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題名 政大校園虛擬場景導覽新媒介互動之系統開發與設計
作者 陳聖智
Sheng-Chih Chen
林士淵
Shih-Yuag Lin
貢獻者 政大傳播學院數位內容碩士學位學程
政大地政系
關鍵詞 新媒介互動設計;數位典藏;空間資訊;數位模型;資料視覺化
Interactive Design for New Media; Digital Archive; Spatial Information;Digital Model; Data Visualization
日期 2011
上傳時間 3-Mar-2012 11:52:43 (UTC+8)
摘要 由於電腦多媒體技術與網際網路的發展普及,加上資訊數位化可以建構一具互動、多元、開放式特色與真實性高的資訊化展示系統,有助於未來在實體與虛體空間的展示與導覽需要。網路介面network interface 是本研究互動介面的瀏覽方式,再透過導入人機互動設計,更能兼具教育、文化、觀光、與服務等功能。本研究團隊計劃以此模型為政大校園虛擬場景之依據,進一步加入可執行人機互動(Human-machine interaction)以及輔助導覽之設計,傳遞更多、更準確、更真實的資訊給系統使用者。本研究將以前期計畫所完成之政大校園虛擬場景為實驗基礎,達成以下具體研究目的:1、有新的導覽方式,決定互動內容並設計互動所需介面。2、建立空間式建物標籤(空間tag 說明)。3、新的介面瀏覽模式:設計動態瀏覽(Walking through camera)路線與模式。4、建立使用者與建築物或景物的互動機制。依據前述欲達成之研究目的,在研究方法與步驟分為四個階段:1、互動內容與互動介面之設計;2、空間式建物標籤;3、動態瀏覽(Walking through
     camera)路線與模式;4、使用者與建築物或景物的互動機制。
     The goal of this study is to combine the university with the local region to create a new life and urban culture, and this goal is based on the idea of “creating a new region and building a new bridge by way of a university city” from the university development planning. Using NCCU campus as the design experiment model to create a living circle with new media as its core for the purpose of imagination, planning and innovation, this study wishes to discover ways to show a “futuristic” digital living environment and attempts to create a “virtual space” through the visualization of a physical space. Therefore, people can experience a non-existent space through various sensory touches and feelings. The communication environment created by this virtual space is an interactive interface, which contains links to various networks, digital video, and the simulation of futuristic communication based on computer-animation software. In terms of research method, the study uses virtual modeling as the base of experiment, which includes the analysis of surveying, geographic construction, architectural aesthetics, space planning. This study consists of two stages: the creation of virtual three-dimensional model of high precision and sophistication and the creation of an interactive guide for a virtual environment. Furthermore, with the possible additions of HCI (Human-machine interaction) and the guide aids (an instant text display with the appearance of a spatial label) in design, it hopes to improve the traditional walking guide tour by offering new interface information
關聯 國立政治大學校務發展硏究計畫 九十九學年度第一學期成果報告
執行期間: 99年11月1日至100年10月31日
執行單位: 傳播學院數位內容碩士學位學程,地政學系
資料類型 report
dc.contributor 政大傳播學院數位內容碩士學位學程en
dc.contributor 政大地政系en
dc.creator (作者) 陳聖智zh_TW
dc.creator (作者) Sheng-Chih Chenen
dc.creator (作者) 林士淵zh_TW
dc.creator (作者) Shih-Yuag Linen
dc.date (日期) 2011-
dc.date.accessioned 3-Mar-2012 11:52:43 (UTC+8)-
dc.date.available 3-Mar-2012 11:52:43 (UTC+8)-
dc.date.issued (上傳時間) 3-Mar-2012 11:52:43 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/52400-
dc.description.abstract (摘要) 由於電腦多媒體技術與網際網路的發展普及,加上資訊數位化可以建構一具互動、多元、開放式特色與真實性高的資訊化展示系統,有助於未來在實體與虛體空間的展示與導覽需要。網路介面network interface 是本研究互動介面的瀏覽方式,再透過導入人機互動設計,更能兼具教育、文化、觀光、與服務等功能。本研究團隊計劃以此模型為政大校園虛擬場景之依據,進一步加入可執行人機互動(Human-machine interaction)以及輔助導覽之設計,傳遞更多、更準確、更真實的資訊給系統使用者。本研究將以前期計畫所完成之政大校園虛擬場景為實驗基礎,達成以下具體研究目的:1、有新的導覽方式,決定互動內容並設計互動所需介面。2、建立空間式建物標籤(空間tag 說明)。3、新的介面瀏覽模式:設計動態瀏覽(Walking through camera)路線與模式。4、建立使用者與建築物或景物的互動機制。依據前述欲達成之研究目的,在研究方法與步驟分為四個階段:1、互動內容與互動介面之設計;2、空間式建物標籤;3、動態瀏覽(Walking through
     camera)路線與模式;4、使用者與建築物或景物的互動機制。
     The goal of this study is to combine the university with the local region to create a new life and urban culture, and this goal is based on the idea of “creating a new region and building a new bridge by way of a university city” from the university development planning. Using NCCU campus as the design experiment model to create a living circle with new media as its core for the purpose of imagination, planning and innovation, this study wishes to discover ways to show a “futuristic” digital living environment and attempts to create a “virtual space” through the visualization of a physical space. Therefore, people can experience a non-existent space through various sensory touches and feelings. The communication environment created by this virtual space is an interactive interface, which contains links to various networks, digital video, and the simulation of futuristic communication based on computer-animation software. In terms of research method, the study uses virtual modeling as the base of experiment, which includes the analysis of surveying, geographic construction, architectural aesthetics, space planning. This study consists of two stages: the creation of virtual three-dimensional model of high precision and sophistication and the creation of an interactive guide for a virtual environment. Furthermore, with the possible additions of HCI (Human-machine interaction) and the guide aids (an instant text display with the appearance of a spatial label) in design, it hopes to improve the traditional walking guide tour by offering new interface information
en
dc.format.extent 1267262 bytes-
dc.format.mimetype application/pdf-
dc.language zh_TWen
dc.language.iso en_US-
dc.relation (關聯) 國立政治大學校務發展硏究計畫 九十九學年度第一學期成果報告en
dc.relation (關聯) 執行期間: 99年11月1日至100年10月31日en
dc.relation (關聯) 執行單位: 傳播學院數位內容碩士學位學程,地政學系en
dc.subject (關鍵詞) 新媒介互動設計;數位典藏;空間資訊;數位模型;資料視覺化en
dc.subject (關鍵詞) Interactive Design for New Media; Digital Archive; Spatial Information;Digital Model; Data Visualizationen
dc.title (題名) 政大校園虛擬場景導覽新媒介互動之系統開發與設計zh_TW
dc.type (資料類型) reporten