eds). Cultural Techniques. Special issue of Theory, Culture and Society, 30(6), 3-172.

Winthrop-Young, G. (2011). Kittler and the media. Cambridge: Polity Press.

Winthrop-Young, G. (2006a). Cultural studies and German media theory. In G. Hall & C. Birchall (Eds), New cultural studies: Adventures in theory (pp. 88-104). Edinburgh: University of Edinburgh.

Winthrop-Young, G., & Gane, N. (2006b). Friedrich Kittler: An introduction. Theory, Culture & Society, 23(7-8), 5-16.

Young, L. C. (2015). Cultural techniques and logistical Media: Tuning German and Anglo-American media studies. M/C Journal, 18(2). Retrieved September 3, 2018, from
https://doi.org/10.5204/mcj.961

Zielinski, S. (2008). Deep time of the media: Toward an archaeology of hearing and seeing by technical means. Cambridge: The MIT Press.

Zielinski, S., & Wagnermaier, S. (2007). Variantology 1: On deep time relations of arts, sciences and technologies. Köln: Walther Konig.




二、西文報紙

Hofmann, J. (1988, July 30). Answering the need for time on the telephone. Los Angeles Times. Retrieved August 20, 2019, from
https://www.latimes.com/archives/la-xpm-1988-07-30-li-6718-story.html

Isaac, M. (2021, October, 28). Facebook renames itself Meta. The New York Times. Retrieved Novmber 10, 2021, from
https://www.nytimes.com/2021/10/28/technology/facebook-meta-name-change.html?referringSource=articleShare

Isaac, M. (2021, October 29). Facebook wrestles with the features it used to define social networking. The New York Times. Retrieved October 30, 2021, from
https://www.nytimes.com/2021/10/25/technology/facebook-like-share-buttons.html?referringSource=articleShare

Johnson, S. (2016, November, 3). Want to know what virtual reality might become?
Look to the past. The New York Times. Retrieved July 1, 2018, from
https://www.nytimes.com/2016/11/06/magazine/want-to-know-what-virtual-reality-might-become-look-to-the-past.html

Metz, C. (2019, December 23). Randy Suess, computer bulletin board inventor, dies at 74. The New York Times. Retrieved March 14, 2021, from
https://www.nytimes.com/2019/12/20/technology/randy-suess-dead.html

Salisbury, D. F. (1984, August 29). Community Memory Project: A step toward ‘electronic village’. The Christian Science Monitor, Retrieved July 1, 2019, from
https://www.csmonitor.com/1984/0829/082938.html

Wiener, A. (2021, March 31). Clubhouse Feels Like a Party But is it a good one? The New Yorker. Retrieved July 8, 2021, from
https://www.newyorker.com/news/letter-from-silicon-valley/in-the-clubhouse


三、資料庫

United States Patent and Trademark Office. Retrieved May 1, 2020, from
https://patft.uspto.gov/netahtml/PTO/index.html

Google Patents. Retrieved May 1, 2020, from
https://patents.google.com/

Byte Magazine. Retrieved March 10, 2021, from
https://archive.org/details/byte-magazine?tab=about


四、網站

Computer History Museum. Retrieved May 8, 2020, from
https://www.computerhistory.org/collections/catalog/102734462

Digg.com. Retrieved January 6, 2019, from
https://digg.com

GitHub. Retrieved April 1, 2020, from
https://gist.github.com/dylanmckay/2b191a10068bd87d0fffba242db44b52

Library of Congress
https://www.loc.gov

WaybackMachine- Internet Archive. Retrieved May 1, 2020, from
https://archive.org/web/



五、影音

Plutte, J. (Producer), & Gardner, A. (Director). (2011). Lee Felsenstein: The first community memory. [Motion Picture]. United States: Computer History Museum. Retrieved May 18, 2020, from
https://www.computerhistory.org/revolution/the-web/20/377/2328

Media.ccc.de. (2015). Lee Felsenstein: Opening the door to cyberspace. Retrieved. [Youtube]. Retrieved May 18, 2020, from
https://www.youtube.com/watch?v=4sow2W0m2LM

Meta Developers (2013). Getting Started with the Graph API. Retrieved June11,
2019, from https://www.youtube.com/watch?v=WteK95AppF4


Scott, J. (Producer). (2005). BBS: The Documentary. Interner Archive. Retrieved April 8, 2021, from
https://archive.org/details/BBS.The.Documentary



六、Community Memory社區記憶文件

Computer History Museum (2005). Community Memory interface design (1988-1991) (Catalog Number:102734462). Publisher: Community Memory Project.Retrieved May 8, 2020, from
https://www.computerhistory.org/collections/catalog/102734462

Computer History Museum (2005). Overviews and promotional material (1988-1991) (Catalog Number:102734414). Publisher: Community Memory Project.Retrieved May 10, 2020, from
https://www.computerhistory.org/collections/catalog/102734414

Computer History Museum (2005). Newsletters (1974-1991) (Catalog Number: 102734421). Publisher: Community Memory Project; Resource One. Retrieved May 12, 2020, from
https://www.computerhistory.org/collections/catalog/102734421

Computer History Museum (2005). Newsletters and periodicals (1973-1993) (Catalog Number:102734503). Publisher: Community Memory Project. Retrieved May 12, 2020, from
https://www.computerhistory.org/collections/catalog/102734503

Computer History Museum (2005). Community Memory Project poster, "Speak Up!" (Catalog Number:102633332). Publisher: Community Memory Project.Retrieved May 12, 2020, from
https://www.computerhistory.org/collections/catalog/102633332

Computer History Museum (2005). Community Memory terminal being used at Berkeley laundromat (1990) (Catalog Number: 102774056). Photographer: Maciuszko, Kathleen. Retrieved May 15, 2020, from
https://www.computerhistory.org/collections/catalog/102774056

Computer History Museum (2005). Community Memory terminal sites (1983-1991) (Catalog Number: 102734455). Credit: Lee Felsenstein.Retrieved May 15, 2020, from
https://www.computerhistory.org/collections/catalog/102734455

Computer History Museum (2005). People using computers at Community Memory center (1988-1990) (Catalog Number: 102774057). Credit: Lee Felsenstein.Retrieved May 15, 2020, from
https://www.computerhistory.org/collections/catalog/102774057

Computer History Museum (2005). Discussion board printouts from Leopold`s Records terminal (1974-1975) (Catalog Number: 102734428). Publisher: Community Memory Project.Retrieved May 16, 2020, from
https://www.computerhistory.org/collections/catalog/102734428

Computer History Museum (2005). Homebrew computer club newsletter(Volume 2, Issue 14)(1977) (Object ID: 500004358). Publisher: Homebrew Computer Club. Retrieved May 16, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/296/1131

Computer History Museum (2005). First issue of the homebrew computer club newsletter (1975) (Object ID: 500004360). Publisher: Homebrew Computer Club. Retrieved May 17, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/312/1138

Computer History Museum (2005). Homebrew computer club newsletter(Volume 2, Issue 14) (1977) (Object ID: 500004359). Publisher: Homebrew Computer Club. Retrieved May 18, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/312/1137

Computer History Museum (2005). The homebrew computer club meeting (1978) (Object ID: 102702618). Publisher: Homebrew Computer Club. Retrieved May 18, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/312/1139

Computer History Museum (2011). Lee Felsenstein, Resource One (1972) (Catalog Number:102702628). Credtit: Gift of Lee Felsenstein. Retrieved March 8, 2021, from
https://www.computerhistory.org/collections/catalog/102702628



七、社群媒體

Facebook (2011). EdgeRank Magic revealed in F8 Conference. Retrieved May 27, 2018, from
https://m.facebook.com/EdgeRankAlgorithm/posts/?_rdr


