Research Project

During Tenure Number Title Position
2014/08/01-2015/07/31 MOST103-2410-H-004-108- 網站沉迷:評估使用者在電子商務及社交媒體網站上愉悅模式 計畫主持人
2013/08/01-2014/07/31 NSC102-2511-S-004-002- 「學習魅力模型」的推薦系統發展 計畫主持人
2011/08/01-2012/07/31 NSC100-2410-H-004-015- 混合式學習上的整合學習經驗模式發展 計畫主持人
2010/08/01-2011/07/31 NSC99-2410-H-004-155- 「易用」: 模板比對對網路使用的影響 計畫主持人
2009/08/01-2010/07/31 NSC98-2410-H-004-009- 網頁螢幕配置對可找尋性與易讀性的影響 計畫主持人
2005/07/01-2005/09/30 94-5040 eSite Survey Design and Requirements 計畫主持人
2001/08/01-2002/07/31 NSC90-2412-H-004-020 兩岸三地廣告訴求中的文化價值觀研究 共同主持人
2000/08/01-2001/07/31 NSC89-2416-H-004-088-SSS 網路廣告類型、涉入度與廣告效果之實証研究 計畫主持人
1998/08/01-1999/07/31 NSC88-2416-H-004-041 資訊服務廠商之類別及顧客關係之研究 計畫主持人
1994/08/01-1995/12/31 NSC84-2416-H-004-011 使用者特性、工作性質對圖例弁鄋篴Z效及滿意度之實證研究 計畫主持人

Self-Maintenance Research Project

During Tenure Number Title Position

Academic Grants

Year Content Project
101 Team-games-tournament (TGT) orientated Design Method of Educational Ga 出席國際學術會議發表論文
100 Template for Website browsing 外文編修
100 Learning presence model with teaching ,social, cognitive and platform presences in higher education 外文編修
100 Intelligence on Gift Giving Website Based on Hybrid Approach of Decision Tree and Similarity 外文編修
099 Hygiene-motivation segmentation of online customers' web site needs 外文編修
098 Formalizing Design Guidelines of Legibility on Web Pages 外文編修
098 Comparison of students’ satisfaction and dissatisfaction factors in different classroom types in higher education 外文編修
098 Understanding user interface needs of E-commerce Web sites 外文編修
098 Hygiene-Motivator Segmentation of Online Consumers’ Needs with Respect to Web Sites 外文編修
098 “I believe”: Template-matching on Web site browsing 外文編修
097 EGameFlow: A Scale to Measure Learners' Enjoyment of E-learning Games 外文編修
097 Formalizing Design Guidelines of Legibility on Web pages 外文編修
097 An investigation of coopetitive pedagogical design to knowledge creation in web-based learning 外文編修
097 Knowledge Creation Spiral in the Web-based Collaborative Learning Model 出席國際學術會議發表論文
096 EGameFlow:A Scale to Measure Learners' Enjoyment of E-learning Games 外文編修
096 Activate interaction relationships between students acceptance behavior and E-learning 外文編修