Publications-Proceedings

Article View/Open

Publication Export

Google ScholarTM

NCCU Library

Citation Infomation

Related Publications in TAIR

題名 Shaping Interactive Stories in 3D Environments
作者 Wu,Hui-Yin;Marc Christie;Li,Tsai-Yen
貢獻者 資科系
關鍵詞 personalized interactive storytelling;computational creativity;3D animation
日期 2013.11
上傳時間 7-Aug-2014 18:10:15 (UTC+8)
摘要 Interactive storytelling opens exciting possibilities to personalized narrative creation, providing a more compelling and immersive experience than traditional narratives. In this work we propose a creative framework in which the author can specify story characteristics (such as genre or complexity) on a story structure in order to generate interactive stories tailored to personalized constraints. The story generation model combines a branching story structure with a planning algorithm that filters and recombines story fragments based on characteristics, generating a high-level interactive scenario that satisfies all authorial constraints, and provides sufficient abstraction from the technical implementation. The scenario is then simulated in a real-time storytelling system, featuring autonomous characters and camera control. As a demonstration of our approach, we have authored an interactive narrative based on the Brothers Grimm fairytale “Godfather Death.”
關聯 Appear in Proceedings of International Conference on Computer Animation and Social Agents
資料類型 conference
dc.contributor 資科系en_US
dc.creator (作者) Wu,Hui-Yin;Marc Christie;Li,Tsai-Yenen_US
dc.date (日期) 2013.11en_US
dc.date.accessioned 7-Aug-2014 18:10:15 (UTC+8)-
dc.date.available 7-Aug-2014 18:10:15 (UTC+8)-
dc.date.issued (上傳時間) 7-Aug-2014 18:10:15 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/68444-
dc.description.abstract (摘要) Interactive storytelling opens exciting possibilities to personalized narrative creation, providing a more compelling and immersive experience than traditional narratives. In this work we propose a creative framework in which the author can specify story characteristics (such as genre or complexity) on a story structure in order to generate interactive stories tailored to personalized constraints. The story generation model combines a branching story structure with a planning algorithm that filters and recombines story fragments based on characteristics, generating a high-level interactive scenario that satisfies all authorial constraints, and provides sufficient abstraction from the technical implementation. The scenario is then simulated in a real-time storytelling system, featuring autonomous characters and camera control. As a demonstration of our approach, we have authored an interactive narrative based on the Brothers Grimm fairytale “Godfather Death.”en_US
dc.format.extent 1230279 bytes-
dc.format.mimetype application/pdf-
dc.language.iso en_US-
dc.relation (關聯) Appear in Proceedings of International Conference on Computer Animation and Social Agentsen_US
dc.subject (關鍵詞) personalized interactive storytelling;computational creativity;3D animationen_US
dc.title (題名) Shaping Interactive Stories in 3D Environmentsen_US
dc.type (資料類型) conferenceen