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| 2026-01 |
LECTRA: Bridging Video Lectures and Student Queries via a RAG-Based Chatbot for Timestamped and Semantic Responses |
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| 2025-11 |
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| 2025-01 |
Evaluating Design Strategies for AI Virtual Teaching Assistants and Immersive Learning Scaffolding in Programmed Teaching Games |
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| 2025-01 |
Stock Price Prediction Using Univariate and Multivariate Historical Data with Post-Interpretation via Large Language Models |
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| 2024-06 |
EMI數位課程遊戲融入議題探究與SDGs教學策略運用於關鍵力教育 |
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| 2024-05 |
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| 2023-11 |
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| 2023-05 |
VTuber感染力、風格與閱聽眾情感依附關係初探 |
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| 2022-06 |
Multivariate time series analysis on variables that influence pandemic expansion |
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| 2020-12 |
設計想像力—仿生設計結合Unity程式語言與擴增實境應用 |
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| 2019-08 |
A Novel Evolution-Based Recommendation System |
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| 2019-08 |
The Matter of Deep Reinforcement Learning Towards Practical AI Applications |
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| 2019-07 |
Simulation analysis of IoT_based police force effectiveness on hostage rescue |
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| 2019-07 |
The Application of Game with Artificial Intelligence |
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| 2019-01 |
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| 2018-08 |
Smart Orca: Using Interactive Toys as the English Learning Analytics Tool to Evaluate Learner Behavior |
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| 2018-06 |
Evaluative Framework for Interactive Sensory and Emotional Design: Health Care Reminder on Computer Sedentary Groups |
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| 2017-12 |
Using English Learning Toys as the Emotional Analysis Tool to Evaluate Children Behavior |
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| 2017-12 |
Data Mining Techniques v.s. Policy Development: Evaluating advanced Applied Technological Policies and Emerging Communication Technology |
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| 2017-11 |
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| 2017-07 |
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| 2017-03 |
灌溉水遠端監測產品系統應用於水稻田間永續管理 |
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| 2015-08 |
Designing an interactive map of musical culture and a digital humanity app |
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| 2015-07 |
運用Moodle學習平台融入教學對學 生態度與學習成效之影響 |
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