| 2018-06 |
資訊科學與質性研究之對話:Facebook打卡實踐之視覺化行人言說分析 |
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| 2017-09 |
資訊科學與質性研究之對話:臉書打卡實踐之視覺化行人言說分析 |
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pdf(775) |
| 2017-09 |
Reflections and Operations of Interdisciplinary Methods on Qualitative Research: A Study of Facebook Check-in Practices |
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說明頁(1010) |
| 2016-07 |
An information visualization system to assist news topics exploration with social media |
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說明頁(1669) |
| 2016-01 |
Social Sensor: an Analysis Tool for Social Media |
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pdf(767) |
| 2014-12 |
Logging and analyzing long-term mobile user behavior |
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| 2011-04 |
Procedural animation for glove puppet show |
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| 2011-01 |
資訊科技與新媒體研究之發展 |
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| 2011 |
Puppet Playing: An Interactive Character Animation System with Hand Motion Control |
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| 2011 |
A computer system aiming to stimulate creativity for narrative |
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| 2010 |
The idea storming cube: Evaluating the effects of using game and computer agent to support divergent thinking |
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| 2010 |
Building Hand Motion-Based Character Animation: The Case of Puppetry |
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| 2009 |
Directable trailing effect |
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| 2008 |
Assessing creative problem-solving with automated text grading |
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| 2007-12 |
An authoring tool for generating shadow play animations with motion planning techniques |
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說明頁(1830) |
| 2007-06 |
Realizing Voice Dialog Management in a Collaborative Virtual Environment |
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| 2007-06 |
Intelligent Third-Person Control of 3D Avatar Motion |
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| 2007-03 |
An Incremental Learning Approach to Motion Planning with Roadmap Management |
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| 2007 |
Coordinated Motion Planning for 3D Animation - With Use of a Chinese Lion Dance as an Example |
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| 2007 |
AN AUTHORING TOOL FOR GENERATING SHADOW PLAY ANIMATIONS WITH MOTION PLANNING TECHNIQUES |
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| 2007 |
Realising voice dialogue management in a collaborative virtual environment |
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| 2007 |
An Evolutionary Approach to Crowd Simulation |
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說明頁(1513) |
| 2007 |
An Incremental Learning Approach to Motion Planning with Roadmap Management |
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| 2006-12 |
Procedural Rhythmic Character Animation: An Interactive Chinese Lion Dance |
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| 2006-08 |
網路虛擬環境中自主式數位演員之實現 |
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