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題名 Leaving a never-ending game: Quitting MMORPGs and online gaming addiction
作者 Lee, I-Ching;Yu, C.-Y.;Lin, H.
李怡青
貢獻者 心理系
關鍵詞 Addiction; Attachment; Game change; Game experience; Mmorpgs; Negative image; On-line games; On-line gaming; Public concern; Computer software; Internet; Online systems; Research; Interactive computer graphics
日期 2007
上傳時間 13-Jul-2015 15:16:23 (UTC+8)
摘要 Online game addiction has a negative image and is becoming a public concern in Taiwan. We look at this phenomenon from another perspective, through interviews with gamers who were addicted to a MMORPG but have quit playing, we believe that the multiple reasons causing gamers to leave their game can reflect some more aspects of online game addiction. We then map out how a gamer`s attachment to a game changes over time due to many factors, stressing the importance of dynamic quitting and addiction patterns to better understand the addicted gamer`s game experience over time. Lastly, we observed self consciousness in these addicted players as they self-monitored and sought help in many ways to quit a game. We hope this study will be useful for researchers who are trying to better understand online game addiction. © 2007 Authors & Digital Games Research Association (DiGRA).
關聯 3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007
3rd Digital Games Research Association International Conference: Situated Play DiGRA 2007,24 September 2007 through 28 September 2007 ,Tokyo
資料類型 conference
dc.contributor 心理系-
dc.creator (作者) Lee, I-Ching;Yu, C.-Y.;Lin, H.-
dc.creator (作者) 李怡青-
dc.date (日期) 2007-
dc.date.accessioned 13-Jul-2015 15:16:23 (UTC+8)-
dc.date.available 13-Jul-2015 15:16:23 (UTC+8)-
dc.date.issued (上傳時間) 13-Jul-2015 15:16:23 (UTC+8)-
dc.identifier.uri (URI) http://nccur.lib.nccu.edu.tw/handle/140.119/76488-
dc.description.abstract (摘要) Online game addiction has a negative image and is becoming a public concern in Taiwan. We look at this phenomenon from another perspective, through interviews with gamers who were addicted to a MMORPG but have quit playing, we believe that the multiple reasons causing gamers to leave their game can reflect some more aspects of online game addiction. We then map out how a gamer`s attachment to a game changes over time due to many factors, stressing the importance of dynamic quitting and addiction patterns to better understand the addicted gamer`s game experience over time. Lastly, we observed self consciousness in these addicted players as they self-monitored and sought help in many ways to quit a game. We hope this study will be useful for researchers who are trying to better understand online game addiction. © 2007 Authors & Digital Games Research Association (DiGRA).-
dc.format.extent 176 bytes-
dc.format.mimetype text/html-
dc.relation (關聯) 3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007-
dc.relation (關聯) 3rd Digital Games Research Association International Conference: Situated Play DiGRA 2007,24 September 2007 through 28 September 2007 ,Tokyo-
dc.subject (關鍵詞) Addiction; Attachment; Game change; Game experience; Mmorpgs; Negative image; On-line games; On-line gaming; Public concern; Computer software; Internet; Online systems; Research; Interactive computer graphics-
dc.title (題名) Leaving a never-ending game: Quitting MMORPGs and online gaming addiction-
dc.type (資料類型) conferenceen