Zuckerberg, M. (2018, March 21). I want to share an update on the Cambridge Analytica situation. [Facebook status update]. Retrieved April 17, 2021, from
https://www.facebook.com/zuck/posts/10104712037900071?pnref=story


Zuckerberg, M. (2012, February 1). Founder’s Letter. [Facebook status update]. Retrieved January 14, 2020, from
https://www.facebook.com/notes/261129471966151/



八、專利文件

Bullock, W., Xu, L., & Zhou, L. (2019). Predicting household demographics based on image data (Patent: US10277714B2). Retrieved May 1, 2021, from USPTO
https://is.gd/u5zzyw

Rubinstein, Y. D., Doshi, A., Ebberson, R. K., & Gleason, C. (2014). Associating an indication of user emotional reaction with content items presented by a social networking system (Patent: US8918339B2). Retrieved February 16, 2019, from Google Patents
https://patents.google.com/patent/US8918339

Subbian, K. (2018). Offline Trajectories (Patent: US20180352383A1). Retrieved January 9, 2021, from USPTO
https://reurl.cc/n5be88

Sullivan, B. M., Karthikeyan, G., Liu, Z., Massa, W. L. P., & Gupta, M. (2020). Socioeconomic group classification based on user features (Patent: US10607154B2). Retrieved May 27, 2021, from Google patents
https://reurl.cc/82AdMX

Zuckerberg, M., Bosworth, A., Cox, C., Sanghvi., R., & Cahill, M. (2012). Communicating a newsfeed of media content based on a member`s interactions in a social network environment (Patent: US8171128B2). Retrieved March 14, 2019, from Google Patents
https://patents.google.com/patent/US8171128B2/en


Zuckerberg, M., Sanghvi, R., Bosworth, A., Cox, C., Sittig, A., Hughes, C., Geminder, K., Corson, D. (2010). Dynamically providing a news feed about a user of a social network (Patent: US7669123B2). Retrieved July 5, 2019, from Google Patents
https://patents.google.com/patent/US7669123B2/en



九、臉書文件

Backstorm, L. (2013). News Feed FYI: A window into news deed. Retrieved Jun 11, 2019, from
https://www.facebook.com/business/news/News-Feed-FYI-A-Window-Into-News-Feed

Hamilton, B. (2010). Bootcamp: Growing culture at Facebook. Retrieved January 14, 2020, from
https://engineering.fb.com/2010/01/19/culture/bootcamp-growing-culture-at-facebook/

Hoofien, N. (2017). Accelerating growth through Facebook’s rotational engineering program. Retrieved January 14, 2020, from
https://engineering.fb.com/2017/06/30/culture/accelerating-growth-through-facebook-s-rotational-engineering-program/

Ho, C. C. (2013). Introducing new Like and Share buttons. Retrieved January 10, 2019, from
https://developers.facebook.com/blog/post/2013/11/06/introducing-new-like-and-share-buttons/

Zhu, M. (2021). Introducing Facebook Graph API v12.0 and Marketing API v12.0. Retrieved October, 8, 2021, from
https://developers.facebook.com/blog/post/2021/09/14/introducing-facebook-graph-api-v12-marketing-api-v12/

Facebook. (2007). Facebook Unveils Platform for Developers of Social Applications. Retrieved March 14, 2021, from
https://about.fb.com/news/2007/05/facebook-unveils-platform-for-developers-of-social-applications/

Facebook. (2008). People you may know. Retrieved June 6, 2018
https://m.facebook.com/nt/screen/?params=%7B%22note_id%22%3A807185490115990%7D&path=%2Fnotes%2Fnote%2F&refsrc=deprecated&_rdr

Facebook (無年份)。《Facebook如何提供「你可能認識的朋友」建議選項》。取自
https://m.facebook.com/help/163810437015615?locale=zh_TW&_rdr。上網日期:2019年8月7日。

Facebook (2020)。《網頁專用的按讚鈕》。取自
https://developers.facebook.com/docs/plugins/like-button?locale=zh_TW。上網日期:2019年2月20日。

Facebook (2020)。《Facebook 開放平台使用條款》。取自
https://developers.facebook.com/terms/。上網日期:2021年3月17日。

Facebook (2021)。《開發人員政策》。取自
https://developers.facebook.com/devpolicy/?locale=zh_TW。上網日期:2021年9月28日。

Facebook (無年份)。《應用程式開發》。取自
https://developers.facebook.com/docs/development。上網日期:2021年3月18日。

Facebook (無年份)。《應用程式審查》。取自
https://developers.facebook.com/docs/app-review。上網日期:2021年3月18日。

Facebook (無年份)。《開發人員須遵守隱私設定與同意》。取自
https://developers.facebook.com/docs/privacy。上網日期:2021年3月19日。

Facebook (無年份)。《開發人員互助論壇》。取自
https://developers.facebook.com/community/。上網日期:2021年3月20日。

Facebook (無年份)。《開發人員社群守則》。取自
https://developers.facebook.com/community/guidelines/。上網日期:2021年3月21日。

Facebook (無年份)。《平台故障報告》。取自
https://developers.facebook.com/support/bugs/。上網日期:2021年4月17日。

Facebook (無年份)。《平台資料事件回報》。取自
https://developers.facebook.com/incident/report/。上網日期:2021年4月17日。

Facebook (無年份)。《資料政策》。取自
https://www.facebook.com/privacy/explanation/。上網日期:2021年4月17日。

Facebook (無年份)。《開發人員支援》。取自
https://developers.facebook.com/support/。上網日期:2021年4月18日。

Facebook (無年份)。《圖形API總覽》。取自
https://developers.facebook.com/docs/graph-api/overview。上網日期:2021年4月19日。

Facebook (無年份)。《API變更紀錄》。取自
https://developers.facebook.com/docs/graph-api/changelog/out-of-cycle-changes。上網日期:2021年4月20日。

Facebook (無年份)。《Graph API條款》。取自
https://developers.facebook.com/docs/graph-api/changelog
https://developers.facebook.com/docs/
上網日期:2020年3月7日。

Facebook (無年份)。《臉書的cookie政策》。取自
https://www.facebook.com/policies/cookies。上網日期:2021年4月21日。

Facebook (無年份)。《取得cookie許可資源》。取自
https://developers.facebook.com/docs/privacy。上網日期:2021年4月22日。

Facebook (無年份)。《開發人員平台計畫中心》。取自
https://developers.facebook.com/platform-initiatives/。上網日期:2021年4月25日。

Facebook (無年份)。《創意家社群》。取自
https://developers.facebook.com/developercircles/。上網日期:2021年4月26日。

Facebook (無年份)。《存取權杖》。取自
https://developers.facebook.com/docs/facebook-login/access-tokens/?locale=zh_TW。上網日期:2021年1月25日。

Facebook (無年份)。《線上網路研討會最新消息》。取自
https://developers.facebook.com/developercircles/ 上網日期:2021年4月26日。

Facebook (無年份)。《Gaining tech knowledge within the community》。取自
https://developers.facebook.com/success-stories/peculiar-ediomo-abasi/ 上網日期:2021年4月26日。

Facebook (無年份)。《A tech enthusiast empowers women to learn programming skills》。取自
https://developers.facebook.com/success-stories/leatruc/ 上網日期:2021年4月26日。

