Showing results 7 to 19 of 19
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Date | Title | Author(s) |
21-Nov-2018 | Permanently online and permanently connected: Taiwanese university students’ attachment style, mobile phone usage, and well-being | 林日璇; Lin, Jih-Hsuan Tammy |
30-Oct-2019 | Setting the digital stage: Defining game streaming as an entertainment experience | 林日璇; Lin, Jih-Hsuan Tammy; Bowman, Nicholas David; Lin, Shu-Fang; Chen, Yen-Shen |
9-Feb-2018 | So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game | 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao |
3-Jul-2018 | So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game | 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao |
11-Feb-2022 | Trolls Without Borders: A Cross-Cultural Examination of Victim Reactions to Verbal and Silent Aggression Online | 林日璇; Lin, Jih-Hsuan Tammy; Cook, Christine Linda; Schaafsma, Juliette; Antheunis, Marjolijn L.; Shahid, Suleman; Nijtmans, Hanne W. |
27-May-2020 | Video games, virtual reality, and fear responses | 林日璇; Lin, Jih-Hsuan Tammy |
7-Jul-2022 | Watching VR advertising together: How 3D animated agents influence audience responses and enjoyment to VR advertising | 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun;Bowman, Nicholas David |
3-Jul-2018 | What Predicts Selective Avoidance on Social Media? A Study of Political Unfriending in Hong Kong and Taiwan | Skoric, Marko M.; Zhu, Qinfeng; 林日璇; Lin, Jih-Hsuan Tammy |
29-Jul-2022 | You spin me right round: Cognitive and exertional demands in VR-based video games | 林日璇; Lin, Jih-Hsuan Tammy; Bowman, Nicholas David;Wu, Dai-Yun |
7-Aug-2019 | 向霸凌說不!探究受害者與旁觀者在沉浸式虛擬實境中的同理表現 | 林維德; Lin, Wade |
4-Aug-2021 | 媒體懷舊中享樂感與欣賞感對於幸福感的影響:檢視臉書與IG中「我的這一天」 | 李睿琳; Lee, Yaereem |
24-Jul-2018 | 探討美國的科倫拜校園事件與桑迪·胡克小學槍擊案事發期間遊戲報導的視角:自由派與保守派的觀點分析 | 孫柯; Swinburne, Tomas Francis |
5-Oct-2020 | 與 360 度照片互動:使用自我決定論探討社群媒體使用者的愉悅感和行為動機 | 林詩賢; Lin, Shih-Hsien |