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題名 解構流行文化的權力軌跡-試析台灣漫畫文化
作者 劉平君
Liu, Ping-chun
貢獻者 蔡錚雲
Tsai, Cheng-yun
劉平君
Liu, Ping-chun
關鍵詞 流行文化
權力
傅柯
德希達
解構
漫畫
popular culture
power
Foucault
Derrida
comics
日期 2002
上傳時間 11-Sep-2009 16:18:20 (UTC+8)
摘要 本研究論述流行文化研究面向,提出解讀到解構的權力觀視,並以台灣漫畫文化的權力解析,彰顯流行文化的解構閱讀,以解構流行文化的權力軌跡。
     由於流行文化是權力開展與抗爭、現代社會再生產和變遷之重要所在,而這一切都在表意實踐過程中完成,因此,流行文化研究要從權力的面向,檢視流行文化的多樣表意實踐和過程,以及構築此表意實踐的權力鬥爭關係。
     不過,要如何檢視流行文化場域的權力鬥爭關係?由於權力總是處於多元交錯鬥爭的動態狀態,使得權力差異關係重疊加強、衝突削弱、鬥爭滲透,形成權力差異程度和樣態的不斷變動,而這種權力交錯鬥爭的動態狀態體現在表意實踐過程中,並經由表意實踐過程再生產且變異了權力差異關係。因此,檢視流行文化場域的權力關係,就是要由流行文化的表意實踐過程,讀出意義衝突互文的動態(差異)痕跡,也讀出權力差異關係交錯鬥爭的動態(差異)軌跡。
     但是,解讀流行文化的權力軌跡可以彰顯權力的運作,並達到抗拒權力的目的嗎?由於意義無法固定,意義在權力總是交錯鬥爭的動態運作下,經由意義的鬥爭而流動變遷,這意義的歧異雖然造就了權力差異關係的再生產與變遷,但也再生產了權力的控制。所以,我們的表意活動總是被交錯鬥爭的權力所驅動,我們總是在權力的引導下從事意義的鬥爭與變遷,也總是在權力的動員下藉由意義的表徵來維繫、抗爭和變遷我們所在的權力關係位置,並再生產出權力。事實上,權力就是要建構一個流動的封閉世界,一個在權力操控中,意義和權力差異關係永恆動態(差異)發展,以再生產出權力的封閉世界。
     因此,在這樣一種由權力所動員的意義和權力差異關係永恆動態發展中,解讀流行文化的權力軌跡,其再現流行文化的表意活動中,受權力操控的意義鬥爭流變痕跡,也再現與其互動連結的權力差異關係變動軌跡,但卻無法呈現背後操控的權力運作。
     不過,權力夢想全面封閉意義的慾望卻也從來未曾達到過,在權力操控意義鬥爭以再生產出變動自己的過程中,總是出現權力無法控制的意義,這滑開權力之手的意異,它不寄望未來,也沒有抗爭慾望,它只是玩耍嬉樂的意異遊戲,然而,就是這樣的隨意散漫,就是這樣的遊戲體質,反而溢出意義與權力的互動連結,使權力之網產生裂痕,暴露出權力的運作,也侵蝕了權力的控制。
     因此,流行文化是權力動員意義和權力差異關係互動變遷以再生產出權力的場域,更是庶民得以近用,從事意異遊戲,以暴露權力、侵蝕權力的場域。
     所以,流行文化研究要讀出流行文化場域中意異遊戲的痕跡,並同時成為流行文化意義的意異遊戲,故而,流行文化研究需要解構的閱讀,以解構流行文化的權力軌跡,其以讀出流行文化場域的意異遊戲痕跡,成為流行文化意義的意異遊戲,如此,才不會陷入受權力動員並再生產出權力的永恆循環中,也才能滑開權力之手,暴露並阻礙流行文化場域的權力運作,彰顯並消解流行文化場域的權力運作痕跡。最後,本研究並以台灣漫畫文化權力軌跡的解析,彰顯流行文化解構閱讀的必需性。
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二、英文部分
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描述 博士
國立政治大學
新聞研究所
86451502
91
資料來源 http://thesis.lib.nccu.edu.tw/record/#G0086451502
資料類型 thesis
dc.contributor.advisor 蔡錚雲zh_TW
dc.contributor.advisor Tsai, Cheng-yunen_US
dc.contributor.author (Authors) 劉平君zh_TW
dc.contributor.author (Authors) Liu, Ping-chunen_US
dc.creator (作者) 劉平君zh_TW