Facebook (無年份)。《Innovating with Facebook Developer Circles and Facebook Online Hackathons》。取自
https://developers.facebook.com/success-stories/khaled-abouseada/ 上網日期:2021年4月26日。
描述 博士
國立政治大學
新聞學系
100451501
資料來源 http://thesis.lib.nccu.edu.tw/record/#G0100451501
資料類型 thesis
dc.contributor.advisor 鍾蔚文zh_TW
dc.contributor.advisor Chung, Wei-Wenen_US
dc.contributor.author (Authors) 張惠嵐zh_TW
dc.contributor.author (Authors) Chang, Hui-Lanen_US
dc.creator (作者) 張惠嵐zh_TW
dc.creator (作者) Chang, Hui-Lanen_US
dc.date (日期) 2021en_US
dc.date.accessioned 1-Dec-2021 14:27:11 (UTC+8)-
dc.date.available 1-Dec-2021 14:27:11 (UTC+8)-
dc.date.issued (上傳時間) 1-Dec-2021 14:27:11 (UTC+8)-
dc.identifier (Other Identifiers) G0100451501en_US
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/137997-
dc.description (描述) 博士zh_TW
dc.description (描述) 國立政治大學zh_TW
dc.description (描述) 新聞學系zh_TW
dc.description (描述) 100451501zh_TW
dc.description.abstract (摘要) 本研究旨在超越傳統媒介以人文為主之取徑,探索按讚社交按鈕浮現之物質結構,並進一步釐清,在此過程中物質和社會結構相生相長之關係。

本研究第一部分首先說明按讚社交按鈕之物質結構,主要分為兩部分。一為其前結構,由社區記憶(CM)、電腦化電子佈告欄(CBBS)、社交新聞網站(Digg)等構成。二為按讚社交按鈕浮現當下的物質條件,主要包括「動態消息」、「邊際排名演算法」、「你可能認識的人」等技術裝置。以上種種物質架構,進一步使當代的特定社交形式成為可能。如CM、CBBS促成了「指令式社交」,Digg促成了「程式性社交」,而Facebook使「技術數學性社交」成為主流。物質結構進入人文世界,成為社會實踐的一環,社交按鈕因此成為物質和社會之間的中介者,彰顯了社會和物質結構互動的過程。

本研究第二部分,進一步以劍橋分析事件為例,闡述物質和社會結構如何相互作用。具體而言,臉書提供Graph API技術介面,以擷取社交按鈕之數據。此一技術創造了特定之文化脈絡,而文化脈絡也反過來改變API。

整體而言,本研究發現,按讚社交按鈕是由交織的網絡中浮現;彰顯了硬體、程式與社會共同演化的關係,而且是一循迴出現的過程。
zh_TW
dc.description.tableofcontents 第一章 按讚社交按鈕是「新」產物嗎 1
第一節 前言 1
第二節 從媒介研究的關鍵字談起 5
第三節 直指關鍵:浮現作為媒介研究的切入點 8
第四節 提出發生學取徑 9
第五節 研究問題 11
第六節 章節架構 12

第二章 數位物質論:尋找媒介浮現的物質基礎 15
第一節 尋找關鍵的發生機制 15
第二節 回歸物質基礎:從新物質主義浪潮談起 22
第三節 德國媒介研究思潮:以物質為探問基礎的文化分析 27
第四節 文化技術作為媒介理論命題的企圖 40
第五節 軟性的物質基礎:巨量程式碼的脈絡化影響 46
第六節 數位物質論基本內涵 51

第三章 媒介浮現即網絡:媒介考古學的視角 55
第一節 從認識談起 55
第二節 見樹又見林:重新架構媒介的出現過程 57
第三節 意義之網浮現:看見浮現結構裡的隱藏網絡 61
第四節 小結 78

第四章 社交按鈕、Graph API與社會文化脈絡的共同演化 80
第一節 社交按鈕浮現的前結構 81
第二節 社交按鈕浮現當下的物質條件:進入一個安排的社交架構 96
第三節 巨量程式碼的脈絡化影響一:從程式語言至社交語言 112
第四節 巨量程式碼的脈絡化影響二:Graph API媒介物質性的實踐脈絡 117
第五節 展開隱藏的世界:物質性與社會性的交引纏繞 154

第五章 網狀交織的浮現網絡 161
第一節 研究發現 162
第二節 研究貢獻 168
第三節 展望未來研究 175

參考文獻 181
zh_TW
dc.format.extent 5888868 bytes-
dc.format.mimetype application/pdf-
dc.source.uri (資料來源) http://thesis.lib.nccu.edu.tw/record/#G0100451501en_US
dc.subject (關鍵詞) 共同演化zh_TW
dc.subject (關鍵詞) 物質基礎zh_TW
dc.subject (關鍵詞) 前結構zh_TW
dc.subject (關鍵詞) 按讚社交按鈕zh_TW
dc.subject (關鍵詞) 浮現zh_TW
dc.subject (關鍵詞) 發生學途徑zh_TW
dc.title (題名) 當代媒介浮現之物質基礎:以社交按鈕為例zh_TW
dc.title (題名) A Materialist Approach to Media Emergence:The Case of Social Buttonsen_US
dc.type (資料類型) thesisen_US
dc.relation.reference (參考文獻) 一、書目

王心遠譯(2014)。《數碼人類學》。北京:人民出版社。
(原書 R. H. A. Horst & D. Miller, D. [Eds.]. [2012]. Digital anthropology. A&C Black.)

多綏婷譯(2016)。《維多利亞時代的互聯網:人類第一次大連結》。江西:人民出版。
(原書 T. Standage [1998]. The Victorian internet: The remarkable story of the telegraph and the nineteenth century’s on-line pioneers. Berkley Pub Group.)


宋瑛堂譯(2013)。《禪與摩托車維修的藝術》。台北:行人。
(原書 R. Pirsig [2006]. Zen and the art of motorcycle maintenance : An inquiry into values.)


林華譯(2016)。《社群媒體前兩千年》。台北:行人。
(原書 T. Standage [2013]. Writing on the wall: Social media the first thousand years.)


黃逸華、劉體中、林麗雪譯(2017)。《成為臉書:馬克‧祖克柏如何思考創新與布局,讓全世界離不開臉書!》。台北:三采。
(原書 M. Hoefflinger [2013]. Becoming facebook: The 10 challenges that defined the company that`s disrupting the world. Baker & Taylor Press.)

張瑞棋(2020)。人口普查、打孔卡片、IBM——第一台插電的計算機《電腦簡史》數位時代(一)。泛科學。取自
https://pansci.asia/archives/189683。上網日期:2021年6月3日。


張惠嵐(2021)。〈校準正典歷史:媒介考古學式的媒介研究〉,《傳播研究與實踐》,11(1): 207-239。


劉建基譯(2003)。《關鍵詞─文化與社會的詞彙》。台北:巨流。
(原書 R. Williams [1976]. Keywords: A vocabulary of culture and society. New York: Oxford University Press.)


魏然(2015)。〈新媒體研究的困境與未來發展方向〉,《傳播與社會學刊》,31: 221-240。



Allen-Robertson, J. (2018). Critically assessing digital documents: Materiality and the interpretative role of software. Information, Communication & Society, 21(11), 1732-1746.

Allen-Robertson, J. (2017). The materiality of digital media: The hard disk drive, phonograph, magnetic tape and optical media in technical close-up. New Media & Society, 19(3), 455-470.

Altheide, D., & Snow, R.(1979). Media logic. Beverly Hills: Sage.

Andersen, J.(2020). Understanding and interpreting algorithms: Toward a hermeneutics of algorithms. Media, Culture & Society, 42(7-8), 1479-1494.

Andersen, J.(2018). Archiving, ordering, and searching: Search engines, algorithms, databases, and deep mediatization. Media, Culture & Society, 40(8), 1135-1150.

