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題名 線上遊戲關係品質與忠誠度之研究
作者 張郁敏
Chang, Yuhmiin
貢獻者 廣告系
日期 2006.01
上傳時間 6-Dec-2013 14:30:01 (UTC+8)
摘要 本研究搜集993 份網路問卷,從關係行銷的觀點,檢測「企業形象」及「服務品質」對「關係品質」和「忠誠度」的影響。研究發現一般認定的「企業形象」和「服務品質」構面並不適用於線上遊戲產業。其次,「服務品質」較「企業形象」對「關係品質」的影響力強;影響「忠誠度」的「關係品質」三構面依序為「滿意」、「承諾」和「信任」;而「關係品質」也部份中介「企業形象」和「服務品質」對「忠誠度」的影響。
This study collected 993 Web questionnaires and applied relationship marketing perspective to examine the relationship among corporate image, service quality, relationship quality and loyalty. Finding revealed that the commonly perceived dimensions of corporate image and service quality could not apply to the online game industry. Service quality could better predict relationship quality than could corporate image. The predictivity of the three dimensions of relationship quality for loyalty was in the order of satisfaction, commitment, and trust. Relationship quality partially mediated the influence of corporate image and service quality on loyalty.
關聯 廣告學研究,25, 27-53
資料類型 article
dc.contributor 廣告系en_US
dc.creator (作者) 張郁敏zh_TW
dc.creator (作者) Chang, Yuhmiinen_US
dc.date (日期) 2006.01en_US
dc.date.accessioned 6-Dec-2013 14:30:01 (UTC+8)-
dc.date.available 6-Dec-2013 14:30:01 (UTC+8)-
dc.date.issued (上傳時間) 6-Dec-2013 14:30:01 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/62214-
dc.description.abstract (摘要) 本研究搜集993 份網路問卷,從關係行銷的觀點,檢測「企業形象」及「服務品質」對「關係品質」和「忠誠度」的影響。研究發現一般認定的「企業形象」和「服務品質」構面並不適用於線上遊戲產業。其次,「服務品質」較「企業形象」對「關係品質」的影響力強;影響「忠誠度」的「關係品質」三構面依序為「滿意」、「承諾」和「信任」;而「關係品質」也部份中介「企業形象」和「服務品質」對「忠誠度」的影響。en_US
dc.description.abstract (摘要) This study collected 993 Web questionnaires and applied relationship marketing perspective to examine the relationship among corporate image, service quality, relationship quality and loyalty. Finding revealed that the commonly perceived dimensions of corporate image and service quality could not apply to the online game industry. Service quality could better predict relationship quality than could corporate image. The predictivity of the three dimensions of relationship quality for loyalty was in the order of satisfaction, commitment, and trust. Relationship quality partially mediated the influence of corporate image and service quality on loyalty.en_US
dc.format.extent 861906 bytes-
dc.format.mimetype application/pdf-
dc.language.iso en_US-
dc.relation (關聯) 廣告學研究,25, 27-53en_US
dc.title (題名) 線上遊戲關係品質與忠誠度之研究zh_TW
dc.type (資料類型) articleen