| 日期 | 題名 | 類型 | 全文 |
|---|---|---|---|
| 2025-02 | 數位遊戲遊玩動機與情緒:臺灣民眾數位遊戲使用 | book/chapter | 說明頁(403) |
| 2024-10 | Extended reality and metaverse technology | book/chapter | 說明頁(379) |
| 2023-11 | Virtual Reality Horror Games and Fear in Gaming | book/chapter | 說明頁(595) |
| 2020-09 | Video games, virtual reality, and fear responses | book/chapter | 說明頁(438) |
| 2017-03 | Identification, International Encyclopedia of Media Effects | book/chapter | 說明頁(1155) |
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