Armitage, J.(2006). From discourse networks to cultural mathematics: An interview with Friedrich A. Kittler. Theory, Culture & Society, 23 (7-8), 17-38.

Asp, K., & Esaiasson, P. (1996). The modernization of Swedish campaigns: Individualization, professionalization, and medialization. In D. L. Swanson & P. Mancini (Eds.), Politics, media, and modern democracy (pp. 73-90). Westport, CT: Praeger.

Bauman, Z. (2000). Liquid modernity. Cambridge, UK: Polity Press.

Berry, D. (2011a). The Philosophy of software: Code and mediation in the digital Age. Basingstoke, UK: Palgrave Macmillan.

Berry, D. (2011b). The computational turn: Thinking about the digital humanities. Culture Machine, 12, 1-22.

Beer, D. (2009). Power through the algorithm? Participatory web cultures and the technological unconscious. New Media & Society, 11(6), 985-1002.

Beniger, J. R.(1986). The control revolution. Cambridge: Harvard University Press.

Bickenbach, M.(2011). Blindness or insight ? Kittler on culture. Thesis Eleven, 107(1), 39-46.

Bollmer, G.(2019). Materialist media theory: An introduction. Bloomsbury Publishing.

Born, E.(2016). Media archaeology, cultural techniques, and the middle ages: An approach to the study of media before the media. Seminar: A Journal of Germanic Studies, 52(2), 107-133.

Brügger, N. (2015). A brief history of Facebook as a media text: The development of an empty structure. First Monday, 20(5). Retrieved from
http://firstmonday.org/ojs/index.php/fm/article/view/5423/4466.

Castells, M. (2000). The rise of the network society (The Information Age: Economy, Society and Culture, Vol. 1), 2nd edn, Oxford: Blackwell Publishers.

Cayley, J. (2018). Time code language: New media poetics and programmed signification. In J. Cayley (Ed.), Grammalepsy: Essays on digital language art (pp. 95-114.). New York: Bloomsbury Academic.

Cayley, J. (2002). The code is not the text (Unless it is the text), Electronic Book Review, Retrieved March 1, 2019, from
http://www.electronicbookreview.com/v3/servlet/ebr?command=view%20essay&essay%20id=cayleyle

Chang, B.G., & Sprenger, F.(2018). Thinking media and beyond: Perspectives from German media theory. Routledge Press.

Cheney-Lippold, J.(2017). We are data: Algorithms and the making of our digital selves. NYU Press.

Christensen, W., & Suess,R.(1978). Hobbyist computerized bulletin board. Byte magazine, 3(11), 150-157.

Chun, H.K. (2011). Programmed visions: Software and memory. Cambridge, MA: The MIT Press.

Claudia, B. (2006). Gods, German scholars, and the gift of greece: Friedrich Kittler`s philhellenic fantasies. Theory Culture & Society, 23(7-8), 111-134.

Coleman, G. (2010). The hacker conference: A ritual condensation and celebration of a lifeworld. Anthropological Quarterly, 83(1), 47-72.

Cox, G., & McLean, A. (2012). Speaking code: Coding as aesthetic and political expression. Cambridge, MA: MIT Press.

Cramer, F. (2001). Digital code and literary text. Beehive, 4(3), Retrieved March 25, 2019,
from http://beehive.temporalimage.com/content_apps43/cramer/ooooo.html

Crary, J. (1990). Techniques of the observer: On vision and modernity in the nineteenth century. Cambridge: MIT Press.

Cruz, M.T. (2017). Media theory and cultural technologies: In memoriam of Friedrich Kittler. Cambridge press.

Cubitt, S. (2014). The practice of light: A genealogy of visual technologies from prints to pixels. Cambridge: MIT Press.

Date, C. J. (1983). Database: A Primer. Reading: Addison-Wesley Press.

Dodge, M., & Kitchin, R. (2011). Code/space: Software and everyday life. Cambridge: MIT Press.

Dodge, M., & Kitchin, R. (2005). Codes of life: Identification codes and the machine readable world. Environment and Planning D: Society and Space, 23, 851-881.

Dorman, R. L. (2008). The creation and destruction of the 1890 federal census. The American Archivist, 71(2), 350-383.

Dourish, P. (2017). The stuff of bits: An essay on the materialities of information. Cambridge: The MIT Press.

Dourish, P. (2016). Rematerializing the platform: Emulation and the digital-material.
In S. Pink., E. Ardevol., & D. Lanzeni (Eds.), Digital Materialities (pp. 29-44.). London, UK: Bloomsbury.

Dourish, P., & Mazmanian, M. (2011). Media as material: Information representations as material foundations for organizational practice, Third International Symposium on Process Organization Studies, Corfu, Greece, Retrieved March 15, 2019, from
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.299.6203&rep=rep1&type=pdf

Drucker, J. (2011). Humanities approaches to interface theory. Culture Machine, 12, 1-20.

Elsaesser, T. (2016). Media archaeology as symptom. New Review of Film and Television Studies,14(2),181-215.

Eranti, V., & Lonkila, M. (2015). The social significance of the Facebook like button. First Monday, 20(6). Retrieved June 27, 2018, from
https://firstmonday.org/ojs/index.php/fm/article/view/5505

Ernst, W. (2013). Media archaeography: Method and machine versus the history and narrative of media. In J. Parikka (Eds.), Digital memory and the archive (pp.55-73). London: University of Minnesota Press.

Ernst, W. (2011). Media archaeography: Method and machine versus history and narrative of media. In E. Huhtamo & J . Parikka (Eds.), Media archaeology: Approaches, applications, and implications(pp. 239-255). London: University of California Press.

Ernst, W. (2003). Telling versus counting? A media-archaeological point of view. Intermédialités, 2 (Autumn), 31-44.

Farman, J. (2012). Mobile interface theory: Embodied space and locative media. London: Routledge.

Foucault, M. (1972). The archaeology of knowledge and the discourse on language (A. M. S. Smith, Trans.). New York, NY: Pantheon Books. (Original work published 1969).

Finn, E. (2017). What algorithms want: Imagination in the age of computing. Cambridge: The MIT Press.

Fliethmann, A. (2011). Kittler’s optic: Visual theory between hardware, strategy and style. Thesis Eleven, 107(1), 53-65.

Frier, S. (2016). Chris Cox wants to mess with Facebook’s secret sauce. Bloomberg. Retrieved May 1, 2019, from
https://www.bloomberg.com/features/2016-facebook-reactions-chris-cox/

Fuller, M. (2008). Software studies: A lexicon. Cambridge: MIT Press.

Galloway, A.R. (2004). Protocol: How control exists after decentralization. Cambridge: The MIT Press.

Galloway, A. R. (2012). The interface effect. London: Polity Press.

Gane, N., & Hansen-Magnusson, H. (2006). Book review: Materiality is the message? Theory, Culture & Society, 23(7-8), 315-323.

Gane, N. (2005). Radical post-humanism: Friedrich Kittler and the primacy of technology. Theory, Culture & Society, 22(3), 25-41.

Garber, M. (2013). A brief history of applause, the ‘big data’ of the ancient world. Atlantic. Retrieved January 3, 2020, from https://reurl.cc/0xvA1Y

Geisler, M. (1999). From building blocks to radical construction: West German media theory since 1984. New German Critique, (3), 75-107.

Geoghegan, B. D. (2013). After Kittler: On the cultural techniques of recent German media theory. Theory, Culture & Society, 30(6), 66-82.

Gerlitz, C. & Helmond, A. (2013). The like economy: Social buttons and the data intensive web. New Media & Society,15(8),1348-1365.

Glazier, L. P. (2006). Code as language. Leonardo Electronic Almanac, 14, 5-6.

