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題名 Emotion Regulation and Uncertainty Reduction of Middle School Online Gamers
作者 HUANG, Vivian W.
黃葳威
貢獻者 廣電系
關鍵詞 active strategy;emotion regulation;interactive strategy;passive strategy;uncertainty reduction strategy
日期 2011-07
上傳時間 15-一月-2016 14:39:01 (UTC+8)
摘要 This paper used in-depth interviews to examine the emotion regulation and uncertainty reduction strategies of online gamer`s in middle school as they face miscommunication with family members, are forced to stop playing online games, and lose virtual treasures. As determined by in-depth interviews with 12 middle school teenagers, the degree of gamer`s’ dependence on playing online games as well as gender differences may affect their interpersonal communication strategies and emotion regulation. Teenage gamer`s may use passive strategies, such as being angry, in their own bedrooms. Male teenagers may interact with family members more often than female ones when facing miscommunication. Female gamer`s use active strategies to strive to keep on playing online games, while male gamer`s tend to use passive strategies. Facing a loss of virtual treasures, some male gamer`s tend to use active strategies to regulate their emotions, while most gamer`s use passive strategies. Finally, teenagers tend to have weak emotion regulation overall.
關聯 Journal of Youth Studies (10297847), 14(2), 154-167
資料類型 article
dc.contributor 廣電系
dc.creator (作者) HUANG, Vivian W.
dc.creator (作者) 黃葳威zh_TW
dc.date (日期) 2011-07
dc.date.accessioned 15-一月-2016 14:39:01 (UTC+8)-
dc.date.available 15-一月-2016 14:39:01 (UTC+8)-
dc.date.issued (上傳時間) 15-一月-2016 14:39:01 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/80605-
dc.description.abstract (摘要) This paper used in-depth interviews to examine the emotion regulation and uncertainty reduction strategies of online gamer`s in middle school as they face miscommunication with family members, are forced to stop playing online games, and lose virtual treasures. As determined by in-depth interviews with 12 middle school teenagers, the degree of gamer`s’ dependence on playing online games as well as gender differences may affect their interpersonal communication strategies and emotion regulation. Teenage gamer`s may use passive strategies, such as being angry, in their own bedrooms. Male teenagers may interact with family members more often than female ones when facing miscommunication. Female gamer`s use active strategies to strive to keep on playing online games, while male gamer`s tend to use passive strategies. Facing a loss of virtual treasures, some male gamer`s tend to use active strategies to regulate their emotions, while most gamer`s use passive strategies. Finally, teenagers tend to have weak emotion regulation overall.
dc.format.extent 439956 bytes-
dc.format.mimetype application/pdf-
dc.relation (關聯) Journal of Youth Studies (10297847), 14(2), 154-167
dc.subject (關鍵詞) active strategy;emotion regulation;interactive strategy;passive strategy;uncertainty reduction strategy
dc.title (題名) Emotion Regulation and Uncertainty Reduction of Middle School Online Gamers
dc.type (資料類型) article