dc.creator (作者) Liu, Ping-chunen_US
dc.date (日期) 2002en_US
dc.date.accessioned 11-Sep-2009 16:18:20 (UTC+8)-
dc.date.available 11-Sep-2009 16:18:20 (UTC+8)-
dc.date.issued (上傳時間) 11-Sep-2009 16:18:20 (UTC+8)-
dc.identifier (Other Identifiers) G0086451502en_US
dc.identifier.uri (URI) https://nccur.lib.nccu.edu.tw/handle/140.119/29781-
dc.description (描述) 博士zh_TW
dc.description (描述) 國立政治大學zh_TW
dc.description (描述) 新聞研究所zh_TW
dc.description (描述) 86451502zh_TW
dc.description (描述) 91zh_TW
dc.description.abstract (摘要) 本研究論述流行文化研究面向,提出解讀到解構的權力觀視,並以台灣漫畫文化的權力解析,彰顯流行文化的解構閱讀,以解構流行文化的權力軌跡。
     由於流行文化是權力開展與抗爭、現代社會再生產和變遷之重要所在,而這一切都在表意實踐過程中完成,因此,流行文化研究要從權力的面向,檢視流行文化的多樣表意實踐和過程,以及構築此表意實踐的權力鬥爭關係。
     不過,要如何檢視流行文化場域的權力鬥爭關係?由於權力總是處於多元交錯鬥爭的動態狀態,使得權力差異關係重疊加強、衝突削弱、鬥爭滲透,形成權力差異程度和樣態的不斷變動,而這種權力交錯鬥爭的動態狀態體現在表意實踐過程中,並經由表意實踐過程再生產且變異了權力差異關係。因此,檢視流行文化場域的權力關係,就是要由流行文化的表意實踐過程,讀出意義衝突互文的動態(差異)痕跡,也讀出權力差異關係交錯鬥爭的動態(差異)軌跡。
     但是,解讀流行文化的權力軌跡可以彰顯權力的運作,並達到抗拒權力的目的嗎?由於意義無法固定,意義在權力總是交錯鬥爭的動態運作下,經由意義的鬥爭而流動變遷,這意義的歧異雖然造就了權力差異關係的再生產與變遷,但也再生產了權力的控制。所以,我們的表意活動總是被交錯鬥爭的權力所驅動,我們總是在權力的引導下從事意義的鬥爭與變遷,也總是在權力的動員下藉由意義的表徵來維繫、抗爭和變遷我們所在的權力關係位置,並再生產出權力。事實上,權力就是要建構一個流動的封閉世界,一個在權力操控中,意義和權力差異關係永恆動態(差異)發展,以再生產出權力的封閉世界。
     因此,在這樣一種由權力所動員的意義和權力差異關係永恆動態發展中,解讀流行文化的權力軌跡,其再現流行文化的表意活動中,受權力操控的意義鬥爭流變痕跡,也再現與其互動連結的權力差異關係變動軌跡,但卻無法呈現背後操控的權力運作。
     不過,權力夢想全面封閉意義的慾望卻也從來未曾達到過,在權力操控意義鬥爭以再生產出變動自己的過程中,總是出現權力無法控制的意義,這滑開權力之手的意異,它不寄望未來,也沒有抗爭慾望,它只是玩耍嬉樂的意異遊戲,然而,就是這樣的隨意散漫,就是這樣的遊戲體質,反而溢出意義與權力的互動連結,使權力之網產生裂痕,暴露出權力的運作,也侵蝕了權力的控制。
     因此,流行文化是權力動員意義和權力差異關係互動變遷以再生產出權力的場域,更是庶民得以近用,從事意異遊戲,以暴露權力、侵蝕權力的場域。
     所以,流行文化研究要讀出流行文化場域中意異遊戲的痕跡,並同時成為流行文化意義的意異遊戲,故而,流行文化研究需要解構的閱讀,以解構流行文化的權力軌跡,其以讀出流行文化場域的意異遊戲痕跡,成為流行文化意義的意異遊戲,如此,才不會陷入受權力動員並再生產出權力的永恆循環中,也才能滑開權力之手,暴露並阻礙流行文化場域的權力運作,彰顯並消解流行文化場域的權力運作痕跡。最後,本研究並以台灣漫畫文化權力軌跡的解析,彰顯流行文化解構閱讀的必需性。
zh_TW
dc.description.tableofcontents 第一章 流行文化的觀視面向 ------------------------ 1
     第一節 流行文化是什麼?(之一)------------------ 2
     第二節 流行文化是什麼?(之二)------------------ 4
     
