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題名 Automatic Generation of Character Animations Expressing Music Features
作者 李蔡彥
Li, Tsai-Yen
貢獻者 APSIPA
國立政治大學資訊科學系
日期 2009-10
上傳時間 27-May-2010 16:49:22 (UTC+8)
摘要 In this paper, we propose to use procedural animation
     of a human character to enhance the interpretation of
     music. The system consists of a procedural motion generator
     which generates expressive motions according to music features
     extracted from a music input, and uses Dynamic Programming
     (DP) to segment a piece of music into several music segments for
     further planning of character animations. In the literature, much
     animation research related to music uses reconstruction and
     modification of existing motions to compose new animations. In
     this work, we analyze the relationship between music and motions,
     and then use procedural animation to automatically generate
     expressive motions for the upper body of a human character
     to interpret music. Our experiments show that the system can
     generate appropriate motions for music of different styles and
     allow a user to modify system parameters to satisfy his/her visual
     preferences.
關聯 Proceedings of 2009 APSIPA Annual Summit and Conference
資料類型 conference
dc.contributor APSIPAen_US
dc.contributor 國立政治大學資訊科學系en_US
dc.creator (作者) 李蔡彥zh_TW
dc.creator (作者) Li, Tsai-Yen-
dc.date (日期) 2009-10en_US
dc.date.accessioned 27-May-2010 16:49:22 (UTC+8)-
dc.date.available 27-May-2010 16:49:22 (UTC+8)-
dc.date.issued (上傳時間) 27-May-2010 16:49:22 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/39727-
dc.description.abstract (摘要) In this paper, we propose to use procedural animation
     of a human character to enhance the interpretation of
     music. The system consists of a procedural motion generator
     which generates expressive motions according to music features
     extracted from a music input, and uses Dynamic Programming
     (DP) to segment a piece of music into several music segments for
     further planning of character animations. In the literature, much
     animation research related to music uses reconstruction and
     modification of existing motions to compose new animations. In
     this work, we analyze the relationship between music and motions,
     and then use procedural animation to automatically generate
     expressive motions for the upper body of a human character
     to interpret music. Our experiments show that the system can
     generate appropriate motions for music of different styles and
     allow a user to modify system parameters to satisfy his/her visual
     preferences.
-
dc.language en-USen_US
dc.language.iso en_US-
dc.relation (關聯) Proceedings of 2009 APSIPA Annual Summit and Conferenceen_US
dc.title (題名) Automatic Generation of Character Animations Expressing Music Featuresen_US
dc.type (資料類型) conferenceen