Goddard, M. (2020). Genealogies of immersive media and virtual reality (VR) as practical aesthetic machines. In B. Herzogenrath (Ed.), Practical aesthetics (pp. 171-181). London, UK: Bloomsbury Academic.

Hayles, N.K. (2006). Unfinished work: From cyborg to the cognisphere. Theory, Culture & Society, 23(7-8), 159-166.

Heilmann, T. A. (2016). Innis and Kittler: The case of the Greek alphabet. In N. Friesen (Ed.), Media transatlantic developments in media and communication studies between north American and German-speaking Europe (pp. 91-110). Switzerland: Springer Press.

Hepp, A. (2013). Cultures of mediatization. Cambridge: Polity.

Hicks, M. (2010). Building the social web together. Retrieved July 20, 2019, from
https://www.facebook.com/notes/facebook/building-thesocial-web-together/383404517130

Hjarvard, S. (2013). The Mediatization of culture and society. London: Routledge.

Hjarvard, S. (2008). The mediatization of society: A theory of the media as agents of social and cultural change. Nordicom Review, 29(2), 105-134.

Hu, T. H. (2015). A prehistory of the cloud. Cambridge: The MIT Press.

Huhtamo, E. (2013a). Illusions in motion: Media archaeology of the moving panorama and related spectacles. Cambridge: The MIT Press.

Huhtamo, E. (2013b). Q&A with Erkki Huhtamo. MIT Press. Retrieved January 11, 2020, from
https://mitpress.mit.edu/blog/qa-erkki-huhtamo

Huhtamo, E., & Parikka, J. (2011a). Media archaeology: Approaches, applications, and implications. Berkeley, CA: University of California Press.

Huhtamo, E., & Parikka, J. (2011b). Introduction: An archaeology of media archaeology. In E. Huhtamo & J. Parikka (Eds). Media archaeology: Approaches, applications and implications(pp.1-21). Berkeley, CA: University of California Press.

Ikoniadou, E., & Wilson, S. (2015). Media after Kittler. London: Rowman & Littlefield.

Jaynes, V. (2020). The social life of screenshots: The power of visibility in teen friendship groups. New Media & Society, 22(8), pp. 1378-1393.

Jeffrey, C., & Antje, P. (2018). The technological introject: Friedrich Kittler between implementation and the incalculable. Fordham University Press.

Johnston, J. (1997) . Friedrich Kittler: Media theory after poststructuralism. In F. Kittler, literature, media, information systems(pp.2-26). Amsterdam: OAP.

Kirschenbaum, M. G. (2008). Mechanisms: New media and the forensic imagination. Cambridge: MIT Press.

Kittler, F. A. (2013). The truth of the technological world: Essays on the genealogy of presence(E. Butler, Trans). Stanford: Stanford University Press.

Kittler, F. A. (2010). Optical media: Berlin lectures 1999. Malden, MA: Polity.

Kittler, F. A. (2008). Code. In Fuller, M.(Eds.), Software studies: A Lexicon (pp. 40-47). Cambridge: MIT Press.

Kittler, F. A. (2009). Towards an ontology of media. Theory, Culture & Society, 26(2-3), 23-31.

Kittler, F. A. (2006a). Thinking colours and/or machines. Theory, Culture & Society, 23(7-8), 39-50.

Kittler, F. A. (2006b). Number and numeral. Theory, Culture & Society, 23(7-8), 51-61.

Kittler, F. A. (2004). Universities: Wet, hard, soft, and harder. Critical Inquiry, 31(1), 244-255.

Kittler, F. (2002) . The perspective of print , Configurations, 10(1), 37-50.

Kittler, F. A. (1999). Gramophone, film, typewriter. Stanford : Stanford University Press.

Kittler, F. A. (1997a). Literature, media, information systems: Essays. Amsterdam: Stanford University Press.

Kittler, F. A. (1997b). The city is a medium. New Literary History, 27(4), 717-729.

Kittler, F. A.(1996). The history of communication media. Ctheory, 30(4) , 25-32.

Kittler, F. A. (1992). There is no software. Stanford Literature Review, 9(1), 81-90.

Kittler, F. A. (1990). Discourse networks 1800/1900. Stanford, Calif.: Stanford University Press.

Kluitenberg, E. (2011). On the archaeology of imaginary media. In E. Huhtamo & J, Parikka(Ed.), Media archaeology: Approaches, applications, and implications (pp. 48-69). Berkeley: University of California Press.

Kluitenberg, E., Zielinski, S., & Sterling, B. (2007). The book of imaginary media: Excavating the dream of the ultimate communication medium. NAi Publishers.

Krajewski, M. (2013). The power of small gestures: On the cultural technique of service. Theory, Culture & Society, 30(6), 94-109.

Krämer, S. (2016). Medium, messenger, transmission: An approach to media philosophy. Amsterdam: Amsterdam University Press.

Krämer, S., & Bredekamp, H. (2013). Culture, technology, cultural techniques—Moving beyond text. Theory, Culture & Society, 30(6), 20-29.

Krämer, S. (2006). The cultural techniques of time axis manipulation: On Friedrich Kittler’s conception of media. Theory, Culture & Society, 23(7-8), 93-109.

Krotz, F. (2009). Mediatization: A concept with which to grasp media and societal change. In K. Lundby (Ed.), Mediatization: Concept, changes, consequences (pp. 21-40). New York: Peter Lang.

Krotz, F. (2008). Media connectivity: Concepts, conditions, and consequences. In A. Hepp, F. Krotz & S. Moores (Eds.), Network, connectivity and flow: Key concepts for media and cultural Studies (pp. 13-31). New York: Hampton Press.

Krotz, F. (2007). The meta-process of “mediatization” as a conceptual frame. Global Media and Communication, 3(3), 256-260.

Krtilova, K. (2015). Media matter: Materiality and performativity in media theory. In B. Herzogenrath (Ed.), Media matter: The materiality of media, matter as medium (pp. 28-43). Bloomsbury Publishing.

Lane, K. (2012). History of APIs. Retrieved August 26, 2019, from
http://history.apievangelist.com/

Levinson, P. (2004). Cellphone: The story of the world’s most mobile medium and how it has transformed everything. New York: Palgrave Macmillan.

Levy, S. (2020). Facebook: The inside story. Blue Rider Press.

Livingstone, S. (2009). On the mediation of everything. Journal of Communication, 59(1), 1-19.

Lomborg, S., & Kapsch, P.H. (2019). Decoding algorithms. Media, Culture & Society, 42(5), 745-761.

Lundby, K. (2009). Mediatization: Concept, changes, consequences. New York: Peter Lang.

Macho, T. (2013). Second-order animals: Cultural techniques of identity and identification. Theory, Culture, and Society, 30(6), 30-47.

MacKenzie, A. (2006). Cutting code: Software and sociality. New York: Peter Lang.

Manovich, L. (2013a). Software takes command. New York: Bloomsbury Academic.

Manovich, L. (2013b). Media after Software. Journal of Visual Culture, 12(1), 30-37.

Manovich, L. (2011). Trending: The promises and the challenges of big social data.

Minneapolis, MN: University of Minnesota Press. Retrieved July 1, 2017, from
http://manovich.net/index.php/projects/trending-the-promises-and-the-challenges-of-big-social-data

Manovich, L. (2001). The language of new media. Cambridge: The MIT Press.

Marino, M. C. (2020). Critical code studies. Cambridge: The MIT Press.

Mattelart, A. (2000). Networking the world, 1794-2000. Minneapolis: University of Minnesota Press.

