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題名 Optimising gamification in mathematics lessons 作者 邱美秀
Chiu, Mei-Shiu;Seah, Wee Tiong貢獻者 教育系 日期 2024-04 上傳時間 2024-10-04 摘要 Mathematics May appear difficult and boring when mathematics becomes decontextualised. Our daily natural language appears to have more connection to life. For example, when we say, 'This is a book,' 'book' related memories and experiences come to mind. When we say, 'Y equivalent X + error,' our prior experiences with this rather abstract relationship May determine our degrees of understanding. We, except for experts, hardly sense the phenomenon 'Y equivalent X + error' in our daily life, and even no daily languages to express its meaning. Even worse, we have vague daily, working language related to mathematics but not as accurate as mathematical language, which May make learning mathematics harder than no such daily language. For example, we have contextualised or magnetised directions (e.g., north and south). 關聯 Vinculum, Vol.61, No.2, pp.5-7, 9 資料類型 article dc.contributor 教育系 dc.creator (作者) 邱美秀 dc.creator (作者) Chiu, Mei-Shiu;Seah, Wee Tiong dc.date (日期) 2024-04 dc.date.accessioned 2024-10-04 - dc.date.available 2024-10-04 - dc.date.issued (上傳時間) 2024-10-04 - dc.identifier.uri (URI) https://nccur.lib.nccu.edu.tw/handle/140.119/153846 - dc.description.abstract (摘要) Mathematics May appear difficult and boring when mathematics becomes decontextualised. Our daily natural language appears to have more connection to life. For example, when we say, 'This is a book,' 'book' related memories and experiences come to mind. When we say, 'Y equivalent X + error,' our prior experiences with this rather abstract relationship May determine our degrees of understanding. We, except for experts, hardly sense the phenomenon 'Y equivalent X + error' in our daily life, and even no daily languages to express its meaning. Even worse, we have vague daily, working language related to mathematics but not as accurate as mathematical language, which May make learning mathematics harder than no such daily language. For example, we have contextualised or magnetised directions (e.g., north and south). dc.format.extent 157 bytes - dc.format.mimetype text/html - dc.relation (關聯) Vinculum, Vol.61, No.2, pp.5-7, 9 dc.title (題名) Optimising gamification in mathematics lessons dc.type (資料類型) article
