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題名 User Pluggable Animation Components in Multi-user Virtual Environment
作者 李蔡彥
Li, Tsai-Yen
貢獻者 國立政治大學資訊科學系
關鍵詞 Virtual Environment
日期 2008-06
上傳時間 27-May-2010 16:49:45 (UTC+8)
摘要 One of the key functions to popularize 3D content services on virtual environments is on the extensibility of the underlying system. In our previous work, we had implemented an extensible Multi-User Virtual Environment (MUVE) called IMNet which features plug-in modules for various application purposes. This feature is enabled by adopting the eXtensible Animation Modeling Language (XAML) as the underlying language for incorporating external modules. Nevertheless, the system needs to be restarted for a new module to take effect. In this paper, we describe an attempt to use the OSGi framework to dynamically load user-designed animation modules that can be distributed and plugged in at run time. We will describe examples in IMNET to demonstrate the process of designing and distributing animation components at run time in this framework. In addition to allowing 3D modules to be contributed by the users, we believe that this function is also crucial for the realization of semantic virtual environment in the future.
關聯 Proceedings of the International Conference on Intelligent Virtual Environments and Virtual Agents
資料類型 conference
dc.contributor 國立政治大學資訊科學系en_US
dc.creator (作者) 李蔡彥zh_TW
dc.creator (作者) Li, Tsai-Yen-
dc.date (日期) 2008-06en_US
dc.date.accessioned 27-May-2010 16:49:45 (UTC+8)-
dc.date.available 27-May-2010 16:49:45 (UTC+8)-
dc.date.issued (上傳時間) 27-May-2010 16:49:45 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/39747-
dc.description.abstract (摘要) One of the key functions to popularize 3D content services on virtual environments is on the extensibility of the underlying system. In our previous work, we had implemented an extensible Multi-User Virtual Environment (MUVE) called IMNet which features plug-in modules for various application purposes. This feature is enabled by adopting the eXtensible Animation Modeling Language (XAML) as the underlying language for incorporating external modules. Nevertheless, the system needs to be restarted for a new module to take effect. In this paper, we describe an attempt to use the OSGi framework to dynamically load user-designed animation modules that can be distributed and plugged in at run time. We will describe examples in IMNET to demonstrate the process of designing and distributing animation components at run time in this framework. In addition to allowing 3D modules to be contributed by the users, we believe that this function is also crucial for the realization of semantic virtual environment in the future.-
dc.language en-USen_US
dc.language.iso en_US-
dc.relation (關聯) Proceedings of the International Conference on Intelligent Virtual Environments and Virtual Agentsen_US
dc.subject (關鍵詞) Virtual Environmenten_US
dc.title (題名) User Pluggable Animation Components in Multi-user Virtual Environmenten_US
dc.type (資料類型) conferenceen