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題名 Realizing Semantic Virtual Environments with Ontology and Pluggable Procedures
作者 Chu, Yu-Lin ; Li, Tsai-Yen
李蔡彥
貢獻者 資科系
日期 2012.05
上傳時間 18-Apr-2014 15:54:44 (UTC+8)
摘要 Multi-User Virtual Environment (MUVE) has attracted much attention recently due to theincreasing number of users and potential applications. Fig. 1 shows the common components that a MUVE system may provide. Generally speaking, a MUVE refers to a virtual world that allows multiple users to log in concurrently and interact with each other by texts or graphics provided by the system. On-line games can be considered as a special kind of virtual environment with specific characters, episode, and ways of interactions. Other MUVE systems such as SecondLife provide a general framework for users to design their own 3D contents and interact with other users through their avatars in a more general way. Although the users are allowed to build their own world, the animations that can be displayed are limited to those that have been prepared by the system. In addition, due to the lack of semantic information, it is not feasible to design virtual avatars that are controlled by the computer to interact with other avatars.
關聯 Applications of Virtual Reality, Chapter 9 ,
ISBN 978-953-51-0583-1
資料類型 book/chapter
dc.contributor 資科系en_US
dc.creator (作者) Chu, Yu-Lin ; Li, Tsai-Yenen_US
dc.creator (作者) 李蔡彥zh_TW
dc.date (日期) 2012.05en_US
dc.date.accessioned 18-Apr-2014 15:54:44 (UTC+8)-
dc.date.available 18-Apr-2014 15:54:44 (UTC+8)-
dc.date.issued (上傳時間) 18-Apr-2014 15:54:44 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/65507-
dc.description.abstract (摘要) Multi-User Virtual Environment (MUVE) has attracted much attention recently due to theincreasing number of users and potential applications. Fig. 1 shows the common components that a MUVE system may provide. Generally speaking, a MUVE refers to a virtual world that allows multiple users to log in concurrently and interact with each other by texts or graphics provided by the system. On-line games can be considered as a special kind of virtual environment with specific characters, episode, and ways of interactions. Other MUVE systems such as SecondLife provide a general framework for users to design their own 3D contents and interact with other users through their avatars in a more general way. Although the users are allowed to build their own world, the animations that can be displayed are limited to those that have been prepared by the system. In addition, due to the lack of semantic information, it is not feasible to design virtual avatars that are controlled by the computer to interact with other avatars.en_US
dc.format.extent 1101672 bytes-
dc.format.mimetype application/pdf-
dc.language.iso en_US-
dc.relation (關聯) Applications of Virtual Reality, Chapter 9 ,en_US
dc.relation (關聯) ISBN 978-953-51-0583-1en_US
dc.title (題名) Realizing Semantic Virtual Environments with Ontology and Pluggable Proceduresen_US
dc.type (資料類型) book/chapteren