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題名 Automatic Generation of Character Animations Expressing Music Features
作者 李蔡彥
Li, Tsai-Yen
貢獻者 APSIPA
國立政治大學資訊科學系
日期 2009-10
上傳時間 27-May-2010 16:49:22 (UTC+8)
摘要 In this paper, we propose to use procedural animation\r\nof a human character to enhance the interpretation of\r\nmusic. The system consists of a procedural motion generator\r\nwhich generates expressive motions according to music features\r\nextracted from a music input, and uses Dynamic Programming\r\n(DP) to segment a piece of music into several music segments for\r\nfurther planning of character animations. In the literature, much\r\nanimation research related to music uses reconstruction and\r\nmodification of existing motions to compose new animations. In\r\nthis work, we analyze the relationship between music and motions,\r\nand then use procedural animation to automatically generate\r\nexpressive motions for the upper body of a human character\r\nto interpret music. Our experiments show that the system can\r\ngenerate appropriate motions for music of different styles and\r\nallow a user to modify system parameters to satisfy his/her visual\r\npreferences.
關聯 Proceedings of 2009 APSIPA Annual Summit and Conference
資料類型 conference
dc.contributor APSIPAen_US
dc.contributor 國立政治大學資訊科學系en_US
dc.creator (作者) 李蔡彥zh_TW
dc.creator (作者) Li, Tsai-Yen-
dc.date (日期) 2009-10en_US
dc.date.accessioned 27-May-2010 16:49:22 (UTC+8)-
dc.date.available 27-May-2010 16:49:22 (UTC+8)-
dc.date.issued (上傳時間) 27-May-2010 16:49:22 (UTC+8)-
dc.identifier.uri (URI) https://ah.lib.nccu.edu.tw/item?item_id=41743-
dc.description.abstract (摘要) In this paper, we propose to use procedural animation\r\nof a human character to enhance the interpretation of\r\nmusic. The system consists of a procedural motion generator\r\nwhich generates expressive motions according to music features\r\nextracted from a music input, and uses Dynamic Programming\r\n(DP) to segment a piece of music into several music segments for\r\nfurther planning of character animations. In the literature, much\r\nanimation research related to music uses reconstruction and\r\nmodification of existing motions to compose new animations. In\r\nthis work, we analyze the relationship between music and motions,\r\nand then use procedural animation to automatically generate\r\nexpressive motions for the upper body of a human character\r\nto interpret music. Our experiments show that the system can\r\ngenerate appropriate motions for music of different styles and\r\nallow a user to modify system parameters to satisfy his/her visual\r\npreferences.-
dc.language en-USen_US
dc.language.iso en_US-
dc.relation (關聯) Proceedings of 2009 APSIPA Annual Summit and Conferenceen_US
dc.title (題名) Automatic Generation of Character Animations Expressing Music Featuresen_US
dc.type (資料類型) conferenceen