dc.contributor | 資科系 | en_US |
dc.creator (作者) | Wu,Hui-Yin;Marc Christie;Li,Tsai-Yen | en_US |
dc.date (日期) | 2013.11 | en_US |
dc.date.accessioned | 7-Aug-2014 18:10:15 (UTC+8) | - |
dc.date.available | 7-Aug-2014 18:10:15 (UTC+8) | - |
dc.date.issued (上傳時間) | 7-Aug-2014 18:10:15 (UTC+8) | - |
dc.identifier.uri (URI) | http://nccur.lib.nccu.edu.tw/handle/140.119/68444 | - |
dc.description.abstract (摘要) | Interactive storytelling opens exciting possibilities to personalized narrative creation, providing a more compelling and immersive experience than traditional narratives. In this work we propose a creative framework in which the author can specify story characteristics (such as genre or complexity) on a story structure in order to generate interactive stories tailored to personalized constraints. The story generation model combines a branching story structure with a planning algorithm that filters and recombines story fragments based on characteristics, generating a high-level interactive scenario that satisfies all authorial constraints, and provides sufficient abstraction from the technical implementation. The scenario is then simulated in a real-time storytelling system, featuring autonomous characters and camera control. As a demonstration of our approach, we have authored an interactive narrative based on the Brothers Grimm fairytale “Godfather Death.” | en_US |
dc.format.extent | 1230279 bytes | - |
dc.format.mimetype | application/pdf | - |
dc.language.iso | en_US | - |
dc.relation (關聯) | Appear in Proceedings of International Conference on Computer Animation and Social Agents | en_US |
dc.subject (關鍵詞) | personalized interactive storytelling;computational creativity;3D animation | en_US |
dc.title (題名) | Shaping Interactive Stories in 3D Environments | en_US |
dc.type (資料類型) | conference | en |