2017 |
Developing an Academic Hub with Data Synchronization, Altmetrics Display and Added Value Information for Promoting Scholarly Communication Performance |
conference |
pdf(257) |
2016-10 |
數位人文趨勢與主題分析之研究 |
conference |
pdf(389) |
2016-06 |
Effects of mobile game-based English vocabulary learning app on learners` perceptions and learning performance: A case study of Taiwanese EFL learners |
conference |
web page(844) |
2016-06 |
Assessing effects of information architecture of digital museums on supporting e-learning |
conference |
web page(843) |
2016-06 |
An optimized group formation scheme considering knowledge level, learning roles, and interaction relationship for promoting collaborative problem-based learning performance |
conference |
web page(673) |
2016-06 |
Effects of the design factors of skill training game on learning performance and emotion |
conference |
web page(660) |
2016-06 |
Effects of attention monitoring and alarm mechanism on promoting e-learning performance |
conference |
web page(864) |
2016-01 |
Assessing the Attention Levels of Students by Using a Novel Attention Aware System Based on Brainwave Signals |
conference |
web page(946) |
2016-01 |
Effects of Different Video Lecture Types on Sustained Attention, Emotion, Cognitive Load, and Learning Performance |
conference |
web page(771) |
2016-01 |
Enhancement of Digital Reading Performance by Using a Novel Web-Based Collaborative Reading Annotation System with Two Quality Annotation Extraction Mechanisms |
conference |
web page(728) |
2016 |
基於ORCID發展Academic Hub機構典藏系統提升數位化論文傳播效益 |
conference |
web page(891) |
2014-11 |
Path analyses of how students develop conceptual knowledge and inquiry skills in a simulation-based inquiry environment |
conference |
web page(733) |
2013 |
Interactive augmented reality game for enhancing library instruction in elementary schools |
conference |
web page(463) |
2013 |
Forecasting reading anxiety to promote reading performance based on annotation behavior |
conference |
web page(699) |
2012-10 |
Forecasting Reading Anxiety for Promoting English-Language Reading Performance based on Reading Annotation Behavior |
conference |
web page(1192) |
2012-05 |
基於數位閱讀標註行為探勘影響閱讀焦慮因素提升閱讀成效 |
conference |
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2012-05 |
Using Collaborative Reading Annotation System with Self-regulated Learning Mechanisms to Promote Reading Performance in English |
conference |
web page(1529) |
2012-05 |
Identifying the Correlations of Different Multimedia Materials on Learning Emotion and Performance |
conference |
web page(1561) |
2012-04 |
發展具促進互動討論與想法分享之Web 2.0工具提升網路合作學習成效 |
conference |
pdf(1367) |
2012-03 |
基於學習社群角色行為特徵之網路合作式學習分組策略及其討論歷程評估研究 |
conference |
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2011-04 |
Effective Problem-based Learning Supported by Digital Library, |
conference |
web page(1219) |
2011-04 |
Digital Library with Reading Annotation Tool for Supporting Effective Reading Learning |
conference |
web page(1312) |
2011-01 |
遊戲互動式擴增實境支援國小圖書館利用教育研究 |
conference |
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2011-01 |
學習型遊戲之遊戲設計要素與學習情緒及成效之關聯性研究 |
conference |
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2010-12 |
認知型態與標註品質對閱讀成效之關聯研究:以數位閱讀標註系統為例 |
conference |
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