McLuhan, M. (1964/1994). Understanding media: The extensions of man. London: Routledge & Kegan Paul.

Moran., A. (2004). Television formats in the word/the world of television formats. In A. Moran, & M. Keane (Eds.), Television across Asia : Television industries, programme formats and globalization ( pp.1-8). London: Routledge Curzon.

Myersy, L. (1983). How to create your own computer bulletin board. New York: TAB Books.

Natale, S. (2012). Understanding media archaeology. Canadian Journal of Communication, 37(3), 523-527.

Niekerk, C. (2015). Forum: The legacies of Friedrich Kittler. German Studies Review, 38, 135-150.

Parikka, J. (2019). Inventing pasts and futures: Speculative design and media archaeology. In B.Roberts & M.Goodall (Eds.), New media archaeologies (pp.205-232). Amsterdam: Amsterdam University Press.

Parikka, J. (2013a). Afterward: Cultural techniques and media studies. Theory, Culture, and Society, 30(3),147-159.

Parikka, J. (2013b). Green media times: Friedrich Kittler and ecological media history. Archiv für Mediengeschichte, 69-78

Parikka, J.(2013c). Archival media theory: An introduction to Wolfgang Ernst’s media archaeology. In Parikka (Ed.), Digital memory and the archive (pp.1-22).

Parikka, J. (2012a). What is media archaeology. Malden, MA: Polity Press.

Parikka, J. (2012b). New materialism as media theory: Medianatures and dirty matter, Communication and Critical/ Cultural Studies, 9(1), 95-100.

Parikka, J., & Hertz , G. (2012c). Zombie media: Circuit bending media archaeology into an art method. Leonardo, 45(5), 424-430.

Parikka, J. (2011). Operative media archaeology: Wolfgang Ernst`s materialist media diagrammatics. Theory Culture & Society, 28 (5), 52-74.

Parikka, J. (2010). Insect media: An archaeology of animals and technology. Minneapolis: University of Minnesota Press.

Partington, G. (2006). Friedrich Kittler’s aufschreibsystem, Science Fiction Studies, 33, 53-67.

Peters, J. D. (2015). The marvelous clouds: Toward a philosophy of elemental media. London: University of Chicago Press.

Peters, J. D. (2013). Calendar, clock, tower. In Stolow, J. (Ed.) Deus in machina: Religion and technology in historical perspective (pp.25-42). New York, NY: Fordham University Press.

Peters, J. D. (2010). Introduction: Friedrich Kittler’s light shows. In F. A. Kittler, Optical media (pp. 1-17). Cambridge, UK: Polity Press.

Peters, J. D. (2008). Strange sympathies: Horizons of German and American media theory. In F. Kelleter & D. Stein (Ed.), American studies as media studies (pp.3-23). Heidelberg: Universitätsverlag.

Pias, C. (2016). What’s German about German media theory?. In N. Friesen (Ed.), Media transatlantic: Developments in media and communication studies between north American and German-speaking europe (pp. 15-27). Cham: Springer.

Rossiter, N. (2016). Software, infrastructure, labor: A media theory of logistical nightmares. New York: Routledge Press.

Sale, S., & Salisbury, L. (2015a). Kittler now: Current perspectives in Kittler studies. Cambridge: Polity Press.

Sale, S., & Salisbury, L. (2015b). Editors’ Introduction. In S. Sale & L. Salisbury (Eds.), Kittler now: Current perspectives in Kittler studies (pp. viii-xxxix). Cambridge: Polity Press.

Schulz, W. (2004). Reconstructing mediatization as an analytical concept. European Journal of Communication, 19(1), 87-101.

Scott, P. (2016). Past, present, and future: Trajectories in Kittler studies. The Communication Review, 19, 237-247.

Seitter, W. (2015). The meta-physics of media. In B. Herzogenrath (Ed.), Media matter: The materiality of media, matter as medium (pp. 19-27). Bloomsbury Publishing.

Serres, M. (1995). Angels: A modern myth. Paris & New York: Flammarion Press.

Shannon, C., & Weaver, W. (1949). The mathematical theory of communication. Urbana: University of Illinois Press.

Siegert, B. (2015). Cultural techniques: Grids, filters, doors, and other articulations of the real. New York: Fordham University Press.

Siegert, B. (2013). Cultural techniques: On the end of the intellectual postwar era in German media theory. (Trans. Geoffrey Winthrop-Young). Theory, Culture, and Society, 30 (6), 48-65.

Siegert, B. (2012). Doors: On the materiality of the symbolic. (John. D. Peters, Trans). Grey Room,47, 6-23.

Siegert, B. (2011). The map is the territory. Radical Philosophy, 169 (September/October), 13-16.

Siegert, B. (2008). Cacography or communication? Cultural techniques in German studies (G. Winthrop-Young, Trans). Grey Room, 29(fall), 26-47.

Siegert, B. (1999). Relays: Literature as an epoch of the postal system. Stanford: Stanford University Press.

Star, S. L. (2002). Infrastructure and ethnographic practice: Working on the fringes. Scandinavian Journal of Information Systems, 14(14), 107-122.

Starosielski, N, Soderman, B., & Cheek, C (2013). Network archaeology. Amodern, Special Issue. Retrieved January 15, 2019, from
https://amodern.net/article/network-archaeology/

Thimm, C., Anastasiadis, M., & Einspänner-Pflock, J. (2018). Media logic(s) revisited: Modelling the interplay between media institutions, media technology and societal change. Springer International Publishing.

Thrift, N. (2005). Knowing capitalism. London: SAGE.

Turkle,S. (2012). Alone together: Why we expect more from technology and less from each other. Basic Books Press.

Vismann, C. (2008). Files: Law and media-technology. (G. Winthrop-Young, Trans). Stanford: Stanford UP.

Vismann, C. (2013). Cultural techniques and sovereignty. Theory, Culture, and Society, 30(6),83-93.

Vogl, J. (2007). Becoming media: Galileo’s telescope. Grey Roo,29, 14-25.

Wardrip-Fruin, N. ( 2011). Digital media archaeology: Interpreting computational Processes. In E. Huhtama & J. Parikka. (Eds.), Media archaeology: Approaches, applications and implications (pp.302-322). Berkeley, CA: University of California Press.

Wellbery, D. (1990). Foreword. In F. Kittler, Discourse Networks, 1800/1900 (pp. vii-xxxiii). Stanford, CA: Stanford University Press .

Wellman, B. (1999). The network community: An introduction. In B. Wellman (Ed.), Networks in the global village: Life in contemporary communities (pp. 1-47). Boulder, Colo: Westview Press.

Werber, N. (2011). The disappearance of literature: Friedrich Kittler’s path to media theory. Thesis Eleven, 107(1), 47-52.

Wiener, A. (2021). Clubhouse feels like a party but is it a good one? Retrieved April 5, 2021, from
https://www.newyorker.com/news/letter-from-silicon-valley/in-the-clubhouse

Winthrop-Young, G. (2017). The Kittler effect. New German Critique, 44(3), 205-224.

Winthrop-Young, G. (2015). Discourse, media, cultural techniques: The complexity of Kittler. Modern Language Notes, 130 (3), 447-465.

Winthrop-Young, G. (2014). The KULTUR of cultural techniques: Conceptual inertia and the parasitic materialities of ontologization. Cultural Politics, 10(3),376-388.

Winthrop-Young, G. (2013a). Cultural techniques: Preliminary remarks. Theory, Culture & Society, 30(6), 3-19.

Winthrop-Young, G., Iurascu, I., & Parikka, J. (2013b) (Eds). Cultural Techniques. Special issue of Theory, Culture and Society, 30(6), 3-172.

