Showing results 21 to 40 of 195
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Date | Title | Author(s) |
26-May-2021 | Differentiating between the “Need” for and the “Experience” of Self-determination Regarding Their Influence on Pupils’ Learning of Creativity through Story-based Digital Games(http | 葉玉珠; Yeh, Yu-chu; Sai, Ngoc Phung; Chuang, Chia-Hua |
10-Feb-2022 | Effects of mindful learning using a smartphone lens in everyday life and beliefs toward mobile-based learning on creativity enhancement | 葉玉珠; Yeh, Yu-chu; Chang, Chih-Yen; Ting, Yu-shan; Chen, Szu-Yu |
18-Dec-2020 | Employing game-based learning to improve pupils` creativity | 林進山; Lin, Chin-Shan; 葉玉珠; Yeh, Yu-Chu |
4-Oct-2019 | Enhancing creativity through aesthetics-integrated computer-based training: The effectiveness of a FACE approach and exploration of moderators | 葉玉珠; Yeh, Y.*; Rega, E. M.; Chen, S. Y. |
2-Jun-2021 | Enhancing creativity through computer-based mindfulness interventions of aesthetic experience | 葉玉珠; Yeh, Yu-chu |
5-Oct-2023 | Enhancing the ability of creative problem-solving through an intervention of mindful learning | 葉玉珠; Yeh, Yu-Chu;Wang, Chih Min;Ting, Yu-Shan;Chang, Sheng-Ling |
20-Nov-2014 | An evaluation agent system for enhancing wikipedia management | 葉玉珠; Lin, C. F.;Yeh, Y. C.;Hung, Y. H.;Chang, R. I. |
2-Jun-2021 | Exploring mediators of mindful learning experience and mastery experience during creativity game-based learning | 葉玉珠; Yeh, Yu-chu |
29-May-2023 | Exploring profiles of varied types of achievement goals, emotions, and digital insight problem solving through cluster analysis | 葉玉珠; Yeh, Yu-chu; Wu, Hsiao-an;Huang, Frank |
20-May-2014 | A Four-Component Instructional Model for Teacher Training in Critical-Thinking Instruction: Its Effectiveness and Influential Factors | 葉玉珠 |
12-Nov-2013 | From Knowledge Sharing to Knowledge Creation: A Blended Knowledge-Management Model for Improving University students` creativity | 葉玉珠; Yeh, Yu-chu ; Yeh, Yi-ling ;Chen,Yu-Hua |
5-Oct-2023 | Growth-mindset intervention effects and the relationship of mindset, hope belief, and self-efficacy during creativity game-based learning | 葉玉珠; Yeh, Yu-chu;Ting, Yu-Shan |
20-Nov-2014 | How Stress Influences Creativity in Game-based Situations: Analysis of Stress Hormone, Negative Emotions, and Working Memory | 葉玉珠; Yeh, Y;Lai, G. J.;Lin, C. F.;Lin, C. W.;Sun, H. C. |
2-Jun-2021 | Implementing mindful learning intervention to enhance creativity | 葉玉珠; Yeh, Yu-chu |
2-Jun-2010 | Improving Professional Knowledge of Teaching Critical-thinking via Gender Equality Issues | 葉玉珠 |
10-Apr-2023 | Influences of growth mindset, fixed mindset, grit, and self-determination on self-efficacy in game-based creativity learning | 葉玉珠; Yeh, Yu-chu; Ting, Yu-Shan;Chiang, Jui-Ling |
5-Oct-2023 | Influences of self-construal on the enhancement of critical-thinking ability during blended learning | 葉玉珠; Yeh, Yu-Chu;Ting, Yu-Shan;Chiang, Jui-Ling;Chang, Sheng-Ling |
10-Jun-2015 | Integrating collaborative PBL with blended learning to explore preservice teachers` development of online learning communities | Yeh, Yu-Chu; 葉玉珠 |
15-Jun-2015 | Integrating Collaborative PBL with Blended Learning to Improve Preservice Teachers`` Critical-Thinking Skills | 葉玉珠; Yeh, Yu-Chu |
12-Aug-2009 | Integrating e-learning into the Direct-instruction Model to enhance the effectiveness of critical-thinking instruction | 葉玉珠; Yeh,Yu-Chu |