| 2026-07 |
A Peer Assessment Writing System with an Optimized Pairing Mechanism to Facilitate Writing Performance |
conference |
pdf(0) |
| 2026-07 |
Effects of a Collaborative Reading Annotation System with Emotion-Themed Texts on Primary School Students’ Emotional Intelligence and Emotion Regulation Strategies |
conference |
pdf(0) |
| 2026-07 |
Development of Quality Assessment Scale for Metaverse-Based Digital Curation Design: A pilot study |
conference |
pdf(0) |
| 2025-07 |
Enhancing Mandarin Listening through Game-Based Learning and Personalized Video Annotations |
conference |
pdf(84) |
| 2025-07 |
Improving Historical Understanding through Metaverse-Based Digital Curation: A Case Study of WWII Taiwanese Civilian Internment |
conference |
pdf(63) |
| 2025-07 |
Investigating the Impact of a Gamified Mixed Reality Digital Curation System on Learning Performance and Motivation |
conference |
pdf(62) |
| 2025-07 |
Enhancing Chemical Lab Safety Education through a Mixed Reality Chemistry Experiment Platform |
conference |
pdf(91) |
| 2025-07 |
Facilitating Mandarin Pronunciation Accuracy through a Gamified Tone Diagnosis and Feedback System |
conference |
pdf(54) |
| 2024-07 |
A Tool for Associative Text Analysis to Enhance Efficiency in Exploring Hstorical Texts |
conference |
說明頁(484) |
| 2024-07 |
A Virtual 3D Chemistry Laboratory with an Enhanced AI Chatbot to Facilitate Learning Effectiveness |
conference |
說明頁(460) |
| 2024-07 |
Developing a Meso-Viewpoint Discussion System to Promote Online Learning Performance |
conference |
說明頁(471) |
| 2024-07 |
The Impact of Collaborative Digital Reading Annotation System on Learning Performance and Motivation in Solving Mathematical Application Problems |
conference |
說明頁(458) |
| 2024-07 |
Empowering Elementary Students’ Scratch Programming Skills through a Jigsaw Collaborative Learning Method in a Metaverse Virtual Space |
conference |
說明頁(434) |
| 2024-07 |
Exploring Relationships Between People and Organizations: A Digital Humanities Research Tool Based on AI Technology for Knowledge Graph Analysis |
conference |
說明頁(427) |
| 2023-07 |
Enhancing Learning Performance with Interactive Test Dashboard and Diagnostic Feedback Mechanisms |
conference |
說明頁(539) |
| 2023-07 |
Developing a Collaborative Writing System with Visualization Interaction Network Analysis to Facilitate Online Learning Performance and Technology Acceptance |
conference |
說明頁(571) |
| 2023-07 |
Inquiry-based Learning with a Digital Humanities Research Platform’s Support to Facilitate Students’ Historical Learning Performance and Satisfaction |
conference |
說明頁(538) |
| 2023-07 |
A Game-based Augmented Reality Navigation System to Support Makerspace User Education in a University Library |
conference |
說明頁(765) |
| 2023-07 |
The Effects of Web-based Inquiry Learning Mode with the Support of Collaborative Digital Reading Annotation System on Information Literacy Learning Effectiveness and Technology Acceptance |
conference |
說明頁(549) |
| 2020-07 |
A Semantic Network Instant Feedback System to Improve Online Discussion Performance |
conference |
說明頁(756) |
| 2020-07 |
Developing a Topic Analysis Instant Feedback System to Facilitate Asynchronous Online Discussion Performance |
conference |
說明頁(712) |
| 2020-07 |
The Effects of Collaborative Reading Annotation System with Gamified Mechanisms on Reading Comprehension Performance |
conference |
說明頁(679) |
| 2020-07 |
An Image Retrieval System Based on Automatic Image Annotation to Facilitate Digital Humanities Research |
conference |
說明頁(854) |
| 2020-07 |
A Video-Annotated Learning Review System with Vocabulary Learning Mechanism to Facilitate English Listening Comprehension |
conference |
說明頁(841) |
| 2020-07 |
Developing a Computer-Mediated Communication Competence Predicting Model Based on Learning Behavior Features |
conference |
說明頁(744) |