Winthrop-Young, G. (2011). Kittler and the media. Cambridge: Polity Press.

Winthrop-Young, G. (2006a). Cultural studies and German media theory. In G. Hall & C. Birchall (Eds), New cultural studies: Adventures in theory (pp. 88-104). Edinburgh: University of Edinburgh.

Winthrop-Young, G., & Gane, N. (2006b). Friedrich Kittler: An introduction. Theory, Culture & Society, 23(7-8), 5-16.

Young, L. C. (2015). Cultural techniques and logistical Media: Tuning German and Anglo-American media studies. M/C Journal, 18(2). Retrieved September 3, 2018, from
https://doi.org/10.5204/mcj.961

Zielinski, S. (2008). Deep time of the media: Toward an archaeology of hearing and seeing by technical means. Cambridge: The MIT Press.

Zielinski, S., & Wagnermaier, S. (2007). Variantology 1: On deep time relations of arts, sciences and technologies. Köln: Walther Konig.




二、西文報紙

Hofmann, J. (1988, July 30). Answering the need for time on the telephone. Los Angeles Times. Retrieved August 20, 2019, from
https://www.latimes.com/archives/la-xpm-1988-07-30-li-6718-story.html

Isaac, M. (2021, October, 28). Facebook renames itself Meta. The New York Times. Retrieved Novmber 10, 2021, from
https://www.nytimes.com/2021/10/28/technology/facebook-meta-name-change.html?referringSource=articleShare

Isaac, M. (2021, October 29). Facebook wrestles with the features it used to define social networking. The New York Times. Retrieved October 30, 2021, from
https://www.nytimes.com/2021/10/25/technology/facebook-like-share-buttons.html?referringSource=articleShare

Johnson, S. (2016, November, 3). Want to know what virtual reality might become?
Look to the past. The New York Times. Retrieved July 1, 2018, from
https://www.nytimes.com/2016/11/06/magazine/want-to-know-what-virtual-reality-might-become-look-to-the-past.html

Metz, C. (2019, December 23). Randy Suess, computer bulletin board inventor, dies at 74. The New York Times. Retrieved March 14, 2021, from
https://www.nytimes.com/2019/12/20/technology/randy-suess-dead.html

Salisbury, D. F. (1984, August 29). Community Memory Project: A step toward ‘electronic village’. The Christian Science Monitor, Retrieved July 1, 2019, from
https://www.csmonitor.com/1984/0829/082938.html

Wiener, A. (2021, March 31). Clubhouse Feels Like a Party But is it a good one? The New Yorker. Retrieved July 8, 2021, from
https://www.newyorker.com/news/letter-from-silicon-valley/in-the-clubhouse


三、資料庫

United States Patent and Trademark Office. Retrieved May 1, 2020, from
https://patft.uspto.gov/netahtml/PTO/index.html

Google Patents. Retrieved May 1, 2020, from
https://patents.google.com/

Byte Magazine. Retrieved March 10, 2021, from
https://archive.org/details/byte-magazine?tab=about


四、網站

Computer History Museum. Retrieved May 8, 2020, from
https://www.computerhistory.org/collections/catalog/102734462

Digg.com. Retrieved January 6, 2019, from
https://digg.com

GitHub. Retrieved April 1, 2020, from
https://gist.github.com/dylanmckay/2b191a10068bd87d0fffba242db44b52

Library of Congress
https://www.loc.gov

WaybackMachine- Internet Archive. Retrieved May 1, 2020, from
https://archive.org/web/



五、影音

Plutte, J. (Producer), & Gardner, A. (Director). (2011). Lee Felsenstein: The first community memory. [Motion Picture]. United States: Computer History Museum. Retrieved May 18, 2020, from
https://www.computerhistory.org/revolution/the-web/20/377/2328

Media.ccc.de. (2015). Lee Felsenstein: Opening the door to cyberspace. Retrieved. [Youtube]. Retrieved May 18, 2020, from
https://www.youtube.com/watch?v=4sow2W0m2LM

Meta Developers (2013). Getting Started with the Graph API. Retrieved June11,
2019, from https://www.youtube.com/watch?v=WteK95AppF4


Scott, J. (Producer). (2005). BBS: The Documentary. Interner Archive. Retrieved April 8, 2021, from
https://archive.org/details/BBS.The.Documentary



六、Community Memory社區記憶文件

Computer History Museum (2005). Community Memory interface design (1988-1991) (Catalog Number:102734462). Publisher: Community Memory Project.Retrieved May 8, 2020, from
https://www.computerhistory.org/collections/catalog/102734462

Computer History Museum (2005). Overviews and promotional material (1988-1991) (Catalog Number:102734414). Publisher: Community Memory Project.Retrieved May 10, 2020, from
https://www.computerhistory.org/collections/catalog/102734414

Computer History Museum (2005). Newsletters (1974-1991) (Catalog Number: 102734421). Publisher: Community Memory Project; Resource One. Retrieved May 12, 2020, from
https://www.computerhistory.org/collections/catalog/102734421

Computer History Museum (2005). Newsletters and periodicals (1973-1993) (Catalog Number:102734503). Publisher: Community Memory Project. Retrieved May 12, 2020, from
https://www.computerhistory.org/collections/catalog/102734503

Computer History Museum (2005). Community Memory Project poster, "Speak Up!" (Catalog Number:102633332). Publisher: Community Memory Project.Retrieved May 12, 2020, from
https://www.computerhistory.org/collections/catalog/102633332

Computer History Museum (2005). Community Memory terminal being used at Berkeley laundromat (1990) (Catalog Number: 102774056). Photographer: Maciuszko, Kathleen. Retrieved May 15, 2020, from
https://www.computerhistory.org/collections/catalog/102774056

Computer History Museum (2005). Community Memory terminal sites (1983-1991) (Catalog Number: 102734455). Credit: Lee Felsenstein.Retrieved May 15, 2020, from
https://www.computerhistory.org/collections/catalog/102734455

Computer History Museum (2005). People using computers at Community Memory center (1988-1990) (Catalog Number: 102774057). Credit: Lee Felsenstein.Retrieved May 15, 2020, from
https://www.computerhistory.org/collections/catalog/102774057

Computer History Museum (2005). Discussion board printouts from Leopold`s Records terminal (1974-1975) (Catalog Number: 102734428). Publisher: Community Memory Project.Retrieved May 16, 2020, from
https://www.computerhistory.org/collections/catalog/102734428

Computer History Museum (2005). Homebrew computer club newsletter(Volume 2, Issue 14)(1977) (Object ID: 500004358). Publisher: Homebrew Computer Club. Retrieved May 16, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/296/1131

Computer History Museum (2005). First issue of the homebrew computer club newsletter (1975) (Object ID: 500004360). Publisher: Homebrew Computer Club. Retrieved May 17, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/312/1138

Computer History Museum (2005). Homebrew computer club newsletter(Volume 2, Issue 14) (1977) (Object ID: 500004359). Publisher: Homebrew Computer Club. Retrieved May 18, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/312/1137

Computer History Museum (2005). The homebrew computer club meeting (1978) (Object ID: 102702618). Publisher: Homebrew Computer Club. Retrieved May 18, 2020, from
https://www.computerhistory.org/revolution/personal-computers/17/312/1139

Computer History Museum (2011). Lee Felsenstein, Resource One (1972) (Catalog Number:102702628). Credtit: Gift of Lee Felsenstein. Retrieved March 8, 2021, from
https://www.computerhistory.org/collections/catalog/102702628



七、社群媒體

Facebook (2011). EdgeRank Magic revealed in F8 Conference. Retrieved May 27, 2018, from
https://m.facebook.com/EdgeRankAlgorithm/posts/?_rdr


