Browsing by Author Wu, Dai-Yun

Showing results 1 to 10 of 10
DateTitleAuthor(s)
29-Jul-2022Exercising with embodied young avatars: How young versus older avatars in virtual reality affect perceived exertion and physical activity among male and female elderly individuals林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun
24-Jun-2022Exercising with embodied young avatars: How young vs. older avatars in virtual reality affect perceived exertion and physical activity among male and female elderly individuals林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun
23-Oct-2015From Game to Gamification: Preliminary Research of Gamification Marketing TheoryWu, Dai-Yun; 吳岱芸
4-Mar-2020Newsgames for the greater good: The effects of graphic realism and geographic proximity on knowledge acquisition and willingness to help林日璇; Lin, J.-H.*; Wu, Dai-Yun
9-Feb-2018So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao
3-Jul-2018So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao
9-Sep-2016從遊戲到遊戲化:行銷溝通遊戲化理論初探吳岱芸; Wu, Dai-Yun
22-Dec-2020從遊戲到遊戲化:行銷溝通遊戲化理論初探吳岱芸; Wu, Dai-Yun
2-Sep-2020感同「身受」:虛擬實境體現他人經驗對同理心與助人意願的強化效果吳岱芸; Wu, Dai-Yun
22-Dec-2020遊戲人間:透過角色扮演暫時擴張自我界限、維持身心平衡吳岱芸; Wu, Dai-Yun