Showing results 25 to 44 of 68
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Date | Title | Author(s) |
22-Sep-2021 | Selective avoidance and opinion expression user types in social media during elections: Their political communication behaviors and happiness | 林日璇; Lin, Jih-Hsuan |
30-Oct-2019 | Setting the digital stage: Defining game streaming as an entertainment experience | 林日璇; Lin, Jih-Hsuan Tammy; Bowman, Nicholas David; Lin, Shu-Fang; Chen, Yen-Shen |
9-Feb-2018 | So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game | 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao |
3-Jul-2018 | So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game | 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao |
10-Nov-2015 | Social networking and adjustments among international students | 林日璇; Lin, Jih-Hsuan;Peng, Wei;Kim, M.;Kim, S.;LaRose, R. |
7-Oct-2022 | Social video gaming and well-being | 林日璇; Lin, Jih-HsuanTammy; Bowman, Nicholas David;Rieger, Diana |
28-Apr-2020 | Strategic social grooming: Emergent social grooming styles on Facebook, social capital and well-being | 林日璇; Lin, J.-H. Tammy |
20-Jun-2020 | Strategic social grooming: Emergent social grooming styles on Facebook, social capital and well-being | 林日璇; Lin, Jih-Hsuan |
4-Mar-2020 | The common player-avatar interaction scale (cPAX) : Expansion and cross language Validation | 林日璇; Lin, J.-H.*; Banks, J.*; Bowman, N.; Pietschmann, D.; Wasserman, J. |
10-Nov-2015 | The Contributions of Graphic and Enactive Realism to Enjoyment and Effort in Active Video Games | 林日璇; Lin, Jih-Hsuan;Peng, Wei |
10-Nov-2015 | The role of attachment style in Facebook use and social capital: Evidence from university students and a national sample | 林日璇; Lin, Jih-Hsuan |
11-Feb-2022 | Trolls Without Borders: A Cross-Cultural Examination of Victim Reactions to Verbal and Silent Aggression Online | 林日璇; Lin, Jih-Hsuan Tammy; Cook, Christine Linda; Schaafsma, Juliette; Antheunis, Marjolijn L.; Shahid, Suleman; Nijtmans, Hanne W. |
17-Jul-2018 | Twitch實況主直播動機探討 | 朱利安; Tirazona, Julian |
10-Nov-2015 | Using active video games for physical activity promotion: A systematic review of the current state of research. | 林日璇; Peng, Wei*;Crouse, Julia;Lin, Jih-Hsuan |
5-Oct-2023 | Using time travel in virtual reality (VR) to increase efficacy perceptions of influenza vaccination | 林日璇; Lin, Jih-Hsuan (Tammy);Lee, Joomi, Wu, Dai-Yun;Kim, Jooyoung;Ahn, Sun Joo (Grace) |
27-May-2020 | Video games, virtual reality, and fear responses | 林日璇; Lin, Jih-Hsuan Tammy |
7-Jul-2022 | Watching VR advertising together: How 3D animated agents influence audience responses and enjoyment to VR advertising | 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun;Bowman, Nicholas David |
24-Jan-2019 | Ways of Seeing Matter: The Impact of a Naturally Mapped Perceptual System on the Persuasive Effects of Immersive Virtual Reality Advertising | 林日璇; Wu, Dai-Yun;Lin, Jih-Hsuan Tammy |
3-Jul-2018 | What Predicts Selective Avoidance on Social Media? A Study of Political Unfriending in Hong Kong and Taiwan | Skoric, Marko M.; Zhu, Qinfeng; 林日璇; Lin, Jih-Hsuan Tammy |
29-Jul-2022 | You spin me right round: Cognitive and exertional demands in VR-based video games | 林日璇; Lin, Jih-Hsuan Tammy; Bowman, Nicholas David;Wu, Dai-Yun |