Zuckerberg, M. (2018, March 21). I want to share an update on the Cambridge Analytica situation. [Facebook status update]. Retrieved April 17, 2021, from
https://www.facebook.com/zuck/posts/10104712037900071?pnref=story


Zuckerberg, M. (2012, February 1). Founder’s Letter. [Facebook status update]. Retrieved January 14, 2020, from
https://www.facebook.com/notes/261129471966151/



八、專利文件

Bullock, W., Xu, L., & Zhou, L. (2019). Predicting household demographics based on image data (Patent: US10277714B2). Retrieved May 1, 2021, from USPTO
https://is.gd/u5zzyw

Rubinstein, Y. D., Doshi, A., Ebberson, R. K., & Gleason, C. (2014). Associating an indication of user emotional reaction with content items presented by a social networking system (Patent: US8918339B2). Retrieved February 16, 2019, from Google Patents
https://patents.google.com/patent/US8918339

Subbian, K. (2018). Offline Trajectories (Patent: US20180352383A1). Retrieved January 9, 2021, from USPTO
https://reurl.cc/n5be88

Sullivan, B. M., Karthikeyan, G., Liu, Z., Massa, W. L. P., & Gupta, M. (2020). Socioeconomic group classification based on user features (Patent: US10607154B2). Retrieved May 27, 2021, from Google patents
https://reurl.cc/82AdMX

Zuckerberg, M., Bosworth, A., Cox, C., Sanghvi., R., & Cahill, M. (2012). Communicating a newsfeed of media content based on a member`s interactions in a social network environment (Patent: US8171128B2). Retrieved March 14, 2019, from Google Patents
https://patents.google.com/patent/US8171128B2/en


Zuckerberg, M., Sanghvi, R., Bosworth, A., Cox, C., Sittig, A., Hughes, C., Geminder, K., Corson, D. (2010). Dynamically providing a news feed about a user of a social network (Patent: US7669123B2). Retrieved July 5, 2019, from Google Patents
https://patents.google.com/patent/US7669123B2/en



九、臉書文件

Backstorm, L. (2013). News Feed FYI: A window into news deed. Retrieved Jun 11, 2019, from
https://www.facebook.com/business/news/News-Feed-FYI-A-Window-Into-News-Feed

Hamilton, B. (2010). Bootcamp: Growing culture at Facebook. Retrieved January 14, 2020, from
https://engineering.fb.com/2010/01/19/culture/bootcamp-growing-culture-at-facebook/

Hoofien, N. (2017). Accelerating growth through Facebook’s rotational engineering program. Retrieved January 14, 2020, from
https://engineering.fb.com/2017/06/30/culture/accelerating-growth-through-facebook-s-rotational-engineering-program/

Ho, C. C. (2013). Introducing new Like and Share buttons. Retrieved January 10, 2019, from
https://developers.facebook.com/blog/post/2013/11/06/introducing-new-like-and-share-buttons/

Zhu, M. (2021). Introducing Facebook Graph API v12.0 and Marketing API v12.0. Retrieved October, 8, 2021, from
https://developers.facebook.com/blog/post/2021/09/14/introducing-facebook-graph-api-v12-marketing-api-v12/

Facebook. (2007). Facebook Unveils Platform for Developers of Social Applications. Retrieved March 14, 2021, from
https://about.fb.com/news/2007/05/facebook-unveils-platform-for-developers-of-social-applications/

Facebook. (2008). People you may know. Retrieved June 6, 2018
https://m.facebook.com/nt/screen/?params=%7B%22note_id%22%3A807185490115990%7D&path=%2Fnotes%2Fnote%2F&refsrc=deprecated&_rdr

Facebook (無年份)。《Facebook如何提供「你可能認識的朋友」建議選項》。取自
https://m.facebook.com/help/163810437015615?locale=zh_TW&_rdr。上網日期:2019年8月7日。

Facebook (2020)。《網頁專用的按讚鈕》。取自
https://developers.facebook.com/docs/plugins/like-button?locale=zh_TW。上網日期:2019年2月20日。

Facebook (2020)。《Facebook 開放平台使用條款》。取自
https://developers.facebook.com/terms/。上網日期:2021年3月17日。

Facebook (2021)。《開發人員政策》。取自
https://developers.facebook.com/devpolicy/?locale=zh_TW。上網日期:2021年9月28日。

Facebook (無年份)。《應用程式開發》。取自
https://developers.facebook.com/docs/development。上網日期:2021年3月18日。

Facebook (無年份)。《應用程式審查》。取自
https://developers.facebook.com/docs/app-review。上網日期:2021年3月18日。

Facebook (無年份)。《開發人員須遵守隱私設定與同意》。取自
https://developers.facebook.com/docs/privacy。上網日期:2021年3月19日。

Facebook (無年份)。《開發人員互助論壇》。取自
https://developers.facebook.com/community/。上網日期:2021年3月20日。

Facebook (無年份)。《開發人員社群守則》。取自
https://developers.facebook.com/community/guidelines/。上網日期:2021年3月21日。

Facebook (無年份)。《平台故障報告》。取自
https://developers.facebook.com/support/bugs/。上網日期:2021年4月17日。

Facebook (無年份)。《平台資料事件回報》。取自
https://developers.facebook.com/incident/report/。上網日期:2021年4月17日。

Facebook (無年份)。《資料政策》。取自
https://www.facebook.com/privacy/explanation/。上網日期:2021年4月17日。

Facebook (無年份)。《開發人員支援》。取自
https://developers.facebook.com/support/。上網日期:2021年4月18日。

Facebook (無年份)。《圖形API總覽》。取自
https://developers.facebook.com/docs/graph-api/overview。上網日期:2021年4月19日。

Facebook (無年份)。《API變更紀錄》。取自
https://developers.facebook.com/docs/graph-api/changelog/out-of-cycle-changes。上網日期:2021年4月20日。

Facebook (無年份)。《Graph API條款》。取自
https://developers.facebook.com/docs/graph-api/changelog
https://developers.facebook.com/docs/
上網日期:2020年3月7日。

Facebook (無年份)。《臉書的cookie政策》。取自
https://www.facebook.com/policies/cookies。上網日期:2021年4月21日。

Facebook (無年份)。《取得cookie許可資源》。取自
https://developers.facebook.com/docs/privacy。上網日期:2021年4月22日。

Facebook (無年份)。《開發人員平台計畫中心》。取自
https://developers.facebook.com/platform-initiatives/。上網日期:2021年4月25日。

Facebook (無年份)。《創意家社群》。取自
https://developers.facebook.com/developercircles/。上網日期:2021年4月26日。

Facebook (無年份)。《存取權杖》。取自
https://developers.facebook.com/docs/facebook-login/access-tokens/?locale=zh_TW。上網日期:2021年1月25日。

Facebook (無年份)。《線上網路研討會最新消息》。取自
https://developers.facebook.com/developercircles/ 上網日期:2021年4月26日。

Facebook (無年份)。《Gaining tech knowledge within the community》。取自
https://developers.facebook.com/success-stories/peculiar-ediomo-abasi/ 上網日期:2021年4月26日。

Facebook (無年份)。《A tech enthusiast empowers women to learn programming skills》。取自
https://developers.facebook.com/success-stories/leatruc/ 上網日期:2021年4月26日。

Facebook (無年份)。《Innovating with Facebook Developer Circles and Facebook Online Hackathons》。取自
https://developers.facebook.com/success-stories/khaled-abouseada/ 上網日期:2021年4月26日。
zh_TW
dc.identifier.doi (DOI) 10.6814/NCCU202101719en_US