| dc.contributor.advisor | 廖文宏 | zh_TW |
| dc.contributor.advisor | Liao, Wen-Hung | en_US |
| dc.contributor.author (Authors) | 陳又綸 | zh_TW |
| dc.contributor.author (Authors) | Chen, Yu-Lun | en_US |
| dc.creator (作者) | 陳又綸 | zh_TW |
| dc.creator (作者) | Chen, Yu-Lun | en_US |
| dc.date (日期) | 2005 | en_US |
| dc.date.accessioned | 17-Sep-2009 14:08:15 (UTC+8) | - |
| dc.date.available | 17-Sep-2009 14:08:15 (UTC+8) | - |
| dc.date.issued (上傳時間) | 17-Sep-2009 14:08:15 (UTC+8) | - |
| dc.identifier (Other Identifiers) | G0927530211 | en_US |
| dc.identifier.uri (URI) | https://nccur.lib.nccu.edu.tw/handle/140.119/32723 | - |
| dc.description (描述) | 碩士 | zh_TW |
| dc.description (描述) | 國立政治大學 | zh_TW |
| dc.description (描述) | 資訊科學學系 | zh_TW |
| dc.description (描述) | 92753021 | zh_TW |
| dc.description (描述) | 94 | zh_TW |
| dc.description.abstract (摘要) | 在電腦硬體快速發展的時代,以前被視為只能在工作站上執行的3D繪圖現今也可以輕易地在普通的家用電腦上執行。藉著網路視訊攝影機低廉的價格以及其普及化的趨勢,我們設計一套兼顧快速以及經濟性的系統。使用者可以輕易自行架構攝影環境,不需專業的操作便可以自動產生立體的人臉誇張模型。另一方面我們改良並結合先前的2D誇張肖像漫畫研究,除了大幅提升五官定位的精確度外,藉著替換多張參考畫作,產生出來的模型可以呈現不同藝術風格的外觀,以供廣泛的娛樂用途。 | zh_TW |
| dc.description.abstract (摘要) | With the advances of hardware nowadays, the computation and demonstration of 3D graphics are readily attained on a personal computer. At the same time, thanks to the prevalence of instant messaging software, webcam has become very popular. These combined factors have motivated us to design an economic and effective solution for general users to create their own 3D caricature models without complex procedures or instructions. In this thesis, we have developed a system which can extract and analyze facial features from an image pair captured by two webcams, and then generate a 3D face model based on it. Specifically, we improved previous research to obtain more accurate feature locations, and extended the exaggeration algorithm to generate more impressive effects. By fusing a caricature produced with different work as references, the system is capable of painting the face model with various artists’ styles. | en_US |
| dc.description.tableofcontents | CHAPTER 1Introduction1.1 Objective1.2 Related Work1.2.1 Methods of 3D modeling1.2.2 Survey of 3D caricature generating system1.3 OverviewCHAPTER 2Facial model definition and feature extraction2.1 Facial Feature Nodes2.1.1 Group hierarchy2.1.2 Types of feature nodes2.2 Facial feature extraction2.2.1 Limitations of Active Contour Model on facial feature extraction2.2.2 Active Appearance Model2.2.3 ResultsCHAPTER 3Disparity and depth map computation3.1 Depth map recovery by stereo vision3.2 Disparity computation3.3 Interpolation and smoothingCHAPTER 4Facial feature exaggeration and caricature generation4.1 Average data computation4.2 Facial feature exaggeration4.3 Image metamorphosisCHAPTER 53D Caricature facial model generation5.1 3D mesh generation5.2 Generation of MPEG-4 compatible facial model5.3 Illustrations 595.4 A sample 3D headCHAPTER 6ConclusionsReferences | zh_TW |
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| dc.language.iso | en_US | - |
| dc.source.uri (資料來源) | http://thesis.lib.nccu.edu.tw/record/#G0927530211 | en_US |
| dc.subject (關鍵詞) | 誇張肖像畫 | zh_TW |
| dc.subject (關鍵詞) | 立體模型 | zh_TW |
| dc.subject (關鍵詞) | AAM | en_US |
| dc.subject (關鍵詞) | 3D caricature | en_US |
| dc.subject (關鍵詞) | stereo | en_US |
| dc.title (題名) | 融合肖像漫畫之立體誇張肖像模型產生系統 | zh_TW |
| dc.title (題名) | A 3D Caricature System by Fusing Caricature Images | en_US |
| dc.type (資料類型) | thesis | en |
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