     第二章 解讀到解構的權力觀---------------------- 9
     第一節 解讀權力軌跡 ----------------------------- 9
     第二節 解構權力軌跡 ----------------------------- 19
     
     第三章 漫畫文化研究 ------------------------------- 34
     第一節 漫畫是什麼?(之一)--------------------- 34
     第二節 漫畫是什麼?(之二)--------------------- 44
     第三節 漫畫文化在哪裡?------------------------- 46
     第四節 漫畫研究文獻探討------------------------- 49
     第五節 漫畫文化研究----------------------------- 67
     
     第四章 台灣漫畫文化--------------------------- 73
     第一節 漫畫文本 -------------------------------- 73
     第二節 漫畫經驗 -------------------------------- 82
     
     第五章 台灣漫畫文化的意義------------------------ 109
     第一節 漫畫整體 -------------------------------- 109
     第二節 少年漫畫 -------------------------------- 115
     第三節 少女漫畫 -------------------------------- 129
     第四節 兒童漫畫 -------------------------------- 143
     第五節 四格漫畫 -------------------------------- 153
     第六節 青年漫畫 -------------------------------- 156
     第七節 淑女漫畫 -------------------------------- 164
     第八節 漫畫同人誌 ------------------------------ 172
     第九節 BL漫畫 --------------------------------- 176
     第十節 美少女漫畫 ------------------------------ 182
     
     第六章 台灣漫畫文化的權力軌跡 ---------------- 189
     
     第七章 結語 ---------------------------------- 222
     
     參考書目 ------------------------------------- 228
     
     附 錄 ------------------------------------- 240
zh_TW
dc.language.iso en_US-
dc.source.uri (資料來源) http://thesis.lib.nccu.edu.tw/record/#G0086451502en_US
dc.subject (關鍵詞) 流行文化zh_TW
dc.subject (關鍵詞) 權力zh_TW
dc.subject (關鍵詞) 傅柯zh_TW
dc.subject (關鍵詞) 德希達zh_TW
dc.subject (關鍵詞) 解構zh_TW
dc.subject (關鍵詞) 漫畫zh_TW
dc.subject (關鍵詞) popular cultureen_US
dc.subject (關鍵詞) poweren_US
dc.subject (關鍵詞) Foucaulten_US
dc.subject (關鍵詞) Derridaen_US
dc.subject (關鍵詞) comicsen_US
dc.title (題名) 解構流行文化的權力軌跡-試析台灣漫畫文化zh_TW
dc.type (資料類型) thesisen
dc.relation.reference (參考文獻) 一、中文部分zh_TW
dc.relation.reference (參考文獻) 1. 方成(1992),報刊漫畫學,台北:亞太。zh_TW
dc.relation.reference (參考文獻) 2. 王孝玲(2000),流竄在女子中學的情愛漫畫-一個權力的解析,國立新竹師範學院國民教育研究所碩士論文。zh_TW
dc.relation.reference (參考文獻) 3. 古采艷(1998),台灣漫畫工業產製研究:一個政治經濟學觀點,國立中正大學電訊傳播研究所碩士論文。zh_TW
dc.relation.reference (參考文獻) 4. 李衣雲(1996),斷裂與再生-對台灣漫畫生產的初探,台灣大學社會研究所碩士論文。zh_TW
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