Publications-Scopus引用排序

Showing 26-44 of 44
Date Title Type Full Text Scopus▼ WOS
2018-03 The modulation of personal traits in neural responses during the aesthetic experience of mundane art article pdf(524) 6 無資料
2019-11 The predictive power of life experiences and expertise on differentiating various types of aesthetic experiences in mundane arts article pdf(264) 6 4
2018-11 The predictive power of life experiences and expertise on differentiating various types of aesthetic experiences in mundane arts article pdf(212) 6 4
2018-11 The influences of aesthetic life experience and expertise on aesthetic judgement and emotion in mundane arts article pdf(170) 6 3
2020-11 Decomposing the influences of aesthetic experience processes on creativity learning through various consciousness interventions article pdf(172) 3 1
2023-01 Influences of growth mindset, fixed mindset, grit, and self-determination on self-efficacy in game-based creativity learning article 說明頁(172) 3 無資料
2022-12 Exploring profiles of varied types of achievement goals, emotions, and digital insight problem solving through cluster analysis article 說明頁(107) 3 無資料
2023-09 Comparisons of creativity performance and learning effects through digital game-based creativity learning between elementary school children in rural and urban areas article 說明頁(92) 3 無資料
2017-05 The interactive influences of stress, modality of stimuli, and task difficulty on verbal versus visual working memory capacity article pdf(605) 2 1
2011-01 Metaphor-based alliance partners recommendation for unique and attractive destination image building conference 說明頁(953) 1 無資料
2015-04 幼兒英語學習的家庭教育環境、父母效能與學習熱情之路徑模式 article pdf(598) 1 無資料
2016-12 Meaningful gamification for journalism students to enhance their critical thinking skills article 說明頁(817) 1 無資料
2023-03 Engaging elementary school children in mindful learning through story-based creativity games facilitates their growth mindset article 說明頁(197) 1 無資料
2023-02 Growth-mindset intervention effects and the relationship of mindset, hope belief, and self-efficacy during creativity game-based learning article 說明頁(87) 1 無資料
2012 The relationship of positive personal traits in blended learning: Meaning-making, self-regulation, and knowledge management article pdf(852) 0 無資料
2011-06 Research and methods book/chapter 說明頁(1122) 0 無資料
2017 Research Development of Creativity book/chapter 說明頁(526) 0 無資料
2023-03 素養導向教育改革下之中學教師壓力:量表發展與壓力改變之影響因素 article 說明頁(96) 0 無資料
2023-10 When smartphones meet mindful learning: the cluster profiles of passion toward smartphone use, creativity mindset, and creativity self-efficacy article 說明頁(